Initial commit
This commit is contained in:
535
vendor/github.com/DataDog/zstd/zstd_stream.go
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vendored
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535
vendor/github.com/DataDog/zstd/zstd_stream.go
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vendored
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@@ -0,0 +1,535 @@
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package zstd
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/*
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#include "zstd.h"
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typedef struct compressStream2_result_s {
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size_t return_code;
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size_t bytes_consumed;
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size_t bytes_written;
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} compressStream2_result;
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static void ZSTD_compressStream2_wrapper(compressStream2_result* result, ZSTD_CCtx* ctx,
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void* dst, size_t maxDstSize, const void* src, size_t srcSize) {
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ZSTD_outBuffer outBuffer = { dst, maxDstSize, 0 };
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ZSTD_inBuffer inBuffer = { src, srcSize, 0 };
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size_t retCode = ZSTD_compressStream2(ctx, &outBuffer, &inBuffer, ZSTD_e_continue);
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result->return_code = retCode;
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result->bytes_consumed = inBuffer.pos;
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result->bytes_written = outBuffer.pos;
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}
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static void ZSTD_compressStream2_flush(compressStream2_result* result, ZSTD_CCtx* ctx,
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void* dst, size_t maxDstSize, const void* src, size_t srcSize) {
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ZSTD_outBuffer outBuffer = { dst, maxDstSize, 0 };
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ZSTD_inBuffer inBuffer = { src, srcSize, 0 };
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size_t retCode = ZSTD_compressStream2(ctx, &outBuffer, &inBuffer, ZSTD_e_flush);
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result->return_code = retCode;
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result->bytes_consumed = inBuffer.pos;
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result->bytes_written = outBuffer.pos;
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}
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static void ZSTD_compressStream2_finish(compressStream2_result* result, ZSTD_CCtx* ctx,
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void* dst, size_t maxDstSize, const void* src, size_t srcSize) {
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ZSTD_outBuffer outBuffer = { dst, maxDstSize, 0 };
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ZSTD_inBuffer inBuffer = { src, srcSize, 0 };
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size_t retCode = ZSTD_compressStream2(ctx, &outBuffer, &inBuffer, ZSTD_e_end);
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result->return_code = retCode;
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result->bytes_consumed = inBuffer.pos;
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result->bytes_written = outBuffer.pos;
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}
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// decompressStream2_result is the same as compressStream2_result, but keep 2 separate struct for easier changes
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typedef struct decompressStream2_result_s {
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size_t return_code;
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size_t bytes_consumed;
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size_t bytes_written;
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} decompressStream2_result;
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static void ZSTD_decompressStream_wrapper(decompressStream2_result* result, ZSTD_DCtx* ctx,
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void* dst, size_t maxDstSize, const void* src, size_t srcSize) {
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ZSTD_outBuffer outBuffer = { dst, maxDstSize, 0 };
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ZSTD_inBuffer inBuffer = { src, srcSize, 0 };
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size_t retCode = ZSTD_decompressStream(ctx, &outBuffer, &inBuffer);
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result->return_code = retCode;
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result->bytes_consumed = inBuffer.pos;
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result->bytes_written = outBuffer.pos;
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}
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*/
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import "C"
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import (
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"errors"
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"fmt"
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"io"
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"runtime"
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"sync"
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"unsafe"
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)
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var errShortRead = errors.New("short read")
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var errReaderClosed = errors.New("Reader is closed")
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var ErrNoParallelSupport = errors.New("No parallel support")
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// Writer is an io.WriteCloser that zstd-compresses its input.
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type Writer struct {
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CompressionLevel int
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ctx *C.ZSTD_CCtx
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dict []byte
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dstBuffer []byte
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firstError error
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underlyingWriter io.Writer
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resultBuffer *C.compressStream2_result
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}
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func resize(in []byte, newSize int) []byte {
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if in == nil {
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return make([]byte, newSize)
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}
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if newSize <= cap(in) {
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return in[:newSize]
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}
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toAdd := newSize - len(in)
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return append(in, make([]byte, toAdd)...)
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}
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// NewWriter creates a new Writer with default compression options. Writes to
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// the writer will be written in compressed form to w.
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func NewWriter(w io.Writer) *Writer {
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return NewWriterLevelDict(w, DefaultCompression, nil)
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}
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// NewWriterLevel is like NewWriter but specifies the compression level instead
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// of assuming default compression.
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//
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// The level can be DefaultCompression or any integer value between BestSpeed
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// and BestCompression inclusive.
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func NewWriterLevel(w io.Writer, level int) *Writer {
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return NewWriterLevelDict(w, level, nil)
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}
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// NewWriterLevelDict is like NewWriterLevel but specifies a dictionary to
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// compress with. If the dictionary is empty or nil it is ignored. The dictionary
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// should not be modified until the writer is closed.
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func NewWriterLevelDict(w io.Writer, level int, dict []byte) *Writer {
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var err error
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ctx := C.ZSTD_createCStream()
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// Load dictionnary if any
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if dict != nil {
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err = getError(int(C.ZSTD_CCtx_loadDictionary(ctx,
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unsafe.Pointer(&dict[0]),
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C.size_t(len(dict)),
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)))
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}
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if err == nil {
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// Only set level if the ctx is not in error already
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err = getError(int(C.ZSTD_CCtx_setParameter(ctx, C.ZSTD_c_compressionLevel, C.int(level))))
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}
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return &Writer{
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CompressionLevel: level,
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ctx: ctx,
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dict: dict,
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dstBuffer: make([]byte, CompressBound(1024)),
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firstError: err,
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underlyingWriter: w,
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resultBuffer: new(C.compressStream2_result),
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}
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}
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// Write writes a compressed form of p to the underlying io.Writer.
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func (w *Writer) Write(p []byte) (int, error) {
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if w.firstError != nil {
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return 0, w.firstError
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}
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if len(p) == 0 {
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return 0, nil
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}
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total := len(p)
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// Check if dstBuffer is enough
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w.dstBuffer = w.dstBuffer[0:cap(w.dstBuffer)]
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if len(w.dstBuffer) < CompressBound(len(p)) {
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w.dstBuffer = make([]byte, CompressBound(len(p)))
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}
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dstoff := 0
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consumed := 0
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for len(p) > 0 {
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C.ZSTD_compressStream2_wrapper(
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w.resultBuffer,
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w.ctx,
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unsafe.Pointer(&w.dstBuffer[dstoff]),
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C.size_t(len(w.dstBuffer[dstoff:])),
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unsafe.Pointer(&p[0]),
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C.size_t(len(p)),
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)
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ret := int(w.resultBuffer.return_code)
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if err := getError(ret); err != nil {
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// The stream is dead after this.
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w.firstError = err
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return 0, err
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}
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p = p[w.resultBuffer.bytes_consumed:]
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dstoff += int(w.resultBuffer.bytes_written)
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consumed += int(w.resultBuffer.bytes_consumed)
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if len(p) > 0 && dstoff == len(w.dstBuffer) {
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// We have bytes remaining to compress and our output buffer
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// filled up. This shouldn't happen since we calculated it
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// in advance using CompressBound, but we need to handle it
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// in case there was some miscalculation, or the internal
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// stream buffer contained enough data from previous writes
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// to overflow dstBuffer. (it's not clear from the docs
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// whether this is possible)
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//
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// Allocate space for whatever we haven't compressed yet.
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newbuf := make([]byte, len(w.dstBuffer)+CompressBound(total-consumed))
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copy(newbuf, w.dstBuffer)
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w.dstBuffer = newbuf
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}
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}
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// Write to underlying buffer
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_, err := w.underlyingWriter.Write(w.dstBuffer[:dstoff])
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// Same behaviour as zlib, we can't know how much data we wrote, only
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// if there was an error
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if err != nil {
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return 0, err
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}
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return total, err
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}
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// Flush writes any unwritten data to the underlying io.Writer.
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func (w *Writer) Flush() error {
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if w.firstError != nil {
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return w.firstError
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}
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ret := 1 // So we loop at least once
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for ret > 0 {
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C.ZSTD_compressStream2_flush(
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w.resultBuffer,
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w.ctx,
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unsafe.Pointer(&w.dstBuffer[0]),
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C.size_t(len(w.dstBuffer)),
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unsafe.Pointer(uintptr(0)),
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C.size_t(0),
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)
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ret = int(w.resultBuffer.return_code)
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if err := getError(ret); err != nil {
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return err
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}
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written := int(w.resultBuffer.bytes_written)
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_, err := w.underlyingWriter.Write(w.dstBuffer[:written])
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if err != nil {
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return err
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}
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if ret > 0 { // We have a hint if we need to resize the dstBuffer
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w.dstBuffer = w.dstBuffer[:cap(w.dstBuffer)]
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if len(w.dstBuffer) < ret {
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w.dstBuffer = make([]byte, ret)
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}
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}
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}
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return nil
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}
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// Close closes the Writer, flushing any unwritten data to the underlying
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// io.Writer and freeing objects, but does not close the underlying io.Writer.
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func (w *Writer) Close() error {
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if w.firstError != nil {
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return w.firstError
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}
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ret := 1 // So we loop at least once
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for ret > 0 {
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C.ZSTD_compressStream2_finish(
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w.resultBuffer,
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w.ctx,
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unsafe.Pointer(&w.dstBuffer[0]),
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C.size_t(len(w.dstBuffer)),
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unsafe.Pointer(uintptr(0)),
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C.size_t(0),
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)
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ret = int(w.resultBuffer.return_code)
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if err := getError(ret); err != nil {
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return err
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}
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written := int(w.resultBuffer.bytes_written)
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_, err := w.underlyingWriter.Write(w.dstBuffer[:written])
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if err != nil {
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C.ZSTD_freeCStream(w.ctx)
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return err
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}
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if ret > 0 { // We have a hint if we need to resize the dstBuffer
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w.dstBuffer = w.dstBuffer[:cap(w.dstBuffer)]
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if len(w.dstBuffer) < ret {
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w.dstBuffer = make([]byte, ret)
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}
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}
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}
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return getError(int(C.ZSTD_freeCStream(w.ctx)))
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}
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// Set the number of workers to run the compression in parallel using multiple threads
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// If > 1, the Write() call will become asynchronous. This means data will be buffered until processed.
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// If you call Write() too fast, you might incur a memory buffer up to as large as your input.
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// Consider calling Flush() periodically if you need to compress a very large file that would not fit all in memory.
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// By default only one worker is used.
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func (w *Writer) SetNbWorkers(n int) error {
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if w.firstError != nil {
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return w.firstError
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}
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if err := getError(int(C.ZSTD_CCtx_setParameter(w.ctx, C.ZSTD_c_nbWorkers, C.int(n)))); err != nil {
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w.firstError = err
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// First error case, a shared libary is used, and the library was compiled without parallel support
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if err.Error() == "Unsupported parameter" {
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return ErrNoParallelSupport
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} else {
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// This could happen if a very large number is passed in, and possibly zstd refuse to create as many threads, or the OS fails to do so
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return err
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}
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}
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return nil
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}
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// cSize is the recommended size of reader.compressionBuffer. This func and
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// invocation allow for a one-time check for validity.
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var cSize = func() int {
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v := int(C.ZSTD_DStreamInSize())
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if v <= 0 {
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panic(fmt.Errorf("ZSTD_DStreamInSize() returned invalid size: %v", v))
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}
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return v
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}()
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// dSize is the recommended size of reader.decompressionBuffer. This func and
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// invocation allow for a one-time check for validity.
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var dSize = func() int {
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v := int(C.ZSTD_DStreamOutSize())
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if v <= 0 {
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panic(fmt.Errorf("ZSTD_DStreamOutSize() returned invalid size: %v", v))
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}
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return v
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}()
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// cPool is a pool of buffers for use in reader.compressionBuffer. Buffers are
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// taken from the pool in NewReaderDict, returned in reader.Close(). Returns a
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// pointer to a slice to avoid the extra allocation of returning the slice as a
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// value.
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var cPool = sync.Pool{
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New: func() interface{} {
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buff := make([]byte, cSize)
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return &buff
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},
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}
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// dPool is a pool of buffers for use in reader.decompressionBuffer. Buffers are
|
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// taken from the pool in NewReaderDict, returned in reader.Close(). Returns a
|
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// pointer to a slice to avoid the extra allocation of returning the slice as a
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// value.
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var dPool = sync.Pool{
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New: func() interface{} {
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buff := make([]byte, dSize)
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return &buff
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},
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}
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// reader is an io.ReadCloser that decompresses when read from.
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type reader struct {
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ctx *C.ZSTD_DCtx
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compressionBuffer []byte
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compressionLeft int
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decompressionBuffer []byte
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decompOff int
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decompSize int
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dict []byte
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firstError error
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recommendedSrcSize int
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resultBuffer *C.decompressStream2_result
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underlyingReader io.Reader
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}
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|
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// NewReader creates a new io.ReadCloser. Reads from the returned ReadCloser
|
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// read and decompress data from r. It is the caller's responsibility to call
|
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// Close on the ReadCloser when done. If this is not done, underlying objects
|
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// in the zstd library will not be freed.
|
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func NewReader(r io.Reader) io.ReadCloser {
|
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return NewReaderDict(r, nil)
|
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}
|
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|
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// NewReaderDict is like NewReader but uses a preset dictionary. NewReaderDict
|
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// ignores the dictionary if it is nil.
|
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func NewReaderDict(r io.Reader, dict []byte) io.ReadCloser {
|
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var err error
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ctx := C.ZSTD_createDStream()
|
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if len(dict) == 0 {
|
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err = getError(int(C.ZSTD_initDStream(ctx)))
|
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} else {
|
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err = getError(int(C.ZSTD_DCtx_reset(ctx, C.ZSTD_reset_session_only)))
|
||||
if err == nil {
|
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// Only load dictionary if we succesfully inited the context
|
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err = getError(int(C.ZSTD_DCtx_loadDictionary(
|
||||
ctx,
|
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unsafe.Pointer(&dict[0]),
|
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C.size_t(len(dict)))))
|
||||
}
|
||||
}
|
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compressionBufferP := cPool.Get().(*[]byte)
|
||||
decompressionBufferP := dPool.Get().(*[]byte)
|
||||
return &reader{
|
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ctx: ctx,
|
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dict: dict,
|
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compressionBuffer: *compressionBufferP,
|
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decompressionBuffer: *decompressionBufferP,
|
||||
firstError: err,
|
||||
recommendedSrcSize: cSize,
|
||||
resultBuffer: new(C.decompressStream2_result),
|
||||
underlyingReader: r,
|
||||
}
|
||||
}
|
||||
|
||||
// Close frees the allocated C objects
|
||||
func (r *reader) Close() error {
|
||||
if r.firstError != nil {
|
||||
return r.firstError
|
||||
}
|
||||
|
||||
cb := r.compressionBuffer
|
||||
db := r.decompressionBuffer
|
||||
// Ensure that we won't resuse buffer
|
||||
r.firstError = errReaderClosed
|
||||
r.compressionBuffer = nil
|
||||
r.decompressionBuffer = nil
|
||||
|
||||
cPool.Put(&cb)
|
||||
dPool.Put(&db)
|
||||
return getError(int(C.ZSTD_freeDStream(r.ctx)))
|
||||
}
|
||||
|
||||
func (r *reader) Read(p []byte) (int, error) {
|
||||
if r.firstError != nil {
|
||||
return 0, r.firstError
|
||||
}
|
||||
|
||||
if len(p) == 0 {
|
||||
return 0, nil
|
||||
}
|
||||
|
||||
// If we already have some uncompressed bytes, return without blocking
|
||||
if r.decompSize > r.decompOff {
|
||||
if r.decompSize-r.decompOff > len(p) {
|
||||
copy(p, r.decompressionBuffer[r.decompOff:])
|
||||
r.decompOff += len(p)
|
||||
return len(p), nil
|
||||
}
|
||||
// From https://golang.org/pkg/io/#Reader
|
||||
// > Read conventionally returns what is available instead of waiting for more.
|
||||
copy(p, r.decompressionBuffer[r.decompOff:r.decompSize])
|
||||
got := r.decompSize - r.decompOff
|
||||
r.decompOff = r.decompSize
|
||||
return got, nil
|
||||
}
|
||||
|
||||
// Repeatedly read from the underlying reader until we get
|
||||
// at least one zstd block, so that we don't block if the
|
||||
// other end has flushed a block.
|
||||
for {
|
||||
// - If the last decompression didn't entirely fill the decompression buffer,
|
||||
// zstd flushed all it could, and needs new data. In that case, do 1 Read.
|
||||
// - If the last decompression did entirely fill the decompression buffer,
|
||||
// it might have needed more room to decompress the input. In that case,
|
||||
// don't do any unnecessary Read that might block.
|
||||
needsData := r.decompSize < len(r.decompressionBuffer)
|
||||
|
||||
var src []byte
|
||||
if !needsData {
|
||||
src = r.compressionBuffer[:r.compressionLeft]
|
||||
} else {
|
||||
src = r.compressionBuffer
|
||||
var n int
|
||||
var err error
|
||||
// Read until data arrives or an error occurs.
|
||||
for n == 0 && err == nil {
|
||||
n, err = r.underlyingReader.Read(src[r.compressionLeft:])
|
||||
}
|
||||
if err != nil && err != io.EOF { // Handle underlying reader errors first
|
||||
return 0, fmt.Errorf("failed to read from underlying reader: %w", err)
|
||||
}
|
||||
if n == 0 {
|
||||
// Ideally, we'd return with ErrUnexpectedEOF in all cases where the stream was unexpectedly EOF'd
|
||||
// during a block or frame, i.e. when there are incomplete, pending compression data.
|
||||
// However, it's hard to detect those cases with zstd. Namely, there is no way to know the size of
|
||||
// the current buffered compression data in the zstd stream internal buffers.
|
||||
// Best effort: throw ErrUnexpectedEOF if we still have some pending buffered compression data that
|
||||
// zstd doesn't want to accept.
|
||||
// If we don't have any buffered compression data but zstd still has some in its internal buffers,
|
||||
// we will return with EOF instead.
|
||||
if r.compressionLeft > 0 {
|
||||
return 0, io.ErrUnexpectedEOF
|
||||
}
|
||||
return 0, io.EOF
|
||||
}
|
||||
src = src[:r.compressionLeft+n]
|
||||
}
|
||||
|
||||
// C code
|
||||
var srcPtr *byte // Do not point anywhere, if src is empty
|
||||
if len(src) > 0 {
|
||||
srcPtr = &src[0]
|
||||
}
|
||||
|
||||
C.ZSTD_decompressStream_wrapper(
|
||||
r.resultBuffer,
|
||||
r.ctx,
|
||||
unsafe.Pointer(&r.decompressionBuffer[0]),
|
||||
C.size_t(len(r.decompressionBuffer)),
|
||||
unsafe.Pointer(srcPtr),
|
||||
C.size_t(len(src)),
|
||||
)
|
||||
retCode := int(r.resultBuffer.return_code)
|
||||
|
||||
// Keep src here even though we reuse later, the code might be deleted at some point
|
||||
runtime.KeepAlive(src)
|
||||
if err := getError(retCode); err != nil {
|
||||
return 0, fmt.Errorf("failed to decompress: %w", err)
|
||||
}
|
||||
|
||||
// Put everything in buffer
|
||||
bytesConsumed := int(r.resultBuffer.bytes_consumed)
|
||||
if bytesConsumed < len(src) {
|
||||
left := src[bytesConsumed:]
|
||||
copy(r.compressionBuffer, left)
|
||||
}
|
||||
r.compressionLeft = len(src) - bytesConsumed
|
||||
r.decompSize = int(r.resultBuffer.bytes_written)
|
||||
r.decompOff = copy(p, r.decompressionBuffer[:r.decompSize])
|
||||
|
||||
// Resize buffers
|
||||
nsize := retCode // Hint for next src buffer size
|
||||
if nsize <= 0 {
|
||||
// Reset to recommended size
|
||||
nsize = r.recommendedSrcSize
|
||||
}
|
||||
if nsize < r.compressionLeft {
|
||||
nsize = r.compressionLeft
|
||||
}
|
||||
r.compressionBuffer = resize(r.compressionBuffer, nsize)
|
||||
|
||||
if r.decompOff > 0 {
|
||||
return r.decompOff, nil
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user