Files
aleesa-telegram/lib/BotLib/Gamestat.pm

116 lines
3.1 KiB
Perl

package BotLib::Gamestat;
# Stores and calculates player stats for games
use 5.018;
use strict;
use warnings;
use utf8;
use open qw (:std :utf8);
use DBI;
use English qw ( -no_match_vars );
use File::Path qw (make_path);
use String::Random qw (random_string);
use BotLib::Conf qw (LoadConf);
use BotLib::Util qw (trim utf2sha1);
use version; our $VERSION = qw (1.0);
use Exporter qw (import);
our @EXPORT_OK = qw (SeedArtifacts);
my $c = LoadConf ();
my $dir = $c->{gamestat}->{dir};
my $gamestatdir = $c->{gamestat}->{gamestatdir};
my $dbfile = sprintf '%s/gamestat.sqlite', $gamestatdir;
# assume that there is not too much artifacts.
sub SeedArtifacts {
open (my $AFH, '<', "$dir/archeologic_artifacts.txt") || die "No $dir/archeologic_artifacts.txt\n";
my @arch_artifacts;
while (my $artifact = <$AFH>) {
next if ($artifact =~ /^\s*$/);
$artifact = trim ($artifact);
push @arch_artifacts, $artifact;
}
close $AFH; ## no critic (InputOutput::RequireCheckedSyscalls)
open ($AFH, '<', "$dir/fisher_artifacts.txt") || die "No $dir/fisher_artifacts.txt\n";
my @fisher_artifacts;
while (my $artifact = <$AFH>) {
next if ($artifact =~ /^\s*$/);
$artifact = trim ($artifact);
push @fisher_artifacts, $artifact;
}
close $AFH; ## no critic (InputOutput::RequireCheckedSyscalls)
undef $AFH;
my $tablename = random_string ('..........');
$tablename = utf2sha1 ($tablename);
while ($tablename =~ /^\d/) {
$tablename = utf2sha1 ($tablename);
}
$tablename =~ s/[\/_\+]/a/g;
$tablename = lc ($tablename);
unless (-d $gamestatdir) {
make_path ($gamestatdir) || die "Unable to create $gamestatdir: $OS_ERROR\n";
}
my $dbh = DBI->connect ("dbi:SQLite:$dbfile", '', '');
$dbh->{sqlite_unicode} = 1;
my $rows_affected = $dbh->do ('PRAGMA foreign_keys=ON') or die $dbh->errstr . "\n";
$rows_affected = $dbh->do ('PRAGMA journal_mode=WAL') or die $dbh->errstr . "\n";
# Open transaction
$dbh->begin_work or die $dbh->errstr . "\n";
my $query = <<"QUERY";
CREATE TABLE IF NOT EXISTS $tablename (
id INT UNIQUE NOT NULL, -- artifact id
name TEXT PRIMARY KEY -- artifact name
);
QUERY
$rows_affected = $dbh->do ($query) or die $dbh->errstr . "\n";
my $sth = $dbh->prepare ("REPLACE INTO $tablename(id,name) VALUES (?,?)") or die $dbh->errstr . "\n";
# Insert our archeological artifacts
my $counter = 0;
foreach my $artifact (@arch_artifacts) {
last if ($counter == 10000);
$sth->execute ($c, $artifact);
$counter++;
}
# Insert our fishing artifacts
$counter = 10000;
foreach my $artifact (@fisher_artifacts) {
last if ($counter == 20000);
$sth->execute ($c, $artifact);
$counter++;
}
# Add indexes
$rows_affected = $dbh->do ("CREATE INDEX IF NOT EXISTS myartifactid ON $tablename(id)") or die $dbh->errstr . "\n";
# Drop target table and replace it with our
$rows_affected = $dbh->do ('DROP TABLE IF EXISTS artifacts') or die $dbh->errstr . "\n";
$rows_affected = $dbh->do ("ALTER TABLE $tablename RENAME TO artifacts") or die $dbh->errstr . "\n";
# Close transaction
$dbh->commit or die $dbh->errstr . "\n";
$dbh->disconnect or warn (sprintf '[WARN] Unable to close gamestat db, sqlite error: %s', $dbh->errstr) . "\n";
return;
}
1;