[WIP] Initial commit
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122
Makefile
Normal file
122
Makefile
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#!/usr/bin/env gmake -f
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GOOPTS=CGO_ENABLED=0
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BUILDOPTS=-ldflags="-s -w" -a -gcflags=all=-l -trimpath -buildvcs=false
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MYNAME=doll
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BINARY=${MYNAME}
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UNIX_BINARY=${MYNAME}
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WINDOWS_BINARY=${MYNAME}.exe
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RMCMD=rm -rf
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# На windows имя бинарника может зависеть не только от платформы, но и от выбранной цели, для linux-а суффикс .exe
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# не нужен
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ifeq ($(OS),Windows_NT)
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ifdef GOOS
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ifeq ($(GOOS),windows)
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BINARY=${WINDOWS_BINARY}
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else # not ifeq ($(GOOS),windows)
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BINARY=${MYNAME}
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endif # ifeq ($(GOOS),windows)
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else # not ifdef GOOS
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BINARY=${WINDOWS_BINARY}
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endif # ifdef GOOS
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ifeq ($(SHELL), sh.exe)
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RMCMD=DEL /Q /F
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endif
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endif
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# Явно определяем символ новой строки, чтобы избежать неоднозначности на windows
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define IFS
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endef
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all: clean build
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build:
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ifeq ($(OS),Windows_NT)
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# Looks like on windows gnu make explicitly set SHELL to sh.exe, if it was not set.
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ifeq ($(SHELL), sh.exe)
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# # Vanilla cmd.exe / powershell.
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SET "CGO_ENABLED=0"
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go build ${BUILDOPTS} -o ${BINARY} ./cmd/${MYNAME}
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else ifeq (,$(findstring(Git/usr/bin/sh.exe, $(SHELL))))
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# # git-bash
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CGO_ENABLED=0 go build ${BUILDOPTS} -o ${BINARY} ./cmd/${MYNAME}
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else # not ifeq (,$(findstring(Git/usr/bin/sh.exe, $(SHELL))))
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# # Some other shell.
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# # TODO: handle it.
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$(info "-- Dunno how to handle this shell: ${SHELL}")
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endif # ifeq (,$(findstring(Git/usr/bin/sh.exe, $(SHELL))))
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else # not ($(OS),Windows_NT)
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CGO_ENABLED=0 go build ${BUILDOPTS} -o ${BINARY} ./cmd/${MYNAME}
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endif # ifeq ($(OS),Windows_NT)
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clean:
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ifeq ($(OS),Windows_NT)
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ifeq ($(SHELL),sh.exe)
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# # Vanilla cmd.exe / powershell.
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if exist 01-LoadJsonFile.exe ${RMCMD} 01-LoadJsonFile.exe
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if exist 01-LoadJsonFile ${RMCMD} 01-LoadJsonFile
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if exist 02-TestLuaScript.exe ${RMCMD} 02-TestLuaScript.exe
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if exist 02-TestLuaScript ${RMCMD} 02-TestLuaScript
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else # not ifeq ($(SHELL),sh.exe)
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${RMCMD} ./01-LoadJsonFile.exe
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${RMCMD} ./01-LoadJsonFile
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${RMCMD} ./02-TestLuaScript.exe
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${RMCMD} ./02-TestLuaScript
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endif # ifeq ($(SHELL),sh.exe)
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else # not ifeq ($(OS),Windows_NT)
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${RMCMD} ./01-LoadJsonFile
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${RMCMD} ./02-TestLuaScript
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endif
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upgrade:
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go get -u ./...
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go mod tidy
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go mod vendor
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01-LoadJsonFile: clean
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ifeq ($(OS),Windows_NT)
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# Looks like on windows gnu make explicitly set SHELL to sh.exe, if it was not set.
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ifeq ($(SHELL), sh.exe)
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# # Vanilla cmd.exe / powershell.
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SET "CGO_ENABLED=0"
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go build ${BUILDOPTS} -o 01-LoadJsonFile.exe ./cmd/01-LoadJsonFile
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else ifeq (,$(findstring(Git/usr/bin/sh.exe, $(SHELL))))
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# # git-bash
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CGO_ENABLED=0 go build ${BUILDOPTS} -o 01-LoadJsonFile.exe ./cmd/01-LoadJsonFile
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else # not ifeq (,$(findstring(Git/usr/bin/sh.exe, $(SHELL))))
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# # Some other shell.
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# # TODO: handle it.
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$(info "-- Dunno how to handle this shell: ${SHELL}")
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endif # ifeq (,$(findstring(Git/usr/bin/sh.exe, $(SHELL))))
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else # not ($(OS),Windows_NT)
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CGO_ENABLED=0 go build ${BUILDOPTS} -o 01-LoadJsonFile ./cmd/01-LoadJsonFile
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endif # ifeq ($(OS),Windows_NT)
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02-TestLuaScript: clean
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ifeq ($(OS),Windows_NT)
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# Looks like on windows gnu make explicitly set SHELL to sh.exe, if it was not set.
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ifeq ($(SHELL), sh.exe)
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# # Vanilla cmd.exe / powershell.
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SET "CGO_ENABLED=0"
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go build ${BUILDOPTS} -o 02-TestLuaScript.exe ./cmd/02-TestLuaScript
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else ifeq (,$(findstring(Git/usr/bin/sh.exe, $(SHELL))))
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# # git-bash
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CGO_ENABLED=0 go build ${BUILDOPTS} -o 02-TestLuaScript.exe ./cmd/02-TestLuaScript
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else # not ifeq (,$(findstring(Git/usr/bin/sh.exe, $(SHELL))))
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# # Some other shell.
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# # TODO: handle it.
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$(info "-- Dunno how to handle this shell: ${SHELL}")
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endif # ifeq (,$(findstring(Git/usr/bin/sh.exe, $(SHELL))))
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else # not ($(OS),Windows_NT)
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CGO_ENABLED=0 go build ${BUILDOPTS} -o 02-TestLuaScript ./cmd/02-TestLuaScript
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endif # ifeq ($(OS),Windows_NT)
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# vim: set ft=make noet ai ts=4 sw=4 sts=4:
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