Initial commit
This commit is contained in:
10
.gitignore
vendored
Normal file
10
.gitignore
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
_Deparsed_XSubs.pm
|
||||
.idea/**
|
||||
.vscode/**
|
||||
.vstags
|
||||
*.pid
|
||||
*.log
|
||||
data/cache/**
|
||||
data/gamestat/**
|
||||
data/config.json
|
||||
vendor_perl/**
|
||||
17
.perlcriticrc
Normal file
17
.perlcriticrc
Normal file
@@ -0,0 +1,17 @@
|
||||
[-CodeLayout::RequireTidyCode]
|
||||
[-ValuesAndExpressions::ProhibitMagicNumbers]
|
||||
[-ControlStructures::ProhibitUnlessBlocks]
|
||||
[-ValuesAndExpressions::ProhibitNoisyQuotes]
|
||||
[-Variables::ProhibitPackageVars]
|
||||
[-NamingConventions::Capitalization]
|
||||
[-ControlStructures::ProhibitPostfixControls]
|
||||
[-InputOutput::RequireCheckedClose]
|
||||
[-Subroutines::ProhibitExcessComplexity]
|
||||
[-ValuesAndExpressions::RequireNumberSeparators]
|
||||
[-ValuesAndExpressions::ProhibitEmptyQuotes]
|
||||
[-RegularExpressions::RequireExtendedFormatting]
|
||||
[-RegularExpressions::RequireLineBoundaryMatching]
|
||||
[-Subroutines::ProhibitExplicitReturnUndef]
|
||||
[-RegularExpressions::ProhibitEscapedMetacharacters]
|
||||
[-InputOutput::RequireBriefOpen]
|
||||
[-Modules::ProhibitExcessMainComplexity]
|
||||
127
LICENSE
Normal file
127
LICENSE
Normal file
@@ -0,0 +1,127 @@
|
||||
The "Artistic License"
|
||||
|
||||
Preamble
|
||||
|
||||
The intent of this document is to state the conditions under which a
|
||||
Package may be copied, such that the Copyright Holder maintains some
|
||||
semblance of artistic control over the development of the package,
|
||||
while giving the users of the package the right to use and distribute
|
||||
the Package in a more-or-less customary fashion, plus the right to make
|
||||
reasonable modifications.
|
||||
|
||||
Definitions:
|
||||
|
||||
"Package" refers to the collection of files distributed by the
|
||||
Copyright Holder, and derivatives of that collection of files
|
||||
created through textual modification.
|
||||
|
||||
"Standard Version" refers to such a Package if it has not been
|
||||
modified, or has been modified in accordance with the wishes
|
||||
of the Copyright Holder as specified below.
|
||||
|
||||
"Copyright Holder" is whoever is named in the copyright or
|
||||
copyrights for the package.
|
||||
|
||||
"You" is you, if you're thinking about copying or distributing
|
||||
this Package.
|
||||
|
||||
"Reasonable copying fee" is whatever you can justify on the
|
||||
basis of media cost, duplication charges, time of people involved,
|
||||
and so on. (You will not be required to justify it to the
|
||||
Copyright Holder, but only to the computing community at large
|
||||
as a market that must bear the fee.)
|
||||
|
||||
"Freely Available" means that no fee is charged for the item
|
||||
itself, though there may be fees involved in handling the item.
|
||||
It also means that recipients of the item may redistribute it
|
||||
under the same conditions they received it.
|
||||
|
||||
1. You may make and give away verbatim copies of the source form of the
|
||||
Standard Version of this Package without restriction, provided that you
|
||||
duplicate all of the original copyright notices and associated disclaimers.
|
||||
|
||||
2. You may apply bug fixes, portability fixes and other modifications
|
||||
derived from the Public Domain or from the Copyright Holder. A Package
|
||||
modified in such a way shall still be considered the Standard Version.
|
||||
|
||||
3. You may otherwise modify your copy of this Package in any way, provided
|
||||
that you insert a prominent notice in each changed file stating how and
|
||||
when you changed that file, and provided that you do at least ONE of the
|
||||
following:
|
||||
|
||||
a) place your modifications in the Public Domain or otherwise make them
|
||||
Freely Available, such as by posting said modifications to Usenet or
|
||||
an equivalent medium, or placing the modifications on a major archive
|
||||
site such as uunet.uu.net, or by allowing the Copyright Holder to include
|
||||
your modifications in the Standard Version of the Package.
|
||||
|
||||
b) use the modified Package only within your corporation or organization.
|
||||
|
||||
c) rename any non-standard executables so the names do not conflict
|
||||
with standard executables, which must also be provided, and provide
|
||||
a separate manual page for each non-standard executable that clearly
|
||||
documents how it differs from the Standard Version.
|
||||
|
||||
d) make other distribution arrangements with the Copyright Holder.
|
||||
|
||||
4. You may distribute the programs of this Package in object code or
|
||||
executable form, provided that you do at least ONE of the following:
|
||||
|
||||
a) distribute a Standard Version of the executables and library files,
|
||||
together with instructions (in the manual page or equivalent) on where
|
||||
to get the Standard Version.
|
||||
|
||||
b) accompany the distribution with the machine-readable source of
|
||||
the Package with your modifications.
|
||||
|
||||
c) give non-standard executables non-standard names, and clearly
|
||||
document the differences in manual pages (or equivalent), together
|
||||
with instructions on where to get the Standard Version.
|
||||
|
||||
d) make other distribution arrangements with the Copyright Holder.
|
||||
|
||||
5. You may charge a reasonable copying fee for any distribution of this
|
||||
Package. You may charge any fee you choose for support of this
|
||||
Package. You may not charge a fee for this Package itself. However,
|
||||
you may distribute this Package in aggregate with other (possibly
|
||||
commercial) programs as part of a larger (possibly commercial) software
|
||||
distribution provided that you do not advertise this Package as a
|
||||
product of your own. You may embed this Package's interpreter within
|
||||
an executable of yours (by linking); this shall be construed as a mere
|
||||
form of aggregation, provided that the complete Standard Version of the
|
||||
interpreter is so embedded.
|
||||
|
||||
6. The scripts and library files supplied as input to or produced as
|
||||
output from the programs of this Package do not automatically fall
|
||||
under the copyright of this Package, but belong to whoever generated
|
||||
them, and may be sold commercially, and may be aggregated with this
|
||||
Package. If such scripts or library files are aggregated with this
|
||||
Package via the so-called "undump" or "unexec" methods of producing a
|
||||
binary executable image, then distribution of such an image shall
|
||||
neither be construed as a distribution of this Package nor shall it
|
||||
fall under the restrictions of Paragraphs 3 and 4, provided that you do
|
||||
not represent such an executable image as a Standard Version of this
|
||||
Package.
|
||||
|
||||
7. C subroutines (or comparably compiled subroutines in other
|
||||
languages) supplied by you and linked into this Package in order to
|
||||
emulate subroutines and variables of the language defined by this
|
||||
Package shall not be considered part of this Package, but are the
|
||||
equivalent of input as in Paragraph 6, provided these subroutines do
|
||||
not change the language in any way that would cause it to fail the
|
||||
regression tests for the language.
|
||||
|
||||
8. Aggregation of this Package with a commercial distribution is always
|
||||
permitted provided that the use of this Package is embedded; that is,
|
||||
when no overt attempt is made to make this Package's interfaces visible
|
||||
to the end user of the commercial distribution. Such use shall not be
|
||||
construed as a distribution of this Package.
|
||||
|
||||
9. The name of the Copyright Holder may not be used to endorse or promote
|
||||
products derived from this software without specific prior written permission.
|
||||
|
||||
10. THIS PACKAGE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR
|
||||
IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
The End
|
||||
37
README
Normal file
37
README
Normal file
@@ -0,0 +1,37 @@
|
||||
aleesa-games
|
||||
-----------------------------------------------------------------------------------------------------------------------
|
||||
Различные текстовые игры:
|
||||
* Археолог
|
||||
* Рыбак
|
||||
|
||||
Работает по протоколу Redis pubsub.
|
||||
|
||||
|
||||
Механика работы
|
||||
-----------------------------------------------------------------------------------------------------------------------
|
||||
Сервис подписан на канал games. В этот канал пишет другой демоночек - aleesa-misc.
|
||||
|
||||
Ответ направляется в redis-канал, указанный в поле plugin входящего сообщения.
|
||||
|
||||
Формат протокола - см README от aleesa-misc.
|
||||
|
||||
|
||||
Как это запустить?
|
||||
-----------------------------------------------------------------------------------------------------------------------
|
||||
Понадобится perl, cpanm и local::lib, а также несколько разных devel-пакетов для разных библиотек. Как правило, это
|
||||
находится методом тыка, но точно понадобятся zlib-devel, openssl-devel, hiredis-devel. Кроме того, понадобятся
|
||||
development tools - gcc, gcc-g++, perl-devel, make, cmake и так далее.
|
||||
|
||||
Приложение тестировалось на alpine linux x86_64 3.12, со встроенным perl-5.32.1
|
||||
|
||||
В каталоге с приложением под целевым пользователем запускаем bash bootstrap.sh Ждём с надеждой, что оно не обломится в
|
||||
пути.
|
||||
|
||||
Если всё хорошо, то после создания data/config.json из data/config_sample.json и можно запускать приложение. Оно
|
||||
запустится как unix daemon.
|
||||
|
||||
В каталоге contrib находится скрипт для alpine linux, системы инициализации openrc. Этот скрипт достаточно положить В
|
||||
/etc/init.d/aleesa-games сконфигурить сервис по инструкции выше и после этого сервис запускается командой:
|
||||
service aleesa-games start
|
||||
в автозагрузку его можно прописать через команду
|
||||
rc-update add aleesa-games default
|
||||
199
bin/aleesa-games
Executable file
199
bin/aleesa-games
Executable file
@@ -0,0 +1,199 @@
|
||||
#!/usr/bin/perl
|
||||
|
||||
use 5.018;
|
||||
use strict;
|
||||
use warnings;
|
||||
use utf8;
|
||||
use open qw (:std :utf8);
|
||||
use English qw ( -no_match_vars );
|
||||
|
||||
use version; our $VERSION = qw (1.0);
|
||||
|
||||
my $workdir;
|
||||
|
||||
# До фактического запуска логики программы, сменим рабочий каталог, чтобы подцепить либы
|
||||
BEGIN {
|
||||
use Cwd qw (chdir abs_path);
|
||||
my @CWD = split /\//xms, abs_path ($PROGRAM_NAME);
|
||||
|
||||
if ($#CWD > 1) {
|
||||
$#CWD = $#CWD - 2;
|
||||
}
|
||||
|
||||
$workdir = join '/', @CWD;
|
||||
chdir $workdir;
|
||||
}
|
||||
|
||||
use lib ("$workdir/lib", "$workdir/vendor_perl", "$workdir/vendor_perl/lib/perl5");
|
||||
no Cwd;
|
||||
use Cwd::utf8 qw (chdir abs_path);
|
||||
use File::Basename qw (basename dirname);
|
||||
use File::Path qw (make_path);
|
||||
use Log::Any qw ($log);
|
||||
use Log::Any::Adapter;
|
||||
use Log::Any::For::Std;
|
||||
use POSIX qw (setgid setuid setsid);
|
||||
|
||||
use Conf qw (LoadConf);
|
||||
use Games qw (RunGames);
|
||||
|
||||
sub daemonize;
|
||||
sub __fork;
|
||||
sub __signal_handler;
|
||||
|
||||
local $OUTPUT_AUTOFLUSH = 1;
|
||||
my $runAsUid = $UID;
|
||||
|
||||
my $piddir = '/var/run/' . basename (abs_path ($PROGRAM_NAME));
|
||||
my $C = LoadConf ();
|
||||
my $loglevel = $C->{'loglevel'} // 'notice';
|
||||
my $logfile;
|
||||
|
||||
if (defined $C->{'log'}) {
|
||||
$logfile = $C->{'log'};
|
||||
} elsif (defined $C->{'debug_log'}) {
|
||||
$logfile = $C->{'debug_log'};
|
||||
}
|
||||
|
||||
# Если мы запускаемся под рутом, то попробуем создать необходимые служебные каталоги и простать на них корректных
|
||||
# владельца и права
|
||||
if ($UID == 0) {
|
||||
my $user = $C->{user};
|
||||
|
||||
unless (defined $user) {
|
||||
die "Unable to run as root, please define unprivileged user in config.json\n";
|
||||
}
|
||||
|
||||
my ($uid, $gid) = (getpwnam $user)[2,3];
|
||||
|
||||
unless (-d $piddir) {
|
||||
make_path (
|
||||
$piddir, {
|
||||
uid => $uid,
|
||||
group => $gid
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
if (defined $logfile) {
|
||||
my $logdir = dirname $logfile;
|
||||
|
||||
unless (-d $logdir) {
|
||||
make_path (
|
||||
$logdir, {
|
||||
uid => $uid,
|
||||
group => $gid
|
||||
}
|
||||
) or die "Unable to create $logdir: $OS_ERROR\n";
|
||||
}
|
||||
}
|
||||
|
||||
# Переключаемся на "рабочего" пользователя и сбрасываем привилегии.
|
||||
setgid ($gid) or die "Unable to switch to group of $user($OS_ERROR)\n";
|
||||
setuid ($uid) or die "Unable to switch to account $user($OS_ERROR)\n";
|
||||
} else {
|
||||
$piddir = $workdir;
|
||||
}
|
||||
|
||||
if (defined $logfile) {
|
||||
Log::Any::Adapter->set ('File', $logfile, log_level => $loglevel);
|
||||
|
||||
# Some annoying CHI logging events come with category set to CHI::Driver and log_level set to debug.
|
||||
# Until we use start using Log::Any native features and set whole loglevel accordingly, lets lower
|
||||
# verbosity paticulary for CHI.
|
||||
Log::Any::Adapter->set (
|
||||
{
|
||||
category => 'CHI::Driver'
|
||||
},
|
||||
'File',
|
||||
$logfile,
|
||||
log_level => 'warn'
|
||||
);
|
||||
} else {
|
||||
Log::Any::Adapter->set ('File', '/dev/null');
|
||||
}
|
||||
|
||||
# По-умолчанию, демонизируемся, если явно не указано, что этого делать не надо
|
||||
if (defined ($C->{daemonize}) && $C->{daemonize}) {
|
||||
daemonize ();
|
||||
} elsif ( ! defined ($C->{daemonize})) {
|
||||
daemonize ();
|
||||
}
|
||||
|
||||
# Запишем pid-файл
|
||||
my $apath = abs_path $PROGRAM_NAME;
|
||||
|
||||
unless (defined $apath) {
|
||||
$log->fatal ("[FATAL] Unable to get abs_path: $OS_ERROR\n");
|
||||
exit 1;
|
||||
};
|
||||
|
||||
my $pidfile = sprintf '%s/%s.pid', $piddir, basename $apath;
|
||||
$log->info ("[INFO] Creating pidfile at $pidfile");
|
||||
|
||||
open my $MYPID, '>', $pidfile or do {
|
||||
$log->fatal ("[FATAL] Error opening $pidfile: $OS_ERROR");
|
||||
exit 1;
|
||||
};
|
||||
|
||||
print {$MYPID} $PID or do {
|
||||
$log->fatal ("[FATAL] Error writing to $pidfile: $OS_ERROR");
|
||||
exit 1;
|
||||
};
|
||||
|
||||
close $MYPID; ## no critic (InputOutput::RequireCheckedSyscalls
|
||||
|
||||
local $SIG{INT} = \&__signal_handler;
|
||||
local $SIG{TERM} = \&__signal_handler;
|
||||
|
||||
# Поставим правильное имя процесса в proctitle
|
||||
$PROGRAM_NAME = abs_path $PROGRAM_NAME; ## no critic (Variables::RequireLocalizedPunctuationVars)
|
||||
|
||||
# И запустим уже наш сервис
|
||||
RunGames ();
|
||||
|
||||
if (-f $pidfile) {
|
||||
unlink $pidfile;
|
||||
}
|
||||
|
||||
exit 0;
|
||||
|
||||
sub daemonize {
|
||||
__fork ();
|
||||
POSIX::setsid ();
|
||||
open STDIN, '<', '/dev/null'; ## no critic (InputOutput::RequireCheckedSyscalls, InputOutput::RequireCheckedOpen)
|
||||
# we handle STDOUT && STDERR via Log::Any::For::Std, so do not close them explicitly
|
||||
#open STDOUT, '>', '/dev/null'; ## no critic (InputOutput::RequireCheckedSyscalls, InputOutput::RequireCheckedOpen)
|
||||
#open STDERR, '>', '/dev/null'; ## no critic (InputOutput::RequireCheckedSyscalls, InputOutput::RequireCheckedOpen)
|
||||
__fork ();
|
||||
umask 0;
|
||||
return;
|
||||
}
|
||||
|
||||
sub __fork {
|
||||
my $pid = fork;
|
||||
|
||||
unless (defined $pid) {
|
||||
$log->fatal ("[FATAL] Can't fork: $OS_ERROR");
|
||||
exit 1;
|
||||
}
|
||||
|
||||
if ($pid != 0) {
|
||||
exit;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
sub __signal_handler {
|
||||
$log->info ("[INFO] Caught a signal $OS_ERROR");
|
||||
|
||||
if (-f $pidfile) {
|
||||
unlink $pidfile;
|
||||
}
|
||||
|
||||
exit 0;
|
||||
}
|
||||
|
||||
__END__
|
||||
# vim: set ft=perl noet ai ts=4 sw=4 sts=4:
|
||||
26
bin/gamedata_seed.pl
Normal file
26
bin/gamedata_seed.pl
Normal file
@@ -0,0 +1,26 @@
|
||||
#!/usr/bin/perl
|
||||
|
||||
use 5.018;
|
||||
use strict;
|
||||
use warnings;
|
||||
use utf8;
|
||||
use open qw (:std :utf8);
|
||||
use English qw ( -no_match_vars );
|
||||
use version; our $VERSION = qw (1.0);
|
||||
|
||||
my $workdir;
|
||||
|
||||
# before we run, change working dir
|
||||
BEGIN {
|
||||
use Cwd qw (chdir abs_path);
|
||||
my @CWD = split /\//xms, abs_path ($PROGRAM_NAME);
|
||||
if ($#CWD > 1) { $#CWD = $#CWD - 2; }
|
||||
$workdir = join '/', @CWD;
|
||||
chdir $workdir;
|
||||
}
|
||||
|
||||
use lib ("$workdir/lib", "$workdir/vendor_perl", "$workdir/vendor_perl/lib/perl5");
|
||||
use Games::Gamestat qw (SeedArtifacts);
|
||||
|
||||
SeedArtifacts ();
|
||||
exit 0;
|
||||
5
bootstrap.sh
Normal file
5
bootstrap.sh
Normal file
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
cpanm -l vendor_perl --self-contained --force --installdeps .
|
||||
|
||||
# vim: set ft=sh noet ai ts=4 sw=4 sts=4:
|
||||
11
contrib/aleesa-games.openrc
Normal file
11
contrib/aleesa-games.openrc
Normal file
@@ -0,0 +1,11 @@
|
||||
#!/sbin/openrc-run
|
||||
|
||||
name="$SVCNAME"
|
||||
command="/var/lib/$SVCNAME/bin/$SVCNAME"
|
||||
pidfile="/var/run/$SVCNAME/$SVCNAME.pid"
|
||||
|
||||
depend() {
|
||||
need net redis
|
||||
use dns
|
||||
after redis
|
||||
}
|
||||
28
cpanfile
Normal file
28
cpanfile
Normal file
@@ -0,0 +1,28 @@
|
||||
requires 'Carp', '==1.50';
|
||||
requires 'Clone', '==0.45';
|
||||
requires 'Cwd::utf8', '==0.011';
|
||||
requires 'DBD::SQLite', '==1.70';
|
||||
requires 'DBI', '==1.643';
|
||||
requires 'Data::Dumper', '==2.183';
|
||||
requires 'Digest::SHA', '==6.02';
|
||||
requires 'Encode', '==3.16';
|
||||
requires 'English', '0';
|
||||
requires 'Exporter', '==5.74';
|
||||
requires 'File::Basename', '0';
|
||||
requires 'File::Path', '==2.18';
|
||||
requires 'JSON::XS', '==4.03';
|
||||
requires 'Log::Any', '==1.710';
|
||||
requires 'Log::Any::Adapter', '==1.710';
|
||||
requires 'Log::Any::For::Std', '==0.05';
|
||||
requires 'Math::Random::Secure', '==0.080001';
|
||||
requires 'Mojolicious', '==9.22';
|
||||
requires 'Mojo::IOLoop', '0';
|
||||
requires 'Mojo::IOLoop::Signal', '==0.003';
|
||||
requires 'Mojo::Redis', '==3.27';
|
||||
requires 'Mojo::Util', '0';
|
||||
requires 'POSIX', '0';
|
||||
requires 'Protocol::Redis::XS', '0';
|
||||
requires 'String::Random', '==0.32';
|
||||
requires 'open', '0';
|
||||
requires 'utf8', '0';
|
||||
requires 'version', '==0.9929';
|
||||
54
data/archeologic_artifacts.txt
Normal file
54
data/archeologic_artifacts.txt
Normal file
@@ -0,0 +1,54 @@
|
||||
амулет Мерлина
|
||||
библиотеку Ивана Грозного
|
||||
деревянную плошку
|
||||
диплока
|
||||
доски Ноева Ковчега
|
||||
древний презерватив из бараньей кишки
|
||||
икону
|
||||
инсталятор Windows 3.11
|
||||
истлевший гроб
|
||||
каменный топор
|
||||
клад со златом-серебром
|
||||
кривой нож
|
||||
ледяную глыбу
|
||||
лунный грунт
|
||||
мамонта
|
||||
мамонтёнка
|
||||
метеорит
|
||||
мумию фараона Тутанхамона
|
||||
носки прапорщика (поставит в угол)
|
||||
обломки грузинской керамики
|
||||
птеродактиля
|
||||
рубль с Лениным
|
||||
рыцарские доспехи
|
||||
синий мох
|
||||
скелет
|
||||
скелет собаки по кличке Беня
|
||||
тиранозавтра
|
||||
тотем индейцев
|
||||
трубу с туркменским газом
|
||||
скорбь еврейского народа
|
||||
залежи активированного угля
|
||||
не очень новый завет
|
||||
мать леннарта поттеринга
|
||||
руководство "начинающему археологу"
|
||||
слово о полку игореве и дело о полку игореве, вместе с игорем
|
||||
телепрограмму канала A-one
|
||||
могилу искателя могил
|
||||
заплесневевший кусок хлеба
|
||||
преемник радиоприемника
|
||||
глушитель от ВАЗ-2106
|
||||
чувство удовлетворения
|
||||
крота
|
||||
воспоминания о былой любви
|
||||
грязистор
|
||||
египетское мумиё
|
||||
окаменелый камень
|
||||
кладку яиц рептилоида
|
||||
яму
|
||||
чеснок и стрелы
|
||||
доллар по 30
|
||||
несмазанные скрижали
|
||||
четырелобита
|
||||
чучело тролля
|
||||
целое ничего
|
||||
32
data/config_sample.json
Normal file
32
data/config_sample.json
Normal file
@@ -0,0 +1,32 @@
|
||||
{
|
||||
# redis address
|
||||
"server" : "redis",
|
||||
"port" : "6379",
|
||||
"channels": [
|
||||
"games"
|
||||
],
|
||||
|
||||
# should we fork() and become unix daemon?
|
||||
"daemonize": 1,
|
||||
|
||||
# unprivileged system user to run bot as
|
||||
"user" : "nobody",
|
||||
|
||||
# messages with commands will begin with this symbol
|
||||
"csign": "!",
|
||||
|
||||
# logs goes there
|
||||
"log" : "/var/log/aleesa-games/aleesa-games.log",
|
||||
"loglevel": "info",
|
||||
|
||||
# ditto
|
||||
"pid" : "/var/run/aleesa-games/aleesa-games.pid",
|
||||
|
||||
# maximal amount of message forwardings, to avoid endless loops
|
||||
"forwards_max" : 5,
|
||||
|
||||
"gamestat" : {
|
||||
"dir" : "data",
|
||||
"gamestatdir" : "data/gamestat"
|
||||
}
|
||||
}
|
||||
47
data/fisher_artifacts.txt
Normal file
47
data/fisher_artifacts.txt
Normal file
@@ -0,0 +1,47 @@
|
||||
семикрылого чешуйчатого пятихуя
|
||||
разумного конденсатора
|
||||
сальмонеллу
|
||||
селёдку
|
||||
желтоперого тунца
|
||||
розовую сальмонеллу
|
||||
голавля
|
||||
барбуса
|
||||
окуня
|
||||
верхоплавку
|
||||
коричневую форель
|
||||
полярника
|
||||
плотву
|
||||
зубатку
|
||||
солнечную рыбу
|
||||
старую шину
|
||||
скользкую корягу
|
||||
лампу джина
|
||||
любовное послание в бутылке
|
||||
старое бревно
|
||||
резиновый сапог
|
||||
труп
|
||||
Лох-Несское чудовище
|
||||
старую рыбацкую приманку
|
||||
кусок Титаника
|
||||
обломок Атлантиды
|
||||
кита
|
||||
кальмара
|
||||
дельфина
|
||||
ската
|
||||
подводную лодку
|
||||
медузу
|
||||
морскую звезду
|
||||
электрического угря
|
||||
большую белую акулу
|
||||
аквалангиста
|
||||
монстра
|
||||
вируса
|
||||
сырую пачку сигарет
|
||||
водоросли
|
||||
якорь от лодки
|
||||
водяного
|
||||
русалку
|
||||
палтуса
|
||||
труп собаки по кличке Беня
|
||||
олигофрена Проню
|
||||
огеймера Фишкина
|
||||
37
lib/Conf.pm
Normal file
37
lib/Conf.pm
Normal file
@@ -0,0 +1,37 @@
|
||||
package Conf;
|
||||
# loads config
|
||||
|
||||
use 5.018;
|
||||
use strict;
|
||||
use warnings;
|
||||
use utf8;
|
||||
use open qw (:std :utf8);
|
||||
use English qw ( -no_match_vars );
|
||||
use Encode qw (encode);
|
||||
use JSON::XS;
|
||||
|
||||
use version; our $VERSION = qw (1.0);
|
||||
use Exporter qw (import);
|
||||
our @EXPORT_OK = qw (LoadConf);
|
||||
|
||||
sub LoadConf {
|
||||
my $c = 'data/config.json';
|
||||
open my $CH, '<', $c or die "[FATAL] No conf at $c: $OS_ERROR\n";
|
||||
my $json;
|
||||
my $len = (stat $c) [7];
|
||||
my $readlen = read $CH, $json, $len;
|
||||
$json = encode 'UTF-8', $json;
|
||||
|
||||
unless ($readlen) {
|
||||
close $CH; ## no critic (InputOutput::RequireCheckedSyscalls
|
||||
die "[FATAL] Unable to read $c: $OS_ERROR\n";
|
||||
}
|
||||
|
||||
close $CH; ## no critic (InputOutput::RequireCheckedSyscalls
|
||||
my $j = JSON::XS->new->utf8->relaxed;
|
||||
return $j->decode ($json);
|
||||
}
|
||||
|
||||
1;
|
||||
|
||||
# vim: set ft=perl noet ai ts=4 sw=4 sts=4:
|
||||
173
lib/Games.pm
Normal file
173
lib/Games.pm
Normal file
@@ -0,0 +1,173 @@
|
||||
package Games;
|
||||
|
||||
# Общие модули - синтаксис, кодировки итд
|
||||
use 5.018;
|
||||
use strict;
|
||||
use warnings;
|
||||
use utf8;
|
||||
use open qw (:std :utf8);
|
||||
|
||||
# Модули для работы приложения
|
||||
use Clone qw (clone);
|
||||
use Data::Dumper;
|
||||
use Log::Any qw ($log);
|
||||
use Math::Random::Secure qw (irand);
|
||||
# Чтобы "уж точно" использовать hiredis-биндинги, загрузим этот модуль перед Mojo::Redis
|
||||
use Protocol::Redis::XS;
|
||||
use Mojo::Redis;
|
||||
use Mojo::IOLoop;
|
||||
use Mojo::IOLoop::Signal;
|
||||
|
||||
use Conf qw (LoadConf);
|
||||
use Games::Archeologist qw (Dig);
|
||||
use Games::Fisher qw (Fish);
|
||||
|
||||
use version; our $VERSION = qw (1.0);
|
||||
use Exporter qw (import);
|
||||
our @EXPORT_OK = qw (RunGames);
|
||||
|
||||
my $c = LoadConf ();
|
||||
my $fwd_cnt = $c->{'forward_max'} // 5;
|
||||
|
||||
# Основной парсер
|
||||
my $parse_message = sub {
|
||||
my $self = shift;
|
||||
my $m = shift;
|
||||
my $answer = clone ($m);
|
||||
$answer->{from} = 'games';
|
||||
$answer->{message} = undef;
|
||||
|
||||
if (defined $answer->{misc}) {
|
||||
unless (defined $answer->{misc}->{fwd_cnt}) {
|
||||
$answer->{misc}->{fwd_cnt} = 1;
|
||||
} else {
|
||||
if ($answer->{misc}->{fwd_cnt} > $fwd_cnt) {
|
||||
$log->error ('Forward loop detected, discarding message.');
|
||||
$log->debug (Dumper $m);
|
||||
return;
|
||||
} else {
|
||||
$answer->{misc}->{fwd_cnt}++;
|
||||
}
|
||||
}
|
||||
|
||||
unless (defined $answer->{misc}->{answer}) {
|
||||
$answer->{misc}->{answer} = 1;
|
||||
}
|
||||
|
||||
unless (defined $answer->{misc}->{csign}) {
|
||||
$answer->{misc}->{csign} = '!';
|
||||
}
|
||||
} else {
|
||||
$answer->{misc}->{answer} = 1;
|
||||
$answer->{misc}->{csign} = '!';
|
||||
$answer->{misc}->{msg_format} = 0;
|
||||
}
|
||||
|
||||
my $send_to = $m->{plugin};
|
||||
|
||||
$log->debug ('[DEBUG] Incoming message ' . Dumper ($m));
|
||||
|
||||
# Пробуем найти команды. Сообщения, начинающиеся с $answer->{misc}->{csign}
|
||||
if (substr ($m->{message}, 0, 1) eq $answer->{misc}->{csign}) {
|
||||
my $cmd = substr $m->{message}, 1;
|
||||
my @cmds = qw (fish fishing рыба рыбка рыбалка);
|
||||
my $bingo = 0;
|
||||
|
||||
while (my $check = pop @cmds) {
|
||||
if ($cmd eq $check) {
|
||||
$answer->{message} = Fish ($m->{misc}->{username});
|
||||
$bingo = 1;
|
||||
last;
|
||||
}
|
||||
}
|
||||
|
||||
unless ($bingo) {
|
||||
$#cmds = -1;
|
||||
@cmds = qw (dig копать раскопки);
|
||||
|
||||
while (my $check = pop @cmds) {
|
||||
if ($cmd eq $check) {
|
||||
$answer->{message} = Dig ($m->{misc}->{username});
|
||||
$bingo = 1;
|
||||
last;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$log->debug ("[DEBUG] Sending message to channel $send_to " . Dumper ($answer));
|
||||
|
||||
if (defined $answer->{message}) {
|
||||
$self->json ($send_to)->notify (
|
||||
$send_to => $answer
|
||||
);
|
||||
}
|
||||
|
||||
return;
|
||||
};
|
||||
|
||||
my $__signal_handler = sub {
|
||||
my ($self, $name) = @_;
|
||||
$log->info ("[INFO] Caught a signal $name");
|
||||
|
||||
if (defined $main::pidfile && -f $main::pidfile) {
|
||||
unlink $main::pidfile;
|
||||
}
|
||||
|
||||
exit 0;
|
||||
};
|
||||
|
||||
|
||||
# main loop, он же event loop
|
||||
sub RunGames {
|
||||
$log->info ("[INFO] Connecting to $c->{server}, $c->{port}");
|
||||
|
||||
my $redis = Mojo::Redis->new (
|
||||
sprintf 'redis://%s:%s/1', $c->{server}, $c->{port}
|
||||
);
|
||||
|
||||
$log->info ('[INFO] Registering connection-event callback');
|
||||
|
||||
$redis->on (
|
||||
connection => sub {
|
||||
my ($r, $connection) = @_;
|
||||
|
||||
$log->info ('[INFO] Triggering callback on new client connection');
|
||||
|
||||
# Залоггируем ошибку, если соединение внезапно порвалось.
|
||||
$connection->on (
|
||||
error => sub {
|
||||
my ($conn, $error) = @_;
|
||||
$log->error ("[ERROR] Redis connection error: $error");
|
||||
return;
|
||||
}
|
||||
);
|
||||
|
||||
return;
|
||||
}
|
||||
);
|
||||
|
||||
my $pubsub = $redis->pubsub;
|
||||
my $sub;
|
||||
$log->info ('[INFO] Subscribing to redis channels');
|
||||
|
||||
foreach my $channel (@{$c->{channels}}) {
|
||||
$log->debug ("[DEBUG] Subscribing to $channel");
|
||||
|
||||
$sub->{$channel} = $pubsub->json ($channel)->listen (
|
||||
$channel => sub { $parse_message->(@_); }
|
||||
);
|
||||
}
|
||||
|
||||
Mojo::IOLoop::Signal->on (
|
||||
TERM => $__signal_handler,
|
||||
INT => $__signal_handler
|
||||
);
|
||||
|
||||
do { Mojo::IOLoop->start } until Mojo::IOLoop->is_running;
|
||||
return;
|
||||
}
|
||||
|
||||
1;
|
||||
|
||||
# vim: set ft=perl noet ai ts=4 sw=4 sts=4:
|
||||
108
lib/Games/Archeologist.pm
Normal file
108
lib/Games/Archeologist.pm
Normal file
@@ -0,0 +1,108 @@
|
||||
package Games::Archeologist;
|
||||
|
||||
use 5.018;
|
||||
use strict;
|
||||
use warnings;
|
||||
use utf8;
|
||||
use open qw (:std :utf8);
|
||||
use English qw ( -no_match_vars );
|
||||
use DBI;
|
||||
use Log::Any qw ($log);
|
||||
use Math::Random::Secure qw (irand);
|
||||
|
||||
use Conf qw (LoadConf);
|
||||
|
||||
use version; our $VERSION = qw (1.0);
|
||||
use Exporter qw (import);
|
||||
our @EXPORT_OK = qw (Dig);
|
||||
|
||||
my $c = LoadConf ();
|
||||
my $gamestatdir = $c->{gamestat}->{gamestatdir};
|
||||
my $dbfile = sprintf '%s/gamestat.sqlite', $gamestatdir;
|
||||
|
||||
|
||||
sub getRandomArtifact {
|
||||
my $dbh;
|
||||
$dbh = DBI->connect ("dbi:SQLite:$dbfile", '', '') or do {
|
||||
$log->error (sprintf '[ERROR] Unable to get random artifact, sqlite error: %s', $dbh->errstr);
|
||||
return undef;
|
||||
};
|
||||
|
||||
$dbh->{sqlite_unicode} = 1;
|
||||
|
||||
my $rows_affected = $dbh->do ('PRAGMA foreign_keys=ON') or do {
|
||||
$log->error (sprintf '[ERROR] Unable to get random artifact, sqlite error: %s', $dbh->errstr);
|
||||
return undef;
|
||||
};
|
||||
|
||||
$rows_affected = $dbh->do ('PRAGMA journal_mode=WAL') or do {
|
||||
$log->error (sprintf '[ERROR] Unable to get random artifact, sqlite error: %s', $dbh->errstr);
|
||||
return undef;
|
||||
};
|
||||
|
||||
my $ary_ref = $dbh->selectall_arrayref ('SELECT name FROM artifacts WHERE id > 0 AND id < 10000') or do {
|
||||
$log->error (sprintf '[ERROR] Unable to get random artifact, sqlite error: %s', $dbh->errstr);
|
||||
return undef;
|
||||
};
|
||||
|
||||
$dbh->disconnect or $log->warn (sprintf '[WARN] Unable to close gamestat db, sqlite error: %s', $dbh->errstr);
|
||||
|
||||
return $ary_ref->[irand ($#{ $ary_ref } + 1)]->[0];
|
||||
}
|
||||
|
||||
sub Dig {
|
||||
my $name = shift;
|
||||
|
||||
my @location = (
|
||||
'в архивах',
|
||||
'в гималаях',
|
||||
'в интернете',
|
||||
'в кармане',
|
||||
'в клумбе',
|
||||
'в лунном кратере',
|
||||
'во льдах арктики',
|
||||
'в морге',
|
||||
'в окрестностях погоста',
|
||||
'в песочнице',
|
||||
'в пустыне Гоби',
|
||||
'в пустыне Сахаре',
|
||||
'в русле высохшей реки',
|
||||
'в собственной памяти',
|
||||
'в старом сортире',
|
||||
'в углу',
|
||||
'в цветочном горшке',
|
||||
'на бабушкином огороде',
|
||||
'на винчестере',
|
||||
'на горе Арарат',
|
||||
'на горном плато',
|
||||
'на дне моря',
|
||||
'на необитаемом острове',
|
||||
'на первом слое сумрака',
|
||||
'на просторах Украины',
|
||||
);
|
||||
|
||||
my $find_probability = irand 100;
|
||||
my $success_probability = irand 100;
|
||||
my $artifact_age = irand 15000;
|
||||
|
||||
if ($find_probability <= 20) {
|
||||
return sprintf 'По уши закопавшись %s, %s, нифига вы не выкопали! Может повезет в другом месте?', $location[irand ($#location + 1)], $name;
|
||||
}
|
||||
|
||||
my $phrase = sprintf "Вы начали раскопки %s и усиленно роете лопатами, экскаватором...\n", $location[irand ($#location + 1)];
|
||||
$phrase .= "Вам кажется, что ваш совочек ударился обо что-то твердое. Может, это клад?!\n\n";
|
||||
my $artifact = getRandomArtifact();
|
||||
|
||||
if ($success_probability <= 25) {
|
||||
$phrase .= sprintf '%s стал лучшим археологом, выкопав %s! возраст артефакта - %s лет!', $name, $artifact, $artifact_age;
|
||||
} else {
|
||||
$phrase .= sprintf "Поздравляю, %s! Вы только что выкопали %s, возраст - %s лет!\n", $name, $artifact, $artifact_age;
|
||||
$phrase .= sprintf 'Извини, %s, но на артефакт это не тянет! Однако, попытка хорошая!', $name;
|
||||
}
|
||||
|
||||
return $phrase;
|
||||
}
|
||||
|
||||
1;
|
||||
|
||||
# vim: set ft=perl noet ai ts=4 sw=4 sts=4:
|
||||
122
lib/Games/Fisher.pm
Normal file
122
lib/Games/Fisher.pm
Normal file
@@ -0,0 +1,122 @@
|
||||
package Games::Fisher;
|
||||
|
||||
use 5.018;
|
||||
use strict;
|
||||
use warnings;
|
||||
use utf8;
|
||||
use open qw (:std :utf8);
|
||||
use English qw ( -no_match_vars );
|
||||
use DBI;
|
||||
use Log::Any qw ($log);
|
||||
use Math::Random::Secure qw (irand);
|
||||
|
||||
use Conf qw (LoadConf);
|
||||
|
||||
use version; our $VERSION = qw (1.0);
|
||||
use Exporter qw (import);
|
||||
our @EXPORT_OK = qw (Fish);
|
||||
|
||||
my $c = LoadConf ();
|
||||
my $gamestatdir = $c->{gamestat}->{gamestatdir};
|
||||
my $dbfile = sprintf '%s/gamestat.sqlite', $gamestatdir;
|
||||
|
||||
|
||||
sub getRandomArtifact {
|
||||
my $dbh;
|
||||
$dbh = DBI->connect ("dbi:SQLite:$dbfile", '', '') or do {
|
||||
$log->error (sprintf '[ERROR] Unable to get random artifact, sqlite error: %s', $dbh->errstr);
|
||||
return undef;
|
||||
};
|
||||
|
||||
$dbh->{sqlite_unicode} = 1;
|
||||
|
||||
my $rows_affected = $dbh->do ('PRAGMA foreign_keys=ON') or do {
|
||||
$log->error (sprintf '[ERROR] Unable to get random artifact, sqlite error: %s', $dbh->errstr);
|
||||
return undef;
|
||||
};
|
||||
|
||||
$rows_affected = $dbh->do ('PRAGMA journal_mode=WAL') or do {
|
||||
$log->error (sprintf '[ERROR] Unable to get random artifact, sqlite error: %s', $dbh->errstr);
|
||||
return undef;
|
||||
};
|
||||
|
||||
my $ary_ref = $dbh->selectall_arrayref ('SELECT name FROM artifacts WHERE id > 9999 AND id < 20000') or do {
|
||||
$log->error (sprintf '[ERROR] Unable to get random artifact, sqlite error: %s', $dbh->errstr);
|
||||
return undef;
|
||||
};
|
||||
|
||||
$dbh->disconnect or $log->warn (sprintf '[WARN] Unable to close gamestat db, sqlite error: %s', $dbh->errstr);
|
||||
|
||||
return $ary_ref->[irand ($#{ $ary_ref } + 1)]->[0];
|
||||
}
|
||||
|
||||
|
||||
sub Fish {
|
||||
my $name = shift;
|
||||
|
||||
my @location = (
|
||||
'в поток',
|
||||
'в озеро',
|
||||
'в реку',
|
||||
'в северный ледовитый океан',
|
||||
'в индийский океан',
|
||||
'в биде',
|
||||
'в детский плавательный бассейн',
|
||||
'в туалет',
|
||||
'в кучу рвоты',
|
||||
'в лужу мочи',
|
||||
'в раковину',
|
||||
'в слив ванной',
|
||||
'в лужу грязи',
|
||||
'в ведро воды',
|
||||
'в бутылку с водкой',
|
||||
'в ванную',
|
||||
'в бочку с дождевой водой',
|
||||
'в аквариум',
|
||||
'в сугроб',
|
||||
'в водопад',
|
||||
'в чашку кофе',
|
||||
'в стакан молока',
|
||||
'в черную дыру',
|
||||
'дно Удомельского реактора',
|
||||
'на Марс',
|
||||
'в соседнюю галактику',
|
||||
'к соседу на балкон',
|
||||
'далеко-далеко',
|
||||
'далеко и надолго',
|
||||
'на крышу дома',
|
||||
);
|
||||
|
||||
my @material = (
|
||||
'бамбуковую',
|
||||
'фибергласовую',
|
||||
'карбоновую',
|
||||
'композитную',
|
||||
);
|
||||
|
||||
my $find_probability = irand 100;
|
||||
my $success_probability = irand 100;
|
||||
my $weight = irand 7000;
|
||||
|
||||
my $phrase = sprintf "Вы забрасываете %s удочку %s.\nВы чувствуете поклёвку и начинаете быстро тащить что-то.\n", $material[irand ($#material + 1)], $location[irand ($#location + 1)];
|
||||
|
||||
if ($find_probability <= 20) {
|
||||
$phrase .= sprintf 'Черт, твоя рыбка сорвалась, %s! Не беда, может потом повезет?', $name;
|
||||
return $phrase;
|
||||
}
|
||||
|
||||
my $artifact = getRandomArtifact ();
|
||||
$phrase .= sprintf "Поздравляю, %s! Вы только что поймали %s! аж на %d кило!\n\n", $name, $artifact, $weight;
|
||||
|
||||
if ($success_probability <= 25) {
|
||||
$phrase .= sprintf 'Ё-мое!!! А это ведь новый рекорд! Продолжай в том же духе, %s!', $name;
|
||||
} else {
|
||||
$phrase .= sprintf 'Извини, %s, но это не новый рекорд! Однако, хорошая попытка!', $name;
|
||||
}
|
||||
|
||||
return $phrase;
|
||||
}
|
||||
|
||||
1;
|
||||
|
||||
# vim: set ft=perl noet ai ts=4 sw=4 sts=4:
|
||||
116
lib/Games/Gamestat.pm
Normal file
116
lib/Games/Gamestat.pm
Normal file
@@ -0,0 +1,116 @@
|
||||
package Games::Gamestat;
|
||||
# Stores and calculates player stats for games
|
||||
|
||||
use 5.018;
|
||||
use strict;
|
||||
use warnings;
|
||||
use utf8;
|
||||
use open qw (:std :utf8);
|
||||
use DBI;
|
||||
use English qw ( -no_match_vars );
|
||||
use File::Path qw (make_path);
|
||||
use Mojo::Util qw (trim);
|
||||
use String::Random qw (random_string);
|
||||
|
||||
use Conf qw (LoadConf);
|
||||
use Util qw (utf2sha1);
|
||||
|
||||
use version; our $VERSION = qw (1.0);
|
||||
use Exporter qw (import);
|
||||
our @EXPORT_OK = qw (SeedArtifacts);
|
||||
|
||||
|
||||
my $c = LoadConf ();
|
||||
my $dir = $c->{gamestat}->{dir};
|
||||
my $gamestatdir = $c->{gamestat}->{gamestatdir};
|
||||
my $dbfile = sprintf '%s/gamestat.sqlite', $gamestatdir;
|
||||
|
||||
# assume that there is not too much artifacts.
|
||||
sub SeedArtifacts {
|
||||
open (my $AFH, '<', "$dir/archeologic_artifacts.txt") || die "No $dir/archeologic_artifacts.txt\n";
|
||||
my @arch_artifacts;
|
||||
|
||||
while (my $artifact = <$AFH>) {
|
||||
next if ($artifact =~ /^\s*$/s);
|
||||
$artifact = trim ($artifact);
|
||||
push @arch_artifacts, $artifact;
|
||||
}
|
||||
|
||||
close $AFH; ## no critic (InputOutput::RequireCheckedSyscalls)
|
||||
|
||||
open ($AFH, '<', "$dir/fisher_artifacts.txt") || die "No $dir/fisher_artifacts.txt\n";
|
||||
my @fisher_artifacts;
|
||||
|
||||
while (my $artifact = <$AFH>) {
|
||||
next if ($artifact =~ /^\s*$/s);
|
||||
$artifact = trim ($artifact);
|
||||
push @fisher_artifacts, $artifact;
|
||||
}
|
||||
|
||||
close $AFH; ## no critic (InputOutput::RequireCheckedSyscalls)
|
||||
undef $AFH;
|
||||
|
||||
my $tablename = random_string ('..........');
|
||||
$tablename = utf2sha1 ($tablename);
|
||||
|
||||
while ($tablename =~ /^\d/s) {
|
||||
$tablename = utf2sha1 ($tablename);
|
||||
}
|
||||
|
||||
$tablename =~ s/[\/_\+]/a/sg;
|
||||
$tablename = lc $tablename;
|
||||
|
||||
unless (-d $gamestatdir) {
|
||||
make_path ($gamestatdir) || die "Unable to create $gamestatdir: $OS_ERROR\n";
|
||||
}
|
||||
|
||||
my $dbh = DBI->connect ("dbi:SQLite:$dbfile", '', '');
|
||||
$dbh->{sqlite_unicode} = 1;
|
||||
my $rows_affected = $dbh->do ('PRAGMA foreign_keys=ON') or die $dbh->errstr . "\n";
|
||||
$rows_affected = $dbh->do ('PRAGMA journal_mode=WAL') or die $dbh->errstr . "\n";
|
||||
|
||||
# Open transaction
|
||||
$dbh->begin_work or die $dbh->errstr . "\n";
|
||||
|
||||
my $query = <<"QUERY";
|
||||
CREATE TABLE IF NOT EXISTS $tablename (
|
||||
id INT UNIQUE NOT NULL, -- artifact id
|
||||
name TEXT PRIMARY KEY -- artifact name
|
||||
);
|
||||
QUERY
|
||||
|
||||
$rows_affected = $dbh->do ($query) or die $dbh->errstr . "\n";
|
||||
my $sth = $dbh->prepare ("REPLACE INTO $tablename(id,name) VALUES (?,?)") or die $dbh->errstr . "\n";
|
||||
|
||||
# Insert our archeological artifacts
|
||||
my $counter = 0;
|
||||
|
||||
foreach my $artifact (@arch_artifacts) {
|
||||
last if ($counter == 10000);
|
||||
$sth->execute ($counter, $artifact);
|
||||
$counter++;
|
||||
}
|
||||
|
||||
# Insert our fishing artifacts
|
||||
$counter = 10000;
|
||||
|
||||
foreach my $artifact (@fisher_artifacts) {
|
||||
last if ($counter == 20000);
|
||||
$sth->execute ($counter, $artifact);
|
||||
$counter++;
|
||||
}
|
||||
|
||||
# Add indexes
|
||||
$rows_affected = $dbh->do ("CREATE INDEX IF NOT EXISTS myartifactid ON $tablename(id)") or die $dbh->errstr . "\n";
|
||||
|
||||
# Drop target table and replace it with our
|
||||
$rows_affected = $dbh->do ('DROP TABLE IF EXISTS artifacts') or die $dbh->errstr . "\n";
|
||||
$rows_affected = $dbh->do ("ALTER TABLE $tablename RENAME TO artifacts") or die $dbh->errstr . "\n";
|
||||
|
||||
# Close transaction
|
||||
$dbh->commit or die $dbh->errstr . "\n";
|
||||
$dbh->disconnect or warn sprintf ('[WARN] Unable to close gamestat db, sqlite error: %s', $dbh->errstr) . "\n";
|
||||
return;
|
||||
}
|
||||
|
||||
1;
|
||||
30
lib/Util.pm
Normal file
30
lib/Util.pm
Normal file
@@ -0,0 +1,30 @@
|
||||
package Util;
|
||||
|
||||
use 5.018;
|
||||
use strict;
|
||||
use warnings;
|
||||
use utf8;
|
||||
use open qw (:std :utf8);
|
||||
use English qw ( -no_match_vars );
|
||||
|
||||
use Digest::SHA qw (sha1_base64);
|
||||
use Encode;
|
||||
|
||||
use version; our $VERSION = qw (1.0);
|
||||
use Exporter qw (import);
|
||||
our @EXPORT_OK = qw (utf2sha1);
|
||||
|
||||
sub utf2sha1 {
|
||||
my $string = shift;
|
||||
|
||||
if ($string eq '') {
|
||||
return sha1_base64 '';
|
||||
}
|
||||
|
||||
my $bytes = encode_utf8 $string;
|
||||
return sha1_base64 $bytes;
|
||||
}
|
||||
|
||||
1;
|
||||
|
||||
# vim: set ft=perl noet ai ts=4 sw=4 sts=4:
|
||||
Reference in New Issue
Block a user