Initial commit

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eleksir
2024-01-06 18:33:44 +03:00
commit d85dc5d5bb
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# Binaries for programs and plugins
*.exe
*.exe~
*.dll
*.so
*.dylib
# Test binary, built with `go test -c`
*.test
local_testing
coverage.out
# Output of the go coverage tool, specifically when used with LiteIDE
*.out
# Dependency directories (remove the comment below to include it)
vendor/
# IDE project files
.idea

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run:
timeout: 5m
issues-exit-code: 1
tests: true
skip-dirs:
- local
issues:
max-same-issues: 100
include:
- EXC0012
- EXC0014
linters:
enable:
- bodyclose
- exportloopref
- gofumpt
- goimports
- gosec
- gosimple
- govet
- ineffassign
- misspell
- revive
- staticcheck
- typecheck
- unused
- whitespace
output:
# colored-line-number|line-number|json|tab|checkstyle|code-climate, default is "colored-line-number"
format: colored-line-number
# print lines of code with issue, default is true
print-issued-lines: true
# print linter name in the end of issue text, default is true
print-linter-name: true
# make issues output unique by line, default is true
uniq-by-line: true
# add a prefix to the output file references; default is no prefix
path-prefix: ""
# sorts results by: filepath, line and column
sort-results: true
linters-settings:
golint:
min-confidence: 0.8
fix: true

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# See https://pre-commit.com for more information
# See https://pre-commit.com/hooks.html for more hooks
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v4.5.0
hooks:
- id: check-added-large-files
- id: check-case-conflict
- id: check-merge-conflict
- id: check-yaml
- id: detect-private-key
- id: end-of-file-fixer
- id: trailing-whitespace
- repo: https://github.com/golangci/golangci-lint
rev: v1.55.2
hooks:
- id: golangci-lint
- repo: https://github.com/TekWizely/pre-commit-golang
rev: v1.0.0-rc.1
hooks:
- id: go-fumpt
args:
- -w
- id: go-mod-tidy

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# Contributor Covenant Code of Conduct
## Our Pledge
In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to making participation in our project and
our community a harassment-free experience for everyone. And we mean everyone!
## Our Standards
Examples of behavior that contributes to creating a positive environment
include:
* Using welcoming and kind language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members
Examples of unacceptable behavior by participants include:
* The use of sexualized language or imagery and unwelcome sexual attention or
advances
* Trolling, insulting/derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or electronic
address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting
## Our Responsibilities
Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.
Project maintainers have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, or to ban temporarily or
permanently any contributor for other behaviors that they deem inappropriate,
threatening, offensive, or harmful.
## Scope
This Code of Conduct applies both within project spaces and in public spaces
when an individual is representing the project or its community. Examples of
representing a project or community include using an official project e-mail
address, posting via an official social media account, or acting as an appointed
representative at an online or offline event. Representation of a project may be
further defined and clarified by project maintainers.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the project team initially on Slack to coordinate private communication. All
complaints will be reviewed and investigated and will result in a response that
is deemed necessary and appropriate to the circumstances. The project team is
obligated to maintain confidentiality with regard to the reporter of an incident.
Further details of specific enforcement policies may be posted separately.
Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
[homepage]: https://www.contributor-covenant.org
For answers to common questions about this code of conduct, see
https://www.contributor-covenant.org/faq

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# Contributing to gocron
Thank you for coming to contribute to gocron! We welcome new ideas, PRs and general feedback.
## Reporting Bugs
If you find a bug then please let the project know by opening an issue after doing the following:
- Do a quick search of the existing issues to make sure the bug isn't already reported
- Try and make a minimal list of steps that can reliably reproduce the bug you are experiencing
- Collect as much information as you can to help identify what the issue is (project version, configuration files, etc)
## Suggesting Enhancements
If you have a use case that you don't see a way to support yet, we would welcome the feedback in an issue. Before opening the issue, please consider:
- Is this a common use case?
- Is it simple to understand?
You can help us out by doing the following before raising a new issue:
- Check that the feature hasn't been requested already by searching existing issues
- Try and reduce your enhancement into a single, concise and deliverable request, rather than a general idea
- Explain your own use cases as the basis of the request
## Adding Features
Pull requests are always welcome. However, before going through the trouble of implementing a change it's worth creating a bug or feature request issue.
This allows us to discuss the changes and make sure they are a good fit for the project.
Please always make sure a pull request has been:
- Unit tested with `make test`
- Linted with `make lint`
## Writing Tests
Tests should follow the [table driven test pattern](https://dave.cheney.net/2013/06/09/writing-table-driven-tests-in-go). See other tests in the code base for additional examples.

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MIT License
Copyright (c) 2014, 辣椒面
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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.PHONY: fmt lint test mocks test_coverage
GO_PKGS := $(shell go list -f {{.Dir}} ./...)
fmt:
@go list -f {{.Dir}} ./... | xargs -I{} gofmt -w -s {}
lint:
@grep "^func " example_test.go | sort -c
@golangci-lint run
test:
@go test -race -v $(GO_FLAGS) -count=1 $(GO_PKGS)
test_coverage:
@go test -race -v $(GO_FLAGS) -count=1 -coverprofile=coverage.out -covermode=atomic $(GO_PKGS)
mocks:
@go generate ./...

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# gocron: A Golang Job Scheduling Package
[![CI State](https://github.com/go-co-op/gocron/actions/workflows/go_test.yml/badge.svg?branch=v2&event=push)](https://github.com/go-co-op/gocron/actions)
![Go Report Card](https://goreportcard.com/badge/github.com/go-co-op/gocron) [![Go Doc](https://godoc.org/github.com/go-co-op/gocron/v2?status.svg)](https://pkg.go.dev/github.com/go-co-op/gocron/v2)
gocron is a job scheduling package which lets you run Go functions at pre-determined intervals.
If you want to chat, you can find us on Slack at
[<img src="https://img.shields.io/badge/gophers-gocron-brightgreen?logo=slack">](https://gophers.slack.com/archives/CQ7T0T1FW)
## Quick Start
```
go get github.com/go-co-op/gocron/v2
```
```golang
package main
import (
"fmt"
"time"
"github.com/go-co-op/gocron/v2"
)
func main() {
// create a scheduler
s, err := gocron.NewScheduler()
if err != nil {
// handle error
}
// add a job to the scheduler
j, err := s.NewJob(
gocron.DurationJob(
10*time.Second,
),
gocron.NewTask(
func(a string, b int) {
// do things
},
"hello",
1,
),
)
if err != nil {
// handle error
}
// each job has a unique id
fmt.Println(j.ID())
// start the scheduler
s.Start()
// when you're done, shut it down
err = s.Shutdown()
if err != nil {
// handle error
}
}
```
## Concepts
- **Job**: The job encapsulates a "task", which is made up of a go function and any function parameters. The Job then
provides the scheduler with the time the job should next be scheduled to run.
- **Scheduler**: The scheduler keeps track of all the jobs and sends each job to the executor when
it is ready to be run.
- **Executor**: The executor calls the job's task and manages the complexities of different job
execution timing requirements (e.g. singletons that shouldn't overrun each other, limiting the max number of jobs running)
## Features
### Job types
Jobs can be run at various intervals.
- [**Duration**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#DurationJob):
Jobs can be run at a fixed `time.Duration`.
- [**Random duration**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#DurationRandomJob):
Jobs can be run at a random `time.Duration` between a min and max.
- [**Cron**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#CronJob):
Jobs can be run using a crontab.
- [**Daily**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#DailyJob):
Jobs can be run every x days at specific times.
- [**Weekly**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#WeeklyJob):
Jobs can be run every x weeks on specific days of the week and at specific times.
- [**Monthly**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#MonthlyJob):
Jobs can be run every x months on specific days of the month and at specific times.
- [**One time**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#OneTimeJob):
Jobs can be run once at a specific time. These are non-recurring jobs.
### Concurrency Limits
Jobs can be limited individually or across the entire scheduler.
- [**Per job limiting with singleton mode**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#WithSingletonMode):
Jobs can be limited to a single concurrent execution that either reschedules (skips overlapping executions)
or queues (waits for the previous execution to finish).
- [**Per scheduler limiting with limit mode**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#WithLimitConcurrentJobs):
Jobs can be limited to a certain number of concurrent executions across the entire scheduler
using either reschedule (skip when the limit is met) or queue (jobs are added to a queue to
wait for the limit to be available).
- **Note:** A scheduler limit and a job limit can both be enabled.
### Distributed instances of gocron
Multiple instances of gocron can be run.
- [**Elector**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#WithDistributedElector):
An elector can be used to elect a single instance of gocron to run as the primary with the
other instances checking to see if a new leader needs to be elected.
- Implementations: [go-co-op electors](https://github.com/go-co-op?q=-elector&type=all&language=&sort=)
- [**Locker**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#WithDistributedLocker):
A locker can be used to lock each run of a job to a single instance of gocron.
- Implementations: [go-co-op lockers](https://github.com/go-co-op?q=-lock&type=all&language=&sort=)
### Events
Job events can trigger actions.
- [**Listeners**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#WithEventListeners):
Can be added to a job, with [event listeners](https://pkg.go.dev/github.com/go-co-op/gocron/v2#EventListener),
or all jobs across the
[scheduler](https://pkg.go.dev/github.com/go-co-op/gocron/v2#WithGlobalJobOptions)
to listen for job events and trigger actions.
### Options
Many job and scheduler options are available.
- [**Job options**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#JobOption):
Job options can be set when creating a job using `NewJob`.
- [**Global job options**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#WithGlobalJobOptions):
Global job options can be set when creating a scheduler using `NewScheduler`
and the `WithGlobalJobOptions` option.
- [**Scheduler options**](https://pkg.go.dev/github.com/go-co-op/gocron/v2#SchedulerOption):
Scheduler options can be set when creating a scheduler using `NewScheduler`.
### Logging
Logs can be enabled.
- [Logger](https://pkg.go.dev/github.com/go-co-op/gocron/v2#Logger):
The Logger interface can be implemented with your desired logging library.
The provided NewLogger uses the standard library's log package.
### Testing
The gocron library is set up to enable testing.
- Mocks are provided in [the mock package](mocks) using [gomock](https://github.com/uber-go/mock).
- Time can be mocked by passing in a [FakeClock](https://pkg.go.dev/github.com/jonboulle/clockwork#FakeClock)
to [WithClock](https://pkg.go.dev/github.com/go-co-op/gocron/v2#WithClock) -
see the [example on WithClock](https://pkg.go.dev/github.com/go-co-op/gocron/v2#example-WithClock).
## Supporters
We appreciate the support for free and open source software!
This project is supported by:
- [Jetbrains](https://www.jetbrains.com/?from=gocron)
- [Sentry](https://sentry.io/welcome/)
## Star History
[![Star History Chart](https://api.star-history.com/svg?repos=go-co-op/gocron&type=Date)](https://star-history.com/#go-co-op/gocron&Date)

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# Security Policy
## Supported Versions
The current plan is to maintain version 1 as long as possible incorporating any necessary security patches.
| Version | Supported |
| ------- | ------------------ |
| 1.x.x | :white_check_mark: |
## Reporting a Vulnerability
Vulnerabilities can be reported by [opening an issue](https://github.com/go-co-op/gocron/issues/new/choose) or reaching out on Slack: [<img src="https://img.shields.io/badge/gophers-gocron-brightgreen?logo=slack">](https://gophers.slack.com/archives/CQ7T0T1FW)
We will do our best to addrerss any vulnerabilities in an expeditious manner.

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coverage:
status:
project:
default:
if_ci_failed: success

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//go:generate mockgen -destination=mocks/distributed.go -package=gocronmocks . Elector,Locker,Lock
package gocron
import (
"context"
)
// Elector determines the leader from instances asking to be the leader. Only
// the leader runs jobs. If the leader goes down, a new leader will be elected.
type Elector interface {
// IsLeader should return nil if the job should be scheduled by the instance
// making the request and an error if the job should not be scheduled.
IsLeader(context.Context) error
}
// Locker represents the required interface to lock jobs when running multiple schedulers.
// The lock is held for the duration of the job's run, and it is expected that the
// locker implementation handles time splay between schedulers.
// The lock key passed is the job's name - which, if not set, defaults to the
// go function's name, e.g. "pkg.myJob" for func myJob() {} in pkg
type Locker interface {
// Lock if an error is returned by lock, the job will not be scheduled.
Lock(ctx context.Context, key string) (Lock, error)
}
// Lock represents an obtained lock. The lock is released after the execution of the job
// by the scheduler.
type Lock interface {
Unlock(ctx context.Context) error
}

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package gocron
import "fmt"
// Public error definitions
var (
ErrCronJobParse = fmt.Errorf("gocron: CronJob: crontab parse failure")
ErrDailyJobAtTimeNil = fmt.Errorf("gocron: DailyJob: atTime within atTimes must not be nil")
ErrDailyJobAtTimesNil = fmt.Errorf("gocron: DailyJob: atTimes must not be nil")
ErrDailyJobHours = fmt.Errorf("gocron: DailyJob: atTimes hours must be between 0 and 23 inclusive")
ErrDailyJobMinutesSeconds = fmt.Errorf("gocron: DailyJob: atTimes minutes and seconds must be between 0 and 59 inclusive")
ErrDurationRandomJobMinMax = fmt.Errorf("gocron: DurationRandomJob: minimum duration must be less than maximum duration")
ErrEventListenerFuncNil = fmt.Errorf("gocron: eventListenerFunc must not be nil")
ErrJobNotFound = fmt.Errorf("gocron: job not found")
ErrJobRunNowFailed = fmt.Errorf("gocron: Job: RunNow: scheduler unreachable")
ErrMonthlyJobDays = fmt.Errorf("gocron: MonthlyJob: daysOfTheMonth must be between 31 and -31 inclusive, and not 0")
ErrMonthlyJobAtTimeNil = fmt.Errorf("gocron: MonthlyJob: atTime within atTimes must not be nil")
ErrMonthlyJobAtTimesNil = fmt.Errorf("gocron: MonthlyJob: atTimes must not be nil")
ErrMonthlyJobDaysNil = fmt.Errorf("gocron: MonthlyJob: daysOfTheMonth must not be nil")
ErrMonthlyJobHours = fmt.Errorf("gocron: MonthlyJob: atTimes hours must be between 0 and 23 inclusive")
ErrMonthlyJobMinutesSeconds = fmt.Errorf("gocron: MonthlyJob: atTimes minutes and seconds must be between 0 and 59 inclusive")
ErrNewJobTaskNil = fmt.Errorf("gocron: NewJob: Task must not be nil")
ErrNewJobTaskNotFunc = fmt.Errorf("gocron: NewJob: Task.Function must be of kind reflect.Func")
ErrNewJobWrongNumberOfParameters = fmt.Errorf("gocron: NewJob: Number of provided parameters does not match expected")
ErrNewJobWrongTypeOfParameters = fmt.Errorf("gocron: NewJob: Type of provided parameters does not match expected")
ErrOneTimeJobStartDateTimePast = fmt.Errorf("gocron: OneTimeJob: start must not be in the past")
ErrStopExecutorTimedOut = fmt.Errorf("gocron: timed out waiting for executor to stop")
ErrStopJobsTimedOut = fmt.Errorf("gocron: timed out waiting for jobs to finish")
ErrStopSchedulerTimedOut = fmt.Errorf("gocron: timed out waiting for scheduler to stop")
ErrWeeklyJobAtTimeNil = fmt.Errorf("gocron: WeeklyJob: atTime within atTimes must not be nil")
ErrWeeklyJobAtTimesNil = fmt.Errorf("gocron: WeeklyJob: atTimes must not be nil")
ErrWeeklyJobDaysOfTheWeekNil = fmt.Errorf("gocron: WeeklyJob: daysOfTheWeek must not be nil")
ErrWeeklyJobHours = fmt.Errorf("gocron: WeeklyJob: atTimes hours must be between 0 and 23 inclusive")
ErrWeeklyJobMinutesSeconds = fmt.Errorf("gocron: WeeklyJob: atTimes minutes and seconds must be between 0 and 59 inclusive")
ErrWithClockNil = fmt.Errorf("gocron: WithClock: clock must not be nil")
ErrWithDistributedElectorNil = fmt.Errorf("gocron: WithDistributedElector: elector must not be nil")
ErrWithDistributedLockerNil = fmt.Errorf("gocron: WithDistributedLocker: locker must not be nil")
ErrWithLimitConcurrentJobsZero = fmt.Errorf("gocron: WithLimitConcurrentJobs: limit must be greater than 0")
ErrWithLocationNil = fmt.Errorf("gocron: WithLocation: location must not be nil")
ErrWithLoggerNil = fmt.Errorf("gocron: WithLogger: logger must not be nil")
ErrWithNameEmpty = fmt.Errorf("gocron: WithName: name must not be empty")
ErrWithStartDateTimePast = fmt.Errorf("gocron: WithStartDateTime: start must not be in the past")
ErrWithStopTimeoutZeroOrNegative = fmt.Errorf("gocron: WithStopTimeout: timeout must be greater than 0")
)
// internal errors
var (
errAtTimeNil = fmt.Errorf("errAtTimeNil")
errAtTimesNil = fmt.Errorf("errAtTimesNil")
errAtTimeHours = fmt.Errorf("errAtTimeHours")
errAtTimeMinSec = fmt.Errorf("errAtTimeMinSec")
)

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package gocron
import (
"context"
"strconv"
"sync"
"time"
"github.com/google/uuid"
)
type executor struct {
ctx context.Context
cancel context.CancelFunc
logger Logger
stopCh chan struct{}
jobsIn chan jobIn
jobIDsOut chan uuid.UUID
jobOutRequest chan jobOutRequest
stopTimeout time.Duration
done chan error
singletonRunners map[uuid.UUID]singletonRunner
limitMode *limitModeConfig
elector Elector
locker Locker
}
type jobIn struct {
id uuid.UUID
shouldSendOut bool
}
type singletonRunner struct {
in chan jobIn
rescheduleLimiter chan struct{}
}
type limitModeConfig struct {
started bool
mode LimitMode
limit uint
rescheduleLimiter chan struct{}
in chan jobIn
// singletonJobs is used to track singleton jobs that are running
// in the limit mode runner. This is used to prevent the same job
// from running multiple times across limit mode runners when both
// a limit mode and singleton mode are enabled.
singletonJobs map[uuid.UUID]struct{}
singletonJobsMu sync.Mutex
}
func (e *executor) start() {
e.logger.Debug("gocron: executor started")
// creating the executor's context here as the executor
// is the only goroutine that should access this context
// any other uses within the executor should create a context
// using the executor context as parent.
e.ctx, e.cancel = context.WithCancel(context.Background())
// the standardJobsWg tracks
standardJobsWg := &waitGroupWithMutex{}
singletonJobsWg := &waitGroupWithMutex{}
limitModeJobsWg := &waitGroupWithMutex{}
// create a fresh map for tracking singleton runners
e.singletonRunners = make(map[uuid.UUID]singletonRunner)
// start the for leap that is the executor
// selecting on channels for work to do
for {
select {
// job ids in are sent from 1 of 2 places:
// 1. the scheduler sends directly when jobs
// are run immediately.
// 2. sent from time.AfterFuncs in which job schedules
// are spun up by the scheduler
case jIn := <-e.jobsIn:
select {
case <-e.stopCh:
e.stop(standardJobsWg, singletonJobsWg, limitModeJobsWg)
return
default:
}
// this context is used to handle cancellation of the executor
// on requests for a job to the scheduler via requestJobCtx
ctx, cancel := context.WithCancel(e.ctx)
if e.limitMode != nil && !e.limitMode.started {
// check if we are already running the limit mode runners
// if not, spin up the required number i.e. limit!
e.limitMode.started = true
for i := e.limitMode.limit; i > 0; i-- {
limitModeJobsWg.Add(1)
go e.limitModeRunner("limitMode-"+strconv.Itoa(int(i)), e.limitMode.in, limitModeJobsWg, e.limitMode.mode, e.limitMode.rescheduleLimiter)
}
}
// spin off into a goroutine to unblock the executor and
// allow for processing for more work
go func() {
// make sure to cancel the above context per the docs
// // Canceling this context releases resources associated with it, so code should
// // call cancel as soon as the operations running in this Context complete.
defer cancel()
// check for limit mode - this spins up a separate runner which handles
// limiting the total number of concurrently running jobs
if e.limitMode != nil {
if e.limitMode.mode == LimitModeReschedule {
select {
// rescheduleLimiter is a channel the size of the limit
// this blocks publishing to the channel and keeps
// the executor from building up a waiting queue
// and forces rescheduling
case e.limitMode.rescheduleLimiter <- struct{}{}:
e.limitMode.in <- jIn
default:
// all runners are busy, reschedule the work for later
// which means we just skip it here and do nothing
// TODO when metrics are added, this should increment a rescheduled metric
if jIn.shouldSendOut {
select {
case e.jobIDsOut <- jIn.id:
default:
}
}
}
} else {
// since we're not using LimitModeReschedule, but instead using LimitModeWait
// we do want to queue up the work to the limit mode runners and allow them
// to work through the channel backlog. A hard limit of 1000 is in place
// at which point this call would block.
// TODO when metrics are added, this should increment a wait metric
e.limitMode.in <- jIn
}
} else {
// no limit mode, so we're either running a regular job or
// a job with a singleton mode
//
// get the job, so we can figure out what kind it is and how
// to execute it
j := requestJobCtx(ctx, jIn.id, e.jobOutRequest)
if j == nil {
// safety check as it'd be strange bug if this occurred
return
}
if j.singletonMode {
// for singleton mode, get the existing runner for the job
// or spin up a new one
runner, ok := e.singletonRunners[jIn.id]
if !ok {
runner.in = make(chan jobIn, 1000)
if j.singletonLimitMode == LimitModeReschedule {
runner.rescheduleLimiter = make(chan struct{}, 1)
}
e.singletonRunners[jIn.id] = runner
singletonJobsWg.Add(1)
go e.singletonModeRunner("singleton-"+jIn.id.String(), runner.in, singletonJobsWg, j.singletonLimitMode, runner.rescheduleLimiter)
}
if j.singletonLimitMode == LimitModeReschedule {
// reschedule mode uses the limiter channel to check
// for a running job and reschedules if the channel is full.
select {
case runner.rescheduleLimiter <- struct{}{}:
runner.in <- jIn
default:
// runner is busy, reschedule the work for later
// which means we just skip it here and do nothing
// TODO when metrics are added, this should increment a rescheduled metric
if jIn.shouldSendOut {
select {
case e.jobIDsOut <- jIn.id:
default:
}
}
}
} else {
// wait mode, fill up that queue (buffered channel, so it's ok)
runner.in <- jIn
}
} else {
select {
case <-e.stopCh:
e.stop(standardJobsWg, singletonJobsWg, limitModeJobsWg)
return
default:
}
// we've gotten to the basic / standard jobs --
// the ones without anything special that just want
// to be run. Add to the WaitGroup so that
// stopping or shutting down can wait for the jobs to
// complete.
standardJobsWg.Add(1)
go func(j internalJob) {
e.runJob(j, jIn.shouldSendOut)
standardJobsWg.Done()
}(*j)
}
}
}()
case <-e.stopCh:
e.stop(standardJobsWg, singletonJobsWg, limitModeJobsWg)
return
}
}
}
func (e *executor) limitModeRunner(name string, in chan jobIn, wg *waitGroupWithMutex, limitMode LimitMode, rescheduleLimiter chan struct{}) {
e.logger.Debug("gocron: limitModeRunner starting", "name", name)
for {
select {
case jIn := <-in:
select {
case <-e.ctx.Done():
e.logger.Debug("gocron: limitModeRunner shutting down", "name", name)
wg.Done()
return
default:
}
ctx, cancel := context.WithCancel(e.ctx)
j := requestJobCtx(ctx, jIn.id, e.jobOutRequest)
cancel()
if j != nil {
if j.singletonMode {
e.limitMode.singletonJobsMu.Lock()
_, ok := e.limitMode.singletonJobs[jIn.id]
if ok {
// this job is already running, so don't run it
// but instead reschedule it
e.limitMode.singletonJobsMu.Unlock()
if jIn.shouldSendOut {
select {
case <-e.ctx.Done():
return
case <-j.ctx.Done():
return
case e.jobIDsOut <- j.id:
}
}
// remove the limiter block, as this particular job
// was a singleton already running, and we want to
// allow another job to be scheduled
if limitMode == LimitModeReschedule {
select {
case <-rescheduleLimiter:
default:
}
}
continue
}
e.limitMode.singletonJobs[jIn.id] = struct{}{}
e.limitMode.singletonJobsMu.Unlock()
}
e.runJob(*j, jIn.shouldSendOut)
if j.singletonMode {
e.limitMode.singletonJobsMu.Lock()
delete(e.limitMode.singletonJobs, jIn.id)
e.limitMode.singletonJobsMu.Unlock()
}
}
// remove the limiter block to allow another job to be scheduled
if limitMode == LimitModeReschedule {
select {
case <-rescheduleLimiter:
default:
}
}
case <-e.ctx.Done():
e.logger.Debug("limitModeRunner shutting down", "name", name)
wg.Done()
return
}
}
}
func (e *executor) singletonModeRunner(name string, in chan jobIn, wg *waitGroupWithMutex, limitMode LimitMode, rescheduleLimiter chan struct{}) {
e.logger.Debug("gocron: singletonModeRunner starting", "name", name)
for {
select {
case jIn := <-in:
select {
case <-e.ctx.Done():
e.logger.Debug("gocron: singletonModeRunner shutting down", "name", name)
wg.Done()
return
default:
}
ctx, cancel := context.WithCancel(e.ctx)
j := requestJobCtx(ctx, jIn.id, e.jobOutRequest)
cancel()
if j != nil {
e.runJob(*j, jIn.shouldSendOut)
}
// remove the limiter block to allow another job to be scheduled
if limitMode == LimitModeReschedule {
select {
case <-rescheduleLimiter:
default:
}
}
case <-e.ctx.Done():
e.logger.Debug("singletonModeRunner shutting down", "name", name)
wg.Done()
return
}
}
}
func (e *executor) runJob(j internalJob, shouldSendOut bool) {
if j.ctx == nil {
return
}
select {
case <-e.ctx.Done():
return
case <-j.ctx.Done():
return
default:
}
if e.elector != nil {
if err := e.elector.IsLeader(j.ctx); err != nil {
return
}
} else if e.locker != nil {
lock, err := e.locker.Lock(j.ctx, j.name)
if err != nil {
return
}
defer func() { _ = lock.Unlock(j.ctx) }()
}
_ = callJobFuncWithParams(j.beforeJobRuns, j.id, j.name)
if shouldSendOut {
select {
case <-e.ctx.Done():
return
case <-j.ctx.Done():
return
case e.jobIDsOut <- j.id:
}
}
err := callJobFuncWithParams(j.function, j.parameters...)
if err != nil {
_ = callJobFuncWithParams(j.afterJobRunsWithError, j.id, j.name, err)
} else {
_ = callJobFuncWithParams(j.afterJobRuns, j.id, j.name)
}
}
func (e *executor) stop(standardJobsWg, singletonJobsWg, limitModeJobsWg *waitGroupWithMutex) {
e.logger.Debug("gocron: stopping executor")
// we've been asked to stop. This is either because the scheduler has been told
// to stop all jobs or the scheduler has been asked to completely shutdown.
//
// cancel tells all the functions to stop their work and send in a done response
e.cancel()
// the wait for job channels are used to report back whether we successfully waited
// for all jobs to complete or if we hit the configured timeout.
waitForJobs := make(chan struct{}, 1)
waitForSingletons := make(chan struct{}, 1)
waitForLimitMode := make(chan struct{}, 1)
// the waiter context is used to cancel the functions waiting on jobs.
// this is done to avoid goroutine leaks.
waiterCtx, waiterCancel := context.WithCancel(context.Background())
// wait for standard jobs to complete
go func() {
e.logger.Debug("gocron: waiting for standard jobs to complete")
go func() {
// this is done in a separate goroutine, so we aren't
// blocked by the WaitGroup's Wait call in the event
// that the waiter context is cancelled.
// This particular goroutine could leak in the event that
// some long-running standard job doesn't complete.
standardJobsWg.Wait()
e.logger.Debug("gocron: standard jobs completed")
waitForJobs <- struct{}{}
}()
<-waiterCtx.Done()
}()
// wait for per job singleton limit mode runner jobs to complete
go func() {
e.logger.Debug("gocron: waiting for singleton jobs to complete")
go func() {
singletonJobsWg.Wait()
e.logger.Debug("gocron: singleton jobs completed")
waitForSingletons <- struct{}{}
}()
<-waiterCtx.Done()
}()
// wait for limit mode runners to complete
go func() {
e.logger.Debug("gocron: waiting for limit mode jobs to complete")
go func() {
limitModeJobsWg.Wait()
e.logger.Debug("gocron: limitMode jobs completed")
waitForLimitMode <- struct{}{}
}()
<-waiterCtx.Done()
}()
// now either wait for all the jobs to complete,
// or hit the timeout.
var count int
timeout := time.Now().Add(e.stopTimeout)
for time.Now().Before(timeout) && count < 3 {
select {
case <-waitForJobs:
count++
case <-waitForSingletons:
count++
case <-waitForLimitMode:
count++
default:
}
}
if count < 3 {
e.done <- ErrStopJobsTimedOut
e.logger.Debug("gocron: executor stopped - timed out")
} else {
e.done <- nil
e.logger.Debug("gocron: executor stopped")
}
waiterCancel()
}

913
vendor/github.com/go-co-op/gocron/v2/job.go generated vendored Normal file
View File

@@ -0,0 +1,913 @@
//go:generate mockgen -destination=mocks/job.go -package=gocronmocks . Job
package gocron
import (
"context"
"errors"
"fmt"
"math/rand"
"strings"
"time"
"github.com/google/uuid"
"github.com/jonboulle/clockwork"
"github.com/robfig/cron/v3"
"golang.org/x/exp/slices"
)
// internalJob stores the information needed by the scheduler
// to manage scheduling, starting and stopping the job
type internalJob struct {
ctx context.Context
cancel context.CancelFunc
id uuid.UUID
name string
tags []string
jobSchedule
lastRun, nextRun time.Time
function any
parameters []any
timer clockwork.Timer
singletonMode bool
singletonLimitMode LimitMode
limitRunsTo *limitRunsTo
startTime time.Time
startImmediately bool
// event listeners
afterJobRuns func(jobID uuid.UUID, jobName string)
beforeJobRuns func(jobID uuid.UUID, jobName string)
afterJobRunsWithError func(jobID uuid.UUID, jobName string, err error)
}
// stop is used to stop the job's timer and cancel the context
// stopping the timer is critical for cleaning up jobs that are
// sleeping in a time.AfterFunc timer when the job is being stopped.
// cancelling the context keeps the executor from continuing to try
// and run the job.
func (j *internalJob) stop() {
if j.timer != nil {
j.timer.Stop()
}
j.cancel()
}
// task stores the function and parameters
// that are actually run when the job is executed.
type task struct {
function any
parameters []any
}
// Task defines a function that returns the task
// function and parameters.
type Task func() task
// NewTask provides the job's task function and parameters.
func NewTask(function any, parameters ...any) Task {
return func() task {
return task{
function: function,
parameters: parameters,
}
}
}
// limitRunsTo is used for managing the number of runs
// when the user only wants the job to run a certain
// number of times and then be removed from the scheduler.
type limitRunsTo struct {
limit uint
runCount uint
}
// -----------------------------------------------
// -----------------------------------------------
// --------------- Job Variants ------------------
// -----------------------------------------------
// -----------------------------------------------
// JobDefinition defines the interface that must be
// implemented to create a job from the definition.
type JobDefinition interface {
setup(*internalJob, *time.Location) error
}
var _ JobDefinition = (*cronJobDefinition)(nil)
type cronJobDefinition struct {
crontab string
withSeconds bool
}
func (c cronJobDefinition) setup(j *internalJob, location *time.Location) error {
var withLocation string
if strings.HasPrefix(c.crontab, "TZ=") || strings.HasPrefix(c.crontab, "CRON_TZ=") {
withLocation = c.crontab
} else {
// since the user didn't provide a timezone default to the location
// passed in by the scheduler. Default: time.Local
withLocation = fmt.Sprintf("CRON_TZ=%s %s", location.String(), c.crontab)
}
var (
cronSchedule cron.Schedule
err error
)
if c.withSeconds {
p := cron.NewParser(cron.Second | cron.Minute | cron.Hour | cron.Dom | cron.Month | cron.Dow | cron.Descriptor)
cronSchedule, err = p.Parse(withLocation)
} else {
cronSchedule, err = cron.ParseStandard(withLocation)
}
if err != nil {
return errors.Join(ErrCronJobParse, err)
}
j.jobSchedule = &cronJob{cronSchedule: cronSchedule}
return nil
}
// CronJob defines a new job using the crontab syntax: `* * * * *`.
// An optional 6th field can be used at the beginning if withSeconds
// is set to true: `* * * * * *`.
// The timezone can be set on the Scheduler using WithLocation, or in the
// crontab in the form `TZ=America/Chicago * * * * *` or
// `CRON_TZ=America/Chicago * * * * *`
func CronJob(crontab string, withSeconds bool) JobDefinition {
return cronJobDefinition{
crontab: crontab,
withSeconds: withSeconds,
}
}
var _ JobDefinition = (*durationJobDefinition)(nil)
type durationJobDefinition struct {
duration time.Duration
}
func (d durationJobDefinition) setup(j *internalJob, _ *time.Location) error {
j.jobSchedule = &durationJob{duration: d.duration}
return nil
}
// DurationJob defines a new job using time.Duration
// for the interval.
func DurationJob(duration time.Duration) JobDefinition {
return durationJobDefinition{
duration: duration,
}
}
var _ JobDefinition = (*durationRandomJobDefinition)(nil)
type durationRandomJobDefinition struct {
min, max time.Duration
}
func (d durationRandomJobDefinition) setup(j *internalJob, _ *time.Location) error {
if d.min >= d.max {
return ErrDurationRandomJobMinMax
}
j.jobSchedule = &durationRandomJob{
min: d.min,
max: d.max,
rand: rand.New(rand.NewSource(time.Now().UnixNano())), // nolint:gosec
}
return nil
}
// DurationRandomJob defines a new job that runs on a random interval
// between the min and max duration values provided.
//
// To achieve a similar behavior as tools that use a splay/jitter technique
// consider the median value as the baseline and the difference between the
// max-median or median-min as the splay/jitter.
//
// For example, if you want a job to run every 5 minutes, but want to add
// up to 1 min of jitter to the interval, you could use
// DurationRandomJob(4*time.Minute, 6*time.Minute)
func DurationRandomJob(minDuration, maxDuration time.Duration) JobDefinition {
return durationRandomJobDefinition{
min: minDuration,
max: maxDuration,
}
}
// DailyJob runs the job on the interval of days, and at the set times.
// By default, the job will start the next available day, considering the last run to be now,
// and the time and day based on the interval and times you input. This means, if you
// select an interval greater than 1, your job by default will run X (interval) days from now
// if there are no atTimes left in the current day. You can use WithStartAt to tell the
// scheduler to start the job sooner.
func DailyJob(interval uint, atTimes AtTimes) JobDefinition {
return dailyJobDefinition{
interval: interval,
atTimes: atTimes,
}
}
var _ JobDefinition = (*dailyJobDefinition)(nil)
type dailyJobDefinition struct {
interval uint
atTimes AtTimes
}
func (d dailyJobDefinition) setup(j *internalJob, location *time.Location) error {
atTimesDate, err := convertAtTimesToDateTime(d.atTimes, location)
switch {
case errors.Is(err, errAtTimesNil):
return ErrDailyJobAtTimesNil
case errors.Is(err, errAtTimeNil):
return ErrDailyJobAtTimeNil
case errors.Is(err, errAtTimeHours):
return ErrDailyJobHours
case errors.Is(err, errAtTimeMinSec):
return ErrDailyJobMinutesSeconds
}
ds := dailyJob{
interval: d.interval,
atTimes: atTimesDate,
}
j.jobSchedule = ds
return nil
}
var _ JobDefinition = (*weeklyJobDefinition)(nil)
type weeklyJobDefinition struct {
interval uint
daysOfTheWeek Weekdays
atTimes AtTimes
}
func (w weeklyJobDefinition) setup(j *internalJob, location *time.Location) error {
var ws weeklyJob
ws.interval = w.interval
if w.daysOfTheWeek == nil {
return ErrWeeklyJobDaysOfTheWeekNil
}
daysOfTheWeek := w.daysOfTheWeek()
slices.Sort(daysOfTheWeek)
ws.daysOfWeek = daysOfTheWeek
atTimesDate, err := convertAtTimesToDateTime(w.atTimes, location)
switch {
case errors.Is(err, errAtTimesNil):
return ErrWeeklyJobAtTimesNil
case errors.Is(err, errAtTimeNil):
return ErrWeeklyJobAtTimeNil
case errors.Is(err, errAtTimeHours):
return ErrWeeklyJobHours
case errors.Is(err, errAtTimeMinSec):
return ErrWeeklyJobMinutesSeconds
}
ws.atTimes = atTimesDate
j.jobSchedule = ws
return nil
}
// Weekdays defines a function that returns a list of week days.
type Weekdays func() []time.Weekday
// NewWeekdays provide the days of the week the job should run.
func NewWeekdays(weekday time.Weekday, weekdays ...time.Weekday) Weekdays {
return func() []time.Weekday {
return append(weekdays, weekday)
}
}
// WeeklyJob runs the job on the interval of weeks, on the specific days of the week
// specified, and at the set times.
//
// By default, the job will start the next available day, considering the last run to be now,
// and the time and day based on the interval, days and times you input. This means, if you
// select an interval greater than 1, your job by default will run X (interval) weeks from now
// if there are no daysOfTheWeek left in the current week. You can use WithStartAt to tell the
// scheduler to start the job sooner.
func WeeklyJob(interval uint, daysOfTheWeek Weekdays, atTimes AtTimes) JobDefinition {
return weeklyJobDefinition{
interval: interval,
daysOfTheWeek: daysOfTheWeek,
atTimes: atTimes,
}
}
var _ JobDefinition = (*monthlyJobDefinition)(nil)
type monthlyJobDefinition struct {
interval uint
daysOfTheMonth DaysOfTheMonth
atTimes AtTimes
}
func (m monthlyJobDefinition) setup(j *internalJob, location *time.Location) error {
var ms monthlyJob
ms.interval = m.interval
if m.daysOfTheMonth == nil {
return ErrMonthlyJobDaysNil
}
var daysStart, daysEnd []int
for _, day := range m.daysOfTheMonth() {
if day > 31 || day == 0 || day < -31 {
return ErrMonthlyJobDays
}
if day > 0 {
daysStart = append(daysStart, day)
} else {
daysEnd = append(daysEnd, day)
}
}
daysStart = removeSliceDuplicatesInt(daysStart)
slices.Sort(daysStart)
ms.days = daysStart
daysEnd = removeSliceDuplicatesInt(daysEnd)
slices.Sort(daysEnd)
ms.daysFromEnd = daysEnd
atTimesDate, err := convertAtTimesToDateTime(m.atTimes, location)
switch {
case errors.Is(err, errAtTimesNil):
return ErrMonthlyJobAtTimesNil
case errors.Is(err, errAtTimeNil):
return ErrMonthlyJobAtTimeNil
case errors.Is(err, errAtTimeHours):
return ErrMonthlyJobHours
case errors.Is(err, errAtTimeMinSec):
return ErrMonthlyJobMinutesSeconds
}
ms.atTimes = atTimesDate
j.jobSchedule = ms
return nil
}
type days []int
// DaysOfTheMonth defines a function that returns a list of days.
type DaysOfTheMonth func() days
// NewDaysOfTheMonth provide the days of the month the job should
// run. The days can be positive 1 to 31 and/or negative -31 to -1.
// Negative values count backwards from the end of the month.
// For example: -1 == the last day of the month.
//
// -5 == 5 days before the end of the month.
func NewDaysOfTheMonth(day int, moreDays ...int) DaysOfTheMonth {
return func() days {
moreDays = append(moreDays, day)
return moreDays
}
}
type atTime struct {
hours, minutes, seconds uint
}
func (a atTime) time(location *time.Location) time.Time {
return time.Date(0, 0, 0, int(a.hours), int(a.minutes), int(a.seconds), 0, location)
}
// AtTime defines a function that returns the internal atTime
type AtTime func() atTime
// NewAtTime provide the hours, minutes and seconds at which
// the job should be run
func NewAtTime(hours, minutes, seconds uint) AtTime {
return func() atTime {
return atTime{hours: hours, minutes: minutes, seconds: seconds}
}
}
// AtTimes define a list of AtTime
type AtTimes func() []AtTime
// NewAtTimes provide the hours, minutes and seconds at which
// the job should be run
func NewAtTimes(atTime AtTime, atTimes ...AtTime) AtTimes {
return func() []AtTime {
atTimes = append(atTimes, atTime)
return atTimes
}
}
// MonthlyJob runs the job on the interval of months, on the specific days of the month
// specified, and at the set times. Days of the month can be 1 to 31 or negative (-1 to -31), which
// count backwards from the end of the month. E.g. -1 is the last day of the month.
//
// If a day of the month is selected that does not exist in all months (e.g. 31st)
// any month that does not have that day will be skipped.
//
// By default, the job will start the next available day, considering the last run to be now,
// and the time and month based on the interval, days and times you input.
// This means, if you select an interval greater than 1, your job by default will run
// X (interval) months from now if there are no daysOfTheMonth left in the current month.
// You can use WithStartAt to tell the scheduler to start the job sooner.
//
// Carefully consider your configuration!
// - For example: an interval of 2 months on the 31st of each month, starting 12/31
// would skip Feb, April, June, and next run would be in August.
func MonthlyJob(interval uint, daysOfTheMonth DaysOfTheMonth, atTimes AtTimes) JobDefinition {
return monthlyJobDefinition{
interval: interval,
daysOfTheMonth: daysOfTheMonth,
atTimes: atTimes,
}
}
var _ JobDefinition = (*oneTimeJobDefinition)(nil)
type oneTimeJobDefinition struct {
startAt OneTimeJobStartAtOption
}
func (o oneTimeJobDefinition) setup(j *internalJob, _ *time.Location) error {
j.jobSchedule = oneTimeJob{}
return o.startAt(j)
}
// OneTimeJobStartAtOption defines when the one time job is run
type OneTimeJobStartAtOption func(*internalJob) error
// OneTimeJobStartImmediately tells the scheduler to run the one time job immediately.
func OneTimeJobStartImmediately() OneTimeJobStartAtOption {
return func(j *internalJob) error {
j.startImmediately = true
return nil
}
}
// OneTimeJobStartDateTime sets the date & time at which the job should run.
// This datetime must be in the future.
func OneTimeJobStartDateTime(start time.Time) OneTimeJobStartAtOption {
return func(j *internalJob) error {
if start.IsZero() || start.Before(time.Now()) {
return ErrOneTimeJobStartDateTimePast
}
j.startTime = start
return nil
}
}
// OneTimeJob is to run a job once at a specified time and not on
// any regular schedule.
func OneTimeJob(startAt OneTimeJobStartAtOption) JobDefinition {
return oneTimeJobDefinition{
startAt: startAt,
}
}
// -----------------------------------------------
// -----------------------------------------------
// ----------------- Job Options -----------------
// -----------------------------------------------
// -----------------------------------------------
// JobOption defines the constructor for job options.
type JobOption func(*internalJob) error
// WithEventListeners sets the event listeners that should be
// run for the job.
func WithEventListeners(eventListeners ...EventListener) JobOption {
return func(j *internalJob) error {
for _, eventListener := range eventListeners {
if err := eventListener(j); err != nil {
return err
}
}
return nil
}
}
// WithLimitedRuns limits the number of executions of this job to n.
// Upon reaching the limit, the job is removed from the scheduler.
func WithLimitedRuns(limit uint) JobOption {
return func(j *internalJob) error {
j.limitRunsTo = &limitRunsTo{
limit: limit,
runCount: 0,
}
return nil
}
}
// WithName sets the name of the job. Name provides
// a human-readable identifier for the job.
func WithName(name string) JobOption {
// TODO use the name for metrics and future logging option
return func(j *internalJob) error {
if name == "" {
return ErrWithNameEmpty
}
j.name = name
return nil
}
}
// WithSingletonMode keeps the job from running again if it is already running.
// This is useful for jobs that should not overlap, and that occasionally
// (but not consistently) run longer than the interval between job runs.
func WithSingletonMode(mode LimitMode) JobOption {
return func(j *internalJob) error {
j.singletonMode = true
j.singletonLimitMode = mode
return nil
}
}
// WithStartAt sets the option for starting the job at
// a specific datetime.
func WithStartAt(option StartAtOption) JobOption {
return func(j *internalJob) error {
return option(j)
}
}
// StartAtOption defines options for starting the job
type StartAtOption func(*internalJob) error
// WithStartImmediately tells the scheduler to run the job immediately
// regardless of the type or schedule of job. After this immediate run
// the job is scheduled from this time based on the job definition.
func WithStartImmediately() StartAtOption {
return func(j *internalJob) error {
j.startImmediately = true
return nil
}
}
// WithStartDateTime sets the first date & time at which the job should run.
// This datetime must be in the future.
func WithStartDateTime(start time.Time) StartAtOption {
return func(j *internalJob) error {
if start.IsZero() || start.Before(time.Now()) {
return ErrWithStartDateTimePast
}
j.startTime = start
return nil
}
}
// WithTags sets the tags for the job. Tags provide
// a way to identify jobs by a set of tags and remove
// multiple jobs by tag.
func WithTags(tags ...string) JobOption {
return func(j *internalJob) error {
j.tags = tags
return nil
}
}
// -----------------------------------------------
// -----------------------------------------------
// ------------- Job Event Listeners -------------
// -----------------------------------------------
// -----------------------------------------------
// EventListener defines the constructor for event
// listeners that can be used to listen for job events.
type EventListener func(*internalJob) error
// AfterJobRuns is used to listen for when a job has run regardless
// of any returned error value, and run the provided function.
func AfterJobRuns(eventListenerFunc func(jobID uuid.UUID, jobName string)) EventListener {
return func(j *internalJob) error {
if eventListenerFunc == nil {
return ErrEventListenerFuncNil
}
j.afterJobRuns = eventListenerFunc
return nil
}
}
// AfterJobRunsWithError is used to listen for when a job has run and
// returned an error, and then run the provided function.
func AfterJobRunsWithError(eventListenerFunc func(jobID uuid.UUID, jobName string, err error)) EventListener {
return func(j *internalJob) error {
if eventListenerFunc == nil {
return ErrEventListenerFuncNil
}
j.afterJobRunsWithError = eventListenerFunc
return nil
}
}
// BeforeJobRuns is used to listen for when a job is about to run and
// then run the provided function.
func BeforeJobRuns(eventListenerFunc func(jobID uuid.UUID, jobName string)) EventListener {
return func(j *internalJob) error {
if eventListenerFunc == nil {
return ErrEventListenerFuncNil
}
j.beforeJobRuns = eventListenerFunc
return nil
}
}
// -----------------------------------------------
// -----------------------------------------------
// ---------------- Job Schedules ----------------
// -----------------------------------------------
// -----------------------------------------------
type jobSchedule interface {
next(lastRun time.Time) time.Time
}
var _ jobSchedule = (*cronJob)(nil)
type cronJob struct {
cronSchedule cron.Schedule
}
func (j *cronJob) next(lastRun time.Time) time.Time {
return j.cronSchedule.Next(lastRun)
}
var _ jobSchedule = (*durationJob)(nil)
type durationJob struct {
duration time.Duration
}
func (j *durationJob) next(lastRun time.Time) time.Time {
return lastRun.Add(j.duration)
}
var _ jobSchedule = (*durationRandomJob)(nil)
type durationRandomJob struct {
min, max time.Duration
rand *rand.Rand
}
func (j *durationRandomJob) next(lastRun time.Time) time.Time {
r := j.rand.Int63n(int64(j.max - j.min))
return lastRun.Add(j.min + time.Duration(r))
}
var _ jobSchedule = (*dailyJob)(nil)
type dailyJob struct {
interval uint
atTimes []time.Time
}
func (d dailyJob) next(lastRun time.Time) time.Time {
firstPass := true
next := d.nextDay(lastRun, firstPass)
if !next.IsZero() {
return next
}
firstPass = false
startNextDay := time.Date(lastRun.Year(), lastRun.Month(), lastRun.Day()+int(d.interval), 0, 0, 0, lastRun.Nanosecond(), lastRun.Location())
return d.nextDay(startNextDay, firstPass)
}
func (d dailyJob) nextDay(lastRun time.Time, firstPass bool) time.Time {
for _, at := range d.atTimes {
// sub the at time hour/min/sec onto the lastRun's values
// to use in checks to see if we've got our next run time
atDate := time.Date(lastRun.Year(), lastRun.Month(), lastRun.Day(), at.Hour(), at.Minute(), at.Second(), lastRun.Nanosecond(), lastRun.Location())
if firstPass && atDate.After(lastRun) {
// checking to see if it is after i.e. greater than,
// and not greater or equal as our lastRun day/time
// will be in the loop, and we don't want to select it again
return atDate
} else if !firstPass && !atDate.Before(lastRun) {
// now that we're looking at the next day, it's ok to consider
// the same at time that was last run (as lastRun has been incremented)
return atDate
}
}
return time.Time{}
}
var _ jobSchedule = (*weeklyJob)(nil)
type weeklyJob struct {
interval uint
daysOfWeek []time.Weekday
atTimes []time.Time
}
func (w weeklyJob) next(lastRun time.Time) time.Time {
firstPass := true
next := w.nextWeekDayAtTime(lastRun, firstPass)
if !next.IsZero() {
return next
}
firstPass = false
startOfTheNextIntervalWeek := (lastRun.Day() - int(lastRun.Weekday())) + int(w.interval*7)
from := time.Date(lastRun.Year(), lastRun.Month(), startOfTheNextIntervalWeek, 0, 0, 0, 0, lastRun.Location())
return w.nextWeekDayAtTime(from, firstPass)
}
func (w weeklyJob) nextWeekDayAtTime(lastRun time.Time, firstPass bool) time.Time {
for _, wd := range w.daysOfWeek {
// checking if we're on the same day or later in the same week
if wd >= lastRun.Weekday() {
// weekDayDiff is used to add the correct amount to the atDate day below
weekDayDiff := wd - lastRun.Weekday()
for _, at := range w.atTimes {
// sub the at time hour/min/sec onto the lastRun's values
// to use in checks to see if we've got our next run time
atDate := time.Date(lastRun.Year(), lastRun.Month(), lastRun.Day()+int(weekDayDiff), at.Hour(), at.Minute(), at.Second(), lastRun.Nanosecond(), lastRun.Location())
if firstPass && atDate.After(lastRun) {
// checking to see if it is after i.e. greater than,
// and not greater or equal as our lastRun day/time
// will be in the loop, and we don't want to select it again
return atDate
} else if !firstPass && !atDate.Before(lastRun) {
// now that we're looking at the next week, it's ok to consider
// the same at time that was last run (as lastRun has been incremented)
return atDate
}
}
}
}
return time.Time{}
}
var _ jobSchedule = (*monthlyJob)(nil)
type monthlyJob struct {
interval uint
days []int
daysFromEnd []int
atTimes []time.Time
}
func (m monthlyJob) next(lastRun time.Time) time.Time {
daysList := make([]int, len(m.days))
copy(daysList, m.days)
firstDayNextMonth := time.Date(lastRun.Year(), lastRun.Month()+1, 1, 0, 0, 0, 0, lastRun.Location())
for _, daySub := range m.daysFromEnd {
// getting a combined list of all the daysList and the negative daysList
// which count backwards from the first day of the next month
// -1 == the last day of the month
day := firstDayNextMonth.AddDate(0, 0, daySub).Day()
daysList = append(daysList, day)
}
slices.Sort(daysList)
firstPass := true
next := m.nextMonthDayAtTime(lastRun, daysList, firstPass)
if !next.IsZero() {
return next
}
firstPass = false
from := time.Date(lastRun.Year(), lastRun.Month()+time.Month(m.interval), 1, 0, 0, 0, 0, lastRun.Location())
for next.IsZero() {
next = m.nextMonthDayAtTime(from, daysList, firstPass)
from = from.AddDate(0, int(m.interval), 0)
}
return next
}
func (m monthlyJob) nextMonthDayAtTime(lastRun time.Time, days []int, firstPass bool) time.Time {
// find the next day in the month that should run and then check for an at time
for _, day := range days {
if day >= lastRun.Day() {
for _, at := range m.atTimes {
// sub the day, and the at time hour/min/sec onto the lastRun's values
// to use in checks to see if we've got our next run time
atDate := time.Date(lastRun.Year(), lastRun.Month(), day, at.Hour(), at.Minute(), at.Second(), lastRun.Nanosecond(), lastRun.Location())
if atDate.Month() != lastRun.Month() {
// this check handles if we're setting a day not in the current month
// e.g. setting day 31 in Feb results in March 2nd
continue
}
if firstPass && atDate.After(lastRun) {
// checking to see if it is after i.e. greater than,
// and not greater or equal as our lastRun day/time
// will be in the loop, and we don't want to select it again
return atDate
} else if !firstPass && !atDate.Before(lastRun) {
// now that we're looking at the next month, it's ok to consider
// the same at time that was lastRun (as lastRun has been incremented)
return atDate
}
}
continue
}
}
return time.Time{}
}
var _ jobSchedule = (*oneTimeJob)(nil)
type oneTimeJob struct{}
func (o oneTimeJob) next(_ time.Time) time.Time {
return time.Time{}
}
// -----------------------------------------------
// -----------------------------------------------
// ---------------- Job Interface ----------------
// -----------------------------------------------
// -----------------------------------------------
// Job provides the available methods on the job
// available to the caller.
type Job interface {
// ID returns the job's unique identifier.
ID() uuid.UUID
// LastRun returns the time of the job's last run
LastRun() (time.Time, error)
// Name returns the name defined on the job.
Name() string
// NextRun returns the time of the job's next scheduled run.
NextRun() (time.Time, error)
// RunNow runs the job once, now. This does not alter
// the existing run schedule, and will respect all job
// and scheduler limits.
RunNow() error
// Tags returns the job's string tags.
Tags() []string
}
var _ Job = (*job)(nil)
// job is the internal struct that implements
// the public interface. This is used to avoid
// leaking information the caller never needs
// to have or tinker with.
type job struct {
id uuid.UUID
name string
tags []string
jobOutRequest chan jobOutRequest
runJobRequest chan runJobRequest
}
func (j job) ID() uuid.UUID {
return j.id
}
func (j job) LastRun() (time.Time, error) {
ij := requestJob(j.id, j.jobOutRequest)
if ij == nil || ij.id == uuid.Nil {
return time.Time{}, ErrJobNotFound
}
return ij.lastRun, nil
}
func (j job) Name() string {
return j.name
}
func (j job) NextRun() (time.Time, error) {
ij := requestJob(j.id, j.jobOutRequest)
if ij == nil || ij.id == uuid.Nil {
return time.Time{}, ErrJobNotFound
}
return ij.nextRun, nil
}
func (j job) Tags() []string {
return j.tags
}
func (j job) RunNow() error {
ctx, cancel := context.WithTimeout(context.Background(), time.Second)
defer cancel()
resp := make(chan error, 1)
select {
case j.runJobRequest <- runJobRequest{
id: j.id,
outChan: resp,
}:
case <-time.After(100 * time.Millisecond):
return ErrJobRunNowFailed
}
var err error
select {
case <-ctx.Done():
return ErrJobRunNowFailed
case errReceived := <-resp:
err = errReceived
}
return err
}

101
vendor/github.com/go-co-op/gocron/v2/logger.go generated vendored Normal file
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//go:generate mockgen -destination=mocks/logger.go -package=gocronmocks . Logger
package gocron
import (
"fmt"
"log"
"os"
"strings"
)
// Logger is the interface that wraps the basic logging methods
// used by gocron. The methods are modeled after the standard
// library slog package. The default logger is a no-op logger.
// To enable logging, use one of the provided New*Logger functions
// or implement your own Logger. The actual level of Log that is logged
// is handled by the implementation.
type Logger interface {
Debug(msg string, args ...any)
Error(msg string, args ...any)
Info(msg string, args ...any)
Warn(msg string, args ...any)
}
var _ Logger = (*noOpLogger)(nil)
type noOpLogger struct{}
func (l noOpLogger) Debug(_ string, _ ...any) {}
func (l noOpLogger) Error(_ string, _ ...any) {}
func (l noOpLogger) Info(_ string, _ ...any) {}
func (l noOpLogger) Warn(_ string, _ ...any) {}
var _ Logger = (*logger)(nil)
// LogLevel is the level of logging that should be logged
// when using the basic NewLogger.
type LogLevel int
// The different log levels that can be used.
const (
LogLevelError LogLevel = iota
LogLevelWarn
LogLevelInfo
LogLevelDebug
)
type logger struct {
log *log.Logger
level LogLevel
}
// NewLogger returns a new Logger that logs at the given level.
func NewLogger(level LogLevel) Logger {
l := log.New(os.Stdout, "", log.LstdFlags)
return &logger{
log: l,
level: level,
}
}
func (l *logger) Debug(msg string, args ...any) {
if l.level < LogLevelDebug {
return
}
l.log.Printf("DEBUG: %s%s\n", msg, logFormatArgs(args...))
}
func (l *logger) Error(msg string, args ...any) {
if l.level < LogLevelError {
return
}
l.log.Printf("ERROR: %s%s\n", msg, logFormatArgs(args...))
}
func (l *logger) Info(msg string, args ...any) {
if l.level < LogLevelInfo {
return
}
l.log.Printf("INFO: %s%s\n", msg, logFormatArgs(args...))
}
func (l *logger) Warn(msg string, args ...any) {
if l.level < LogLevelWarn {
return
}
l.log.Printf("WARN: %s%s\n", msg, logFormatArgs(args...))
}
func logFormatArgs(args ...any) string {
if len(args) == 0 {
return ""
}
if len(args)%2 != 0 {
return ", " + fmt.Sprint(args...)
}
var pairs []string
for i := 0; i < len(args); i += 2 {
pairs = append(pairs, fmt.Sprintf("%s=%v", args[i], args[i+1]))
}
return ", " + strings.Join(pairs, ", ")
}

776
vendor/github.com/go-co-op/gocron/v2/scheduler.go generated vendored Normal file
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//go:generate mockgen -destination=mocks/scheduler.go -package=gocronmocks . Scheduler
package gocron
import (
"context"
"reflect"
"runtime"
"time"
"github.com/google/uuid"
"github.com/jonboulle/clockwork"
"golang.org/x/exp/slices"
)
var _ Scheduler = (*scheduler)(nil)
// Scheduler defines the interface for the Scheduler.
type Scheduler interface {
// Jobs returns all the jobs currently in the scheduler.
Jobs() []Job
// NewJob creates a new job in the Scheduler. The job is scheduled per the provided
// definition when the Scheduler is started. If the Scheduler is already running
// the job will be scheduled when the Scheduler is started.
NewJob(JobDefinition, Task, ...JobOption) (Job, error)
// RemoveByTags removes all jobs that have at least one of the provided tags.
RemoveByTags(...string)
// RemoveJob removes the job with the provided id.
RemoveJob(uuid.UUID) error
// Shutdown should be called when you no longer need
// the Scheduler or Job's as the Scheduler cannot
// be restarted after calling Shutdown. This is similar
// to a Close or Cleanup method and is often deferred after
// starting the scheduler.
Shutdown() error
// Start begins scheduling jobs for execution based
// on each job's definition. Job's added to an already
// running scheduler will be scheduled immediately based
// on definition. Start is non-blocking.
Start()
// StopJobs stops the execution of all jobs in the scheduler.
// This can be useful in situations where jobs need to be
// paused globally and then restarted with Start().
StopJobs() error
// Update replaces the existing Job's JobDefinition with the provided
// JobDefinition. The Job's Job.ID() remains the same.
Update(uuid.UUID, JobDefinition, Task, ...JobOption) (Job, error)
}
// -----------------------------------------------
// -----------------------------------------------
// ----------------- Scheduler -------------------
// -----------------------------------------------
// -----------------------------------------------
type scheduler struct {
shutdownCtx context.Context
shutdownCancel context.CancelFunc
exec executor
jobs map[uuid.UUID]internalJob
location *time.Location
clock clockwork.Clock
started bool
globalJobOptions []JobOption
logger Logger
startCh chan struct{}
startedCh chan struct{}
stopCh chan struct{}
stopErrCh chan error
allJobsOutRequest chan allJobsOutRequest
jobOutRequestCh chan jobOutRequest
runJobRequestCh chan runJobRequest
newJobCh chan internalJob
removeJobCh chan uuid.UUID
removeJobsByTagsCh chan []string
}
type jobOutRequest struct {
id uuid.UUID
outChan chan internalJob
}
type runJobRequest struct {
id uuid.UUID
outChan chan error
}
type allJobsOutRequest struct {
outChan chan []Job
}
// NewScheduler creates a new Scheduler instance.
// The Scheduler is not started until Start() is called.
//
// NewJob will add jobs to the Scheduler, but they will not
// be scheduled until Start() is called.
func NewScheduler(options ...SchedulerOption) (Scheduler, error) {
schCtx, cancel := context.WithCancel(context.Background())
exec := executor{
stopCh: make(chan struct{}),
stopTimeout: time.Second * 10,
singletonRunners: make(map[uuid.UUID]singletonRunner),
logger: &noOpLogger{},
jobsIn: make(chan jobIn),
jobIDsOut: make(chan uuid.UUID),
jobOutRequest: make(chan jobOutRequest, 1000),
done: make(chan error),
}
s := &scheduler{
shutdownCtx: schCtx,
shutdownCancel: cancel,
exec: exec,
jobs: make(map[uuid.UUID]internalJob),
location: time.Local,
clock: clockwork.NewRealClock(),
logger: &noOpLogger{},
newJobCh: make(chan internalJob),
removeJobCh: make(chan uuid.UUID),
removeJobsByTagsCh: make(chan []string),
startCh: make(chan struct{}),
startedCh: make(chan struct{}),
stopCh: make(chan struct{}),
stopErrCh: make(chan error, 1),
jobOutRequestCh: make(chan jobOutRequest),
runJobRequestCh: make(chan runJobRequest),
allJobsOutRequest: make(chan allJobsOutRequest),
}
for _, option := range options {
err := option(s)
if err != nil {
return nil, err
}
}
go func() {
s.logger.Info("gocron: new scheduler created")
for {
select {
case id := <-s.exec.jobIDsOut:
s.selectExecJobIDsOut(id)
case j := <-s.newJobCh:
s.selectNewJob(j)
case id := <-s.removeJobCh:
s.selectRemoveJob(id)
case tags := <-s.removeJobsByTagsCh:
s.selectRemoveJobsByTags(tags)
case out := <-s.exec.jobOutRequest:
s.selectJobOutRequest(out)
case out := <-s.jobOutRequestCh:
s.selectJobOutRequest(out)
case out := <-s.allJobsOutRequest:
s.selectAllJobsOutRequest(out)
case run := <-s.runJobRequestCh:
s.selectRunJobRequest(run)
case <-s.startCh:
s.selectStart()
case <-s.stopCh:
s.stopScheduler()
case <-s.shutdownCtx.Done():
s.stopScheduler()
return
}
}
}()
return s, nil
}
// -----------------------------------------------
// -----------------------------------------------
// --------- Scheduler Channel Methods -----------
// -----------------------------------------------
// -----------------------------------------------
// The scheduler's channel functions are broken out here
// to allow prioritizing within the select blocks. The idea
// being that we want to make sure that scheduling tasks
// are not blocked by requests from the caller for information
// about jobs.
func (s *scheduler) stopScheduler() {
s.logger.Debug("gocron: stopping scheduler")
if s.started {
s.exec.stopCh <- struct{}{}
}
for _, j := range s.jobs {
j.stop()
}
for id, j := range s.jobs {
<-j.ctx.Done()
j.ctx, j.cancel = context.WithCancel(s.shutdownCtx)
s.jobs[id] = j
}
var err error
if s.started {
select {
case err = <-s.exec.done:
case <-time.After(s.exec.stopTimeout + 1*time.Second):
err = ErrStopExecutorTimedOut
}
}
s.stopErrCh <- err
s.started = false
s.logger.Debug("gocron: scheduler stopped")
}
func (s *scheduler) selectAllJobsOutRequest(out allJobsOutRequest) {
outJobs := make([]Job, len(s.jobs))
var counter int
for _, j := range s.jobs {
outJobs[counter] = s.jobFromInternalJob(j)
counter++
}
slices.SortFunc(outJobs, func(a, b Job) int {
aID, bID := a.ID().String(), b.ID().String()
switch {
case aID < bID:
return -1
case aID > bID:
return 1
default:
return 0
}
})
select {
case <-s.shutdownCtx.Done():
case out.outChan <- outJobs:
}
}
func (s *scheduler) selectRunJobRequest(run runJobRequest) {
j, ok := s.jobs[run.id]
if !ok {
select {
case run.outChan <- ErrJobNotFound:
default:
}
}
select {
case <-s.shutdownCtx.Done():
select {
case run.outChan <- ErrJobRunNowFailed:
default:
}
case s.exec.jobsIn <- jobIn{
id: j.id,
shouldSendOut: false,
}:
select {
case run.outChan <- nil:
default:
}
}
}
func (s *scheduler) selectRemoveJob(id uuid.UUID) {
j, ok := s.jobs[id]
if !ok {
return
}
j.stop()
delete(s.jobs, id)
}
// Jobs coming back from the executor to the scheduler that
// need to evaluated for rescheduling.
func (s *scheduler) selectExecJobIDsOut(id uuid.UUID) {
j := s.jobs[id]
j.lastRun = j.nextRun
// if the job has a limited number of runs set, we need to
// check how many runs have occurred and stop running this
// job if it has reached the limit.
if j.limitRunsTo != nil {
j.limitRunsTo.runCount = j.limitRunsTo.runCount + 1
if j.limitRunsTo.runCount == j.limitRunsTo.limit {
go func() {
select {
case <-s.shutdownCtx.Done():
return
case s.removeJobCh <- id:
}
}()
return
}
}
next := j.next(j.lastRun)
if next.IsZero() {
// the job's next function will return zero for OneTime jobs.
// since they are one time only, they do not need rescheduling.
return
}
if next.Before(s.now()) {
// in some cases the next run time can be in the past, for example:
// - the time on the machine was incorrect and has been synced with ntp
// - the machine went to sleep, and woke up some time later
// in those cases, we want to increment to the next run in the future
// and schedule the job for that time.
for next.Before(s.now()) {
next = j.next(next)
}
}
j.nextRun = next
j.timer = s.clock.AfterFunc(next.Sub(s.now()), func() {
// set the actual timer on the job here and listen for
// shut down events so that the job doesn't attempt to
// run if the scheduler has been shutdown.
select {
case <-s.shutdownCtx.Done():
return
case s.exec.jobsIn <- jobIn{
id: j.id,
shouldSendOut: true,
}:
}
})
// update the job with its new next and last run times and timer.
s.jobs[id] = j
}
func (s *scheduler) selectJobOutRequest(out jobOutRequest) {
if j, ok := s.jobs[out.id]; ok {
select {
case out.outChan <- j:
case <-s.shutdownCtx.Done():
}
}
close(out.outChan)
}
func (s *scheduler) selectNewJob(j internalJob) {
if s.started {
next := j.startTime
if j.startImmediately {
next = s.now()
select {
case <-s.shutdownCtx.Done():
case s.exec.jobsIn <- jobIn{
id: j.id,
shouldSendOut: true,
}:
}
} else {
if next.IsZero() {
next = j.next(s.now())
}
id := j.id
j.timer = s.clock.AfterFunc(next.Sub(s.now()), func() {
select {
case <-s.shutdownCtx.Done():
case s.exec.jobsIn <- jobIn{
id: id,
shouldSendOut: true,
}:
}
})
}
j.nextRun = next
}
s.jobs[j.id] = j
}
func (s *scheduler) selectRemoveJobsByTags(tags []string) {
for _, j := range s.jobs {
for _, tag := range tags {
if slices.Contains(j.tags, tag) {
j.stop()
delete(s.jobs, j.id)
break
}
}
}
}
func (s *scheduler) selectStart() {
s.logger.Debug("gocron: scheduler starting")
go s.exec.start()
s.started = true
for id, j := range s.jobs {
next := j.startTime
if j.startImmediately {
next = s.now()
select {
case <-s.shutdownCtx.Done():
case s.exec.jobsIn <- jobIn{
id: id,
shouldSendOut: true,
}:
}
} else {
if next.IsZero() {
next = j.next(s.now())
}
jobID := id
j.timer = s.clock.AfterFunc(next.Sub(s.now()), func() {
select {
case <-s.shutdownCtx.Done():
case s.exec.jobsIn <- jobIn{
id: jobID,
shouldSendOut: true,
}:
}
})
}
j.nextRun = next
s.jobs[id] = j
}
select {
case <-s.shutdownCtx.Done():
case s.startedCh <- struct{}{}:
s.logger.Info("gocron: scheduler started")
}
}
// -----------------------------------------------
// -----------------------------------------------
// ------------- Scheduler Methods ---------------
// -----------------------------------------------
// -----------------------------------------------
func (s *scheduler) now() time.Time {
return s.clock.Now().In(s.location)
}
func (s *scheduler) jobFromInternalJob(in internalJob) job {
return job{
id: in.id,
name: in.name,
tags: slices.Clone(in.tags),
jobOutRequest: s.jobOutRequestCh,
}
}
func (s *scheduler) Jobs() []Job {
outChan := make(chan []Job)
select {
case <-s.shutdownCtx.Done():
case s.allJobsOutRequest <- allJobsOutRequest{outChan: outChan}:
}
var jobs []Job
select {
case <-s.shutdownCtx.Done():
case jobs = <-outChan:
}
return jobs
}
func (s *scheduler) NewJob(jobDefinition JobDefinition, task Task, options ...JobOption) (Job, error) {
return s.addOrUpdateJob(uuid.Nil, jobDefinition, task, options)
}
func (s *scheduler) addOrUpdateJob(id uuid.UUID, definition JobDefinition, taskWrapper Task, options []JobOption) (Job, error) {
j := internalJob{}
if id == uuid.Nil {
j.id = uuid.New()
} else {
currentJob := requestJobCtx(s.shutdownCtx, id, s.jobOutRequestCh)
if currentJob != nil && currentJob.id != uuid.Nil {
select {
case <-s.shutdownCtx.Done():
return nil, nil
case s.removeJobCh <- id:
<-currentJob.ctx.Done()
}
}
j.id = id
}
j.ctx, j.cancel = context.WithCancel(s.shutdownCtx)
if taskWrapper == nil {
return nil, ErrNewJobTaskNil
}
tsk := taskWrapper()
taskFunc := reflect.ValueOf(tsk.function)
for taskFunc.Kind() == reflect.Ptr {
taskFunc = taskFunc.Elem()
}
if taskFunc.Kind() != reflect.Func {
return nil, ErrNewJobTaskNotFunc
}
expectedParameterLength := taskFunc.Type().NumIn()
if len(tsk.parameters) != expectedParameterLength {
return nil, ErrNewJobWrongNumberOfParameters
}
for i := 0; i < expectedParameterLength; i++ {
t1 := reflect.TypeOf(tsk.parameters[i]).Kind()
if t1 == reflect.Interface || t1 == reflect.Pointer {
t1 = reflect.TypeOf(tsk.parameters[i]).Elem().Kind()
}
t2 := reflect.New(taskFunc.Type().In(i)).Elem().Kind()
if t2 == reflect.Interface || t2 == reflect.Pointer {
t2 = reflect.Indirect(reflect.ValueOf(taskFunc.Type().In(i))).Kind()
}
if t1 != t2 {
return nil, ErrNewJobWrongTypeOfParameters
}
}
j.name = runtime.FuncForPC(taskFunc.Pointer()).Name()
j.function = tsk.function
j.parameters = tsk.parameters
// apply global job options
for _, option := range s.globalJobOptions {
if err := option(&j); err != nil {
return nil, err
}
}
// apply job specific options, which take precedence
for _, option := range options {
if err := option(&j); err != nil {
return nil, err
}
}
if err := definition.setup(&j, s.location); err != nil {
return nil, err
}
select {
case <-s.shutdownCtx.Done():
case s.newJobCh <- j:
}
return &job{
id: j.id,
name: j.name,
tags: slices.Clone(j.tags),
jobOutRequest: s.jobOutRequestCh,
runJobRequest: s.runJobRequestCh,
}, nil
}
func (s *scheduler) RemoveByTags(tags ...string) {
select {
case <-s.shutdownCtx.Done():
case s.removeJobsByTagsCh <- tags:
}
}
func (s *scheduler) RemoveJob(id uuid.UUID) error {
j := requestJobCtx(s.shutdownCtx, id, s.jobOutRequestCh)
if j == nil || j.id == uuid.Nil {
return ErrJobNotFound
}
select {
case <-s.shutdownCtx.Done():
case s.removeJobCh <- id:
}
return nil
}
func (s *scheduler) Start() {
select {
case <-s.shutdownCtx.Done():
case s.startCh <- struct{}{}:
<-s.startedCh
}
}
func (s *scheduler) StopJobs() error {
select {
case <-s.shutdownCtx.Done():
return nil
case s.stopCh <- struct{}{}:
}
select {
case err := <-s.stopErrCh:
return err
case <-time.After(s.exec.stopTimeout + 2*time.Second):
return ErrStopSchedulerTimedOut
}
}
func (s *scheduler) Shutdown() error {
s.shutdownCancel()
select {
case err := <-s.stopErrCh:
return err
case <-time.After(s.exec.stopTimeout + 2*time.Second):
return ErrStopSchedulerTimedOut
}
}
func (s *scheduler) Update(id uuid.UUID, jobDefinition JobDefinition, task Task, options ...JobOption) (Job, error) {
return s.addOrUpdateJob(id, jobDefinition, task, options)
}
// -----------------------------------------------
// -----------------------------------------------
// ------------- Scheduler Options ---------------
// -----------------------------------------------
// -----------------------------------------------
// SchedulerOption defines the function for setting
// options on the Scheduler.
type SchedulerOption func(*scheduler) error
// WithClock sets the clock used by the Scheduler
// to the clock provided. See https://github.com/jonboulle/clockwork
func WithClock(clock clockwork.Clock) SchedulerOption {
return func(s *scheduler) error {
if clock == nil {
return ErrWithClockNil
}
s.clock = clock
return nil
}
}
// WithDistributedElector sets the elector to be used by multiple
// Scheduler instances to determine who should be the leader.
// Only the leader runs jobs, while non-leaders wait and continue
// to check if a new leader has been elected.
func WithDistributedElector(elector Elector) SchedulerOption {
return func(s *scheduler) error {
if elector == nil {
return ErrWithDistributedElectorNil
}
s.exec.elector = elector
return nil
}
}
// WithDistributedLocker sets the locker to be used by multiple
// Scheduler instances to ensure that only one instance of each
// job is run.
func WithDistributedLocker(locker Locker) SchedulerOption {
return func(s *scheduler) error {
if locker == nil {
return ErrWithDistributedLockerNil
}
s.exec.locker = locker
return nil
}
}
// WithGlobalJobOptions sets JobOption's that will be applied to
// all jobs added to the scheduler. JobOption's set on the job
// itself will override if the same JobOption is set globally.
func WithGlobalJobOptions(jobOptions ...JobOption) SchedulerOption {
return func(s *scheduler) error {
s.globalJobOptions = jobOptions
return nil
}
}
// LimitMode defines the modes used for handling jobs that reach
// the limit provided in WithLimitConcurrentJobs
type LimitMode int
const (
// LimitModeReschedule causes jobs reaching the limit set in
// WithLimitConcurrentJobs or WithSingletonMode to be skipped
// and rescheduled for the next run time rather than being
// queued up to wait.
LimitModeReschedule = 1
// LimitModeWait causes jobs reaching the limit set in
// WithLimitConcurrentJobs or WithSingletonMode to wait
// in a queue until a slot becomes available to run.
//
// Note: this mode can produce unpredictable results as
// job execution order isn't guaranteed. For example, a job that
// executes frequently may pile up in the wait queue and be executed
// many times back to back when the queue opens.
//
// Warning: do not use this mode if your jobs will continue to stack
// up beyond the ability of the limit workers to keep up. An example of
// what NOT to do:
//
// s, _ := gocron.NewScheduler(gocron.WithLimitConcurrentJobs)
// s.NewJob(
// gocron.DurationJob(
// time.Second,
// Task{
// Function: func() {
// time.Sleep(10 * time.Second)
// },
// },
// ),
// )
LimitModeWait = 2
)
// WithLimitConcurrentJobs sets the limit and mode to be used by the
// Scheduler for limiting the number of jobs that may be running at
// a given time.
func WithLimitConcurrentJobs(limit uint, mode LimitMode) SchedulerOption {
return func(s *scheduler) error {
if limit == 0 {
return ErrWithLimitConcurrentJobsZero
}
s.exec.limitMode = &limitModeConfig{
mode: mode,
limit: limit,
in: make(chan jobIn, 1000),
singletonJobs: make(map[uuid.UUID]struct{}),
}
if mode == LimitModeReschedule {
s.exec.limitMode.rescheduleLimiter = make(chan struct{}, limit)
}
return nil
}
}
// WithLocation sets the location (i.e. timezone) that the scheduler
// should operate within. In many systems time.Local is UTC.
// Default: time.Local
func WithLocation(location *time.Location) SchedulerOption {
return func(s *scheduler) error {
if location == nil {
return ErrWithLocationNil
}
s.location = location
return nil
}
}
// WithLogger sets the logger to be used by the Scheduler.
func WithLogger(logger Logger) SchedulerOption {
return func(s *scheduler) error {
if logger == nil {
return ErrWithLoggerNil
}
s.logger = logger
s.exec.logger = logger
return nil
}
}
// WithStopTimeout sets the amount of time the Scheduler should
// wait gracefully for jobs to complete before returning when
// StopJobs() or Shutdown() are called.
// Default: 10 * time.Second
func WithStopTimeout(timeout time.Duration) SchedulerOption {
return func(s *scheduler) error {
if timeout <= 0 {
return ErrWithStopTimeoutZeroOrNegative
}
s.exec.stopTimeout = timeout
return nil
}
}

122
vendor/github.com/go-co-op/gocron/v2/util.go generated vendored Normal file
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@@ -0,0 +1,122 @@
package gocron
import (
"context"
"reflect"
"sync"
"time"
"github.com/google/uuid"
"golang.org/x/exp/maps"
"golang.org/x/exp/slices"
)
func callJobFuncWithParams(jobFunc any, params ...any) error {
if jobFunc == nil {
return nil
}
f := reflect.ValueOf(jobFunc)
if f.IsZero() {
return nil
}
if len(params) != f.Type().NumIn() {
return nil
}
in := make([]reflect.Value, len(params))
for k, param := range params {
in[k] = reflect.ValueOf(param)
}
returnValues := f.Call(in)
for _, val := range returnValues {
i := val.Interface()
if err, ok := i.(error); ok {
return err
}
}
return nil
}
func requestJob(id uuid.UUID, ch chan jobOutRequest) *internalJob {
ctx, cancel := context.WithTimeout(context.Background(), time.Second)
defer cancel()
return requestJobCtx(ctx, id, ch)
}
func requestJobCtx(ctx context.Context, id uuid.UUID, ch chan jobOutRequest) *internalJob {
resp := make(chan internalJob, 1)
select {
case <-ctx.Done():
return nil
default:
}
select {
case ch <- jobOutRequest{
id: id,
outChan: resp,
}:
default:
return nil
}
var j internalJob
select {
case <-ctx.Done():
return nil
case jobReceived := <-resp:
j = jobReceived
}
return &j
}
func removeSliceDuplicatesInt(in []int) []int {
m := make(map[int]struct{})
for _, i := range in {
m[i] = struct{}{}
}
return maps.Keys(m)
}
func convertAtTimesToDateTime(atTimes AtTimes, location *time.Location) ([]time.Time, error) {
if atTimes == nil {
return nil, errAtTimesNil
}
var atTimesDate []time.Time
for _, a := range atTimes() {
if a == nil {
return nil, errAtTimeNil
}
at := a()
if at.hours > 23 {
return nil, errAtTimeHours
} else if at.minutes > 59 || at.seconds > 59 {
return nil, errAtTimeMinSec
}
atTimesDate = append(atTimesDate, at.time(location))
}
slices.SortStableFunc(atTimesDate, func(a, b time.Time) int {
return a.Compare(b)
})
return atTimesDate, nil
}
type waitGroupWithMutex struct {
wg sync.WaitGroup
mu sync.Mutex
}
func (w *waitGroupWithMutex) Add(delta int) {
w.mu.Lock()
defer w.mu.Unlock()
w.wg.Add(delta)
}
func (w *waitGroupWithMutex) Done() {
w.wg.Done()
}
func (w *waitGroupWithMutex) Wait() {
w.mu.Lock()
defer w.mu.Unlock()
w.wg.Wait()
}