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aleesa-telegram-go/vendor/github.com/cockroachdb/pebble/internal_iterator.go

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12 KiB
Go

// Copyright 2023 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package pebble
import (
"context"
"github.com/cockroachdb/pebble/internal/base"
"github.com/cockroachdb/pebble/internal/keyspan"
"github.com/cockroachdb/pebble/internal/manifest"
)
// scanInternalIterator is an iterator that returns all internal keys instead of
// collapsing them by user keys. For instance, an InternalKeyKindDelete would be
// returned as an InternalKeyKindDelete instead of the iterator skipping over to
// the next key. Useful if an external user of Pebble needs to observe and
// rebuild Pebble's history of internal keys, such as in node-to-node
// replication. For use with {db,snapshot}.ScanInternal().
//
// scanInternalIterator is allowed to ignorepoint keys deleted by range deletions,
// and range keys shadowed by a range key unset or delete, however it *must*
// return the range delete as well as the range key unset/delete that did the
// shadowing.
type scanInternalIterator struct {
opts IterOptions
comparer *base.Comparer
iter internalIterator
readState *readState
rangeKey *iteratorRangeKeyState
pointKeyIter keyspan.InterleavingIter
iterKey *InternalKey
iterValue LazyValue
alloc *iterAlloc
newIters tableNewIters
newIterRangeKey keyspan.TableNewSpanIter
seqNum uint64
// boundsBuf holds two buffers used to store the lower and upper bounds.
// Whenever the InternalIterator's bounds change, the new bounds are copied
// into boundsBuf[boundsBufIdx]. The two bounds share a slice to reduce
// allocations. opts.LowerBound and opts.UpperBound point into this slice.
boundsBuf [2][]byte
boundsBufIdx int
}
// TODO(sumeer): scanInternalImpl is the implementation for the user-facing
// ScanInternal. Make it accept a context parameter, and plumb it through for
// tracing support.
func scanInternalImpl(
lower []byte,
iter *scanInternalIterator,
visitPointKey func(key *InternalKey, value LazyValue) error,
visitRangeDel func(start, end []byte, seqNum uint64) error,
visitRangeKey func(start, end []byte, keys []keyspan.Key) error,
) error {
for valid := iter.seekGE(lower); valid && iter.error() == nil; valid = iter.next() {
key := iter.unsafeKey()
switch key.Kind() {
case InternalKeyKindRangeKeyDelete, InternalKeyKindRangeKeyUnset, InternalKeyKindRangeKeySet:
span := iter.unsafeSpan()
if err := visitRangeKey(span.Start, span.End, span.Keys); err != nil {
return err
}
case InternalKeyKindRangeDelete:
rangeDel := iter.unsafeRangeDel()
if err := visitRangeDel(rangeDel.Start, rangeDel.End, rangeDel.LargestSeqNum()); err != nil {
return err
}
default:
val := iter.lazyValue()
if s := iter.pointKeyIter.Span(); s != nil && s.CoversAt(iter.seqNum, key.SeqNum()) {
// Key deleted by a range deletion. Skip it.
continue
}
if err := visitPointKey(key, val); err != nil {
return err
}
}
}
return nil
}
// constructPointIter constructs a merging iterator and sets i.iter to it.
func (i *scanInternalIterator) constructPointIter(memtables flushableList, buf *iterAlloc) {
// Merging levels and levels from iterAlloc.
mlevels := buf.mlevels[:0]
levels := buf.levels[:0]
// We compute the number of levels needed ahead of time and reallocate a slice if
// the array from the iterAlloc isn't large enough. Doing this allocation once
// should improve the performance.
numMergingLevels := len(memtables)
numLevelIters := 0
current := i.readState.current
numMergingLevels += len(current.L0SublevelFiles)
numLevelIters += len(current.L0SublevelFiles)
for level := 1; level < len(current.Levels); level++ {
if current.Levels[level].Empty() {
continue
}
numMergingLevels++
numLevelIters++
}
if numMergingLevels > cap(mlevels) {
mlevels = make([]mergingIterLevel, 0, numMergingLevels)
}
if numLevelIters > cap(levels) {
levels = make([]levelIter, 0, numLevelIters)
}
// TODO(bilal): Push these into the iterAlloc buf.
var rangeDelMiter keyspan.MergingIter
rangeDelIters := make([]keyspan.FragmentIterator, 0, numMergingLevels)
rangeDelLevels := make([]keyspan.LevelIter, 0, numLevelIters)
// Next are the memtables.
for j := len(memtables) - 1; j >= 0; j-- {
mem := memtables[j]
mlevels = append(mlevels, mergingIterLevel{
iter: mem.newIter(&i.opts),
})
if rdi := mem.newRangeDelIter(&i.opts); rdi != nil {
rangeDelIters = append(rangeDelIters, rdi)
}
}
// Next are the file levels: L0 sub-levels followed by lower levels.
mlevelsIndex := len(mlevels)
levelsIndex := len(levels)
mlevels = mlevels[:numMergingLevels]
levels = levels[:numLevelIters]
rangeDelLevels = rangeDelLevels[:numLevelIters]
addLevelIterForFiles := func(files manifest.LevelIterator, level manifest.Level) {
li := &levels[levelsIndex]
rli := &rangeDelLevels[levelsIndex]
li.init(
context.Background(), i.opts, i.comparer.Compare, i.comparer.Split, i.newIters, files, level,
internalIterOpts{})
li.initBoundaryContext(&mlevels[mlevelsIndex].levelIterBoundaryContext)
mlevels[mlevelsIndex].iter = li
rli.Init(keyspan.SpanIterOptions{RangeKeyFilters: i.opts.RangeKeyFilters},
i.comparer.Compare, tableNewRangeDelIter(context.Background(), i.newIters), files, level,
manifest.KeyTypePoint)
rangeDelIters = append(rangeDelIters, rli)
levelsIndex++
mlevelsIndex++
}
// Add level iterators for the L0 sublevels, iterating from newest to
// oldest.
for i := len(current.L0SublevelFiles) - 1; i >= 0; i-- {
addLevelIterForFiles(current.L0SublevelFiles[i].Iter(), manifest.L0Sublevel(i))
}
// Add level iterators for the non-empty non-L0 levels.
for level := 1; level < numLevels; level++ {
if current.Levels[level].Empty() {
continue
}
addLevelIterForFiles(current.Levels[level].Iter(), manifest.Level(level))
}
buf.merging.init(&i.opts, &InternalIteratorStats{}, i.comparer.Compare, i.comparer.Split, mlevels...)
buf.merging.snapshot = i.seqNum
rangeDelMiter.Init(i.comparer.Compare, keyspan.VisibleTransform(i.seqNum), new(keyspan.MergingBuffers), rangeDelIters...)
i.pointKeyIter.Init(i.comparer, &buf.merging, &rangeDelMiter, nil /* mask */, i.opts.LowerBound, i.opts.UpperBound)
i.iter = &i.pointKeyIter
}
// constructRangeKeyIter constructs the range-key iterator stack, populating
// i.rangeKey.rangeKeyIter with the resulting iterator. This is similar to
// Iterator.constructRangeKeyIter, except it doesn't handle batches and ensures
// iterConfig does *not* elide unsets/deletes.
func (i *scanInternalIterator) constructRangeKeyIter() {
// We want the bounded iter from iterConfig, but not the collapsing of
// RangeKeyUnsets and RangeKeyDels.
i.rangeKey.rangeKeyIter = i.rangeKey.iterConfig.Init(
i.comparer, i.seqNum, i.opts.LowerBound, i.opts.UpperBound,
nil /* hasPrefix */, nil /* prefix */, false, /* onlySets */
&i.rangeKey.rangeKeyBuffers.internal)
// Next are the flushables: memtables and large batches.
for j := len(i.readState.memtables) - 1; j >= 0; j-- {
mem := i.readState.memtables[j]
// We only need to read from memtables which contain sequence numbers older
// than seqNum.
if logSeqNum := mem.logSeqNum; logSeqNum >= i.seqNum {
continue
}
if rki := mem.newRangeKeyIter(&i.opts); rki != nil {
i.rangeKey.iterConfig.AddLevel(rki)
}
}
current := i.readState.current
// Next are the file levels: L0 sub-levels followed by lower levels.
//
// Add file-specific iterators for L0 files containing range keys. This is less
// efficient than using levelIters for sublevels of L0 files containing
// range keys, but range keys are expected to be sparse anyway, reducing the
// cost benefit of maintaining a separate L0Sublevels instance for range key
// files and then using it here.
//
// NB: We iterate L0's files in reverse order. They're sorted by
// LargestSeqNum ascending, and we need to add them to the merging iterator
// in LargestSeqNum descending to preserve the merging iterator's invariants
// around Key Trailer order.
iter := current.RangeKeyLevels[0].Iter()
for f := iter.Last(); f != nil; f = iter.Prev() {
spanIterOpts := &keyspan.SpanIterOptions{RangeKeyFilters: i.opts.RangeKeyFilters}
spanIter, err := i.newIterRangeKey(f, spanIterOpts)
if err != nil {
i.rangeKey.iterConfig.AddLevel(&errorKeyspanIter{err: err})
continue
}
i.rangeKey.iterConfig.AddLevel(spanIter)
}
// Add level iterators for the non-empty non-L0 levels.
for level := 1; level < len(current.RangeKeyLevels); level++ {
if current.RangeKeyLevels[level].Empty() {
continue
}
li := i.rangeKey.iterConfig.NewLevelIter()
spanIterOpts := keyspan.SpanIterOptions{RangeKeyFilters: i.opts.RangeKeyFilters}
li.Init(spanIterOpts, i.comparer.Compare, i.newIterRangeKey, current.RangeKeyLevels[level].Iter(),
manifest.Level(level), manifest.KeyTypeRange)
i.rangeKey.iterConfig.AddLevel(li)
}
}
// seekGE seeks this iterator to the first key that's greater than or equal
// to the specified user key.
func (i *scanInternalIterator) seekGE(key []byte) bool {
i.iterKey, i.iterValue = i.iter.SeekGE(key, base.SeekGEFlagsNone)
return i.iterKey != nil
}
// unsafeKey returns the unsafe InternalKey at the current position. The value
// is nil if the iterator is invalid or exhausted.
func (i *scanInternalIterator) unsafeKey() *InternalKey {
return i.iterKey
}
// lazyValue returns a value pointer to the value at the current iterator
// position. Behaviour undefined if unsafeKey() returns a Range key or Rangedel
// kind key.
func (i *scanInternalIterator) lazyValue() LazyValue {
return i.iterValue
}
// unsafeRangeDel returns a range key span. Behaviour undefined if UnsafeKey returns
// a non-rangedel kind.
func (i *scanInternalIterator) unsafeRangeDel() *keyspan.Span {
return i.pointKeyIter.Span()
}
// unsafeSpan returns a range key span. Behaviour undefined if UnsafeKey returns
// a non-rangekey type.
func (i *scanInternalIterator) unsafeSpan() *keyspan.Span {
return i.rangeKey.iiter.Span()
}
// next advances the iterator in the forward direction, and returns the
// iterator's new validity state.
func (i *scanInternalIterator) next() bool {
i.iterKey, i.iterValue = i.iter.Next()
return i.iterKey != nil
}
// error returns an error from the internal iterator, if there's any.
func (i *scanInternalIterator) error() error {
return i.iter.Error()
}
// close closes this iterator, and releases any pooled objects.
func (i *scanInternalIterator) close() error {
if err := i.iter.Close(); err != nil {
return err
}
i.readState.unref()
if i.rangeKey != nil {
i.rangeKey.PrepareForReuse()
*i.rangeKey = iteratorRangeKeyState{
rangeKeyBuffers: i.rangeKey.rangeKeyBuffers,
}
iterRangeKeyStateAllocPool.Put(i.rangeKey)
i.rangeKey = nil
}
if alloc := i.alloc; alloc != nil {
for j := range i.boundsBuf {
if cap(i.boundsBuf[j]) >= maxKeyBufCacheSize {
alloc.boundsBuf[j] = nil
} else {
alloc.boundsBuf[j] = i.boundsBuf[j]
}
}
*alloc = iterAlloc{
keyBuf: alloc.keyBuf[:0],
boundsBuf: alloc.boundsBuf,
prefixOrFullSeekKey: alloc.prefixOrFullSeekKey[:0],
}
iterAllocPool.Put(alloc)
i.alloc = nil
}
return nil
}
func (i *scanInternalIterator) initializeBoundBufs(lower, upper []byte) {
buf := i.boundsBuf[i.boundsBufIdx][:0]
if lower != nil {
buf = append(buf, lower...)
i.opts.LowerBound = buf
} else {
i.opts.LowerBound = nil
}
if upper != nil {
buf = append(buf, upper...)
i.opts.UpperBound = buf[len(buf)-len(upper):]
} else {
i.opts.UpperBound = nil
}
i.boundsBuf[i.boundsBufIdx] = buf
i.boundsBufIdx = 1 - i.boundsBufIdx
}