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vendor/github.com/BurntSushi/xgbutil/README
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xgbutil is a utility library designed to work with the X Go Binding. This
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project's main goal is to make various X related tasks easier. For example,
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binding keys, using the EWMH or ICCCM specs with the window manager,
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moving/resizing windows, assigning function callbacks to particular events,
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drawing images to a window, etc.
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xgbutil attempts to be thread safe, but it has not been completely tested in
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this regard. In general, the X event loop implemented in the xevent package is
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sequential. The idea is to be sequential by default, and let the user spawn
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concurrent code at their discretion. (i.e., the complexity of making the main
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event loop generally concurrent is vast.)
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You may sleep safely at night by assuming that XGB is thread safe, though.
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To start using xgbutil, you should have at least a passing familiarity with X.
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Your first stop should be the examples directory.
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Installation
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============
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go get github.com/BurntSushi/xgbutil
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Dependencies
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============
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XGB is the main dependency. Use of the xgraphics packages requires graphics-go
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and freetype-go.
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XGB project URL: https://github.com/BurntSushi/xgb
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Quick Example
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=============
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go get github.com/BurntSushi/xgbutil/_examples/window-name-sizes
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"$GOPATH"/bin/window-name-sizes
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The output will be a list of names of all top-level windows and their geometry
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including window manager decorations. (Assuming your window manager supports
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some basic EWMH properties.)
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Documentation
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=============
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https://godoc.org/github.com/BurntSushi/xgbutil
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Examples
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========
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There are several examples in the examples directory covering common use cases.
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They are heavily documented and should run out of the box.
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Python
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======
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An older project of mine, xpybutil, served as inspiration for xgbutil. If you
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want to use Python, xpybutil should help quite a bit. Please note though, that
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at this point, xgbutil provides a lot more functionality and is much better
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documented.
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xpybutil project URL: https://github.com/BurntSushi/xpybutil
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