[WIP] lint a bit, update deps
This commit is contained in:
36
vendor/github.com/cockroachdb/pebble/internal/arenaskl/node.go
generated
vendored
36
vendor/github.com/cockroachdb/pebble/internal/arenaskl/node.go
generated
vendored
@@ -29,25 +29,27 @@ import (
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// is used here. If a key/value overflows a uint32, it should not be added to
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// the skiplist.
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func MaxNodeSize(keySize, valueSize uint32) uint64 {
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return uint64(maxNodeSize) + uint64(keySize) + uint64(valueSize) + align4
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const maxPadding = nodeAlignment - 1
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return uint64(maxNodeSize) + uint64(keySize) + uint64(valueSize) + maxPadding
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}
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type links struct {
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nextOffset uint32
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prevOffset uint32
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nextOffset atomic.Uint32
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prevOffset atomic.Uint32
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}
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func (l *links) init(prevOffset, nextOffset uint32) {
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l.nextOffset = nextOffset
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l.prevOffset = prevOffset
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l.nextOffset.Store(nextOffset)
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l.prevOffset.Store(prevOffset)
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}
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type node struct {
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// Immutable fields, so no need to lock to access key.
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keyOffset uint32
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keySize uint32
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valueSize uint32
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allocSize uint32
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keyOffset uint32
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keySize uint32
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keyTrailer uint64
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valueSize uint32
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allocSize uint32
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// Most nodes do not need to use the full height of the tower, since the
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// probability of each successive level decreases exponentially. Because
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@@ -65,7 +67,7 @@ func newNode(
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if height < 1 || height > maxHeight {
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panic("height cannot be less than one or greater than the max height")
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}
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keySize := key.Size()
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keySize := len(key.UserKey)
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if int64(keySize) > math.MaxUint32 {
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panic("key is too large")
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}
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@@ -81,8 +83,8 @@ func newNode(
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if err != nil {
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return
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}
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key.Encode(nd.getKeyBytes(arena))
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nd.keyTrailer = key.Trailer
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copy(nd.getKeyBytes(arena), key.UserKey)
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copy(nd.getValue(arena), value)
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return
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}
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@@ -93,7 +95,7 @@ func newRawNode(arena *Arena, height uint32, keySize, valueSize uint32) (nd *nod
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unusedSize := uint32((maxHeight - int(height)) * linksSize)
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nodeSize := uint32(maxNodeSize) - unusedSize
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nodeOffset, allocSize, err := arena.alloc(nodeSize+keySize+valueSize, align4, unusedSize)
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nodeOffset, allocSize, err := arena.alloc(nodeSize+keySize+valueSize, nodeAlignment, unusedSize)
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if err != nil {
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return
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}
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@@ -115,17 +117,17 @@ func (n *node) getValue(arena *Arena) []byte {
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}
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func (n *node) nextOffset(h int) uint32 {
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return atomic.LoadUint32(&n.tower[h].nextOffset)
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return n.tower[h].nextOffset.Load()
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}
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func (n *node) prevOffset(h int) uint32 {
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return atomic.LoadUint32(&n.tower[h].prevOffset)
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return n.tower[h].prevOffset.Load()
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}
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func (n *node) casNextOffset(h int, old, val uint32) bool {
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return atomic.CompareAndSwapUint32(&n.tower[h].nextOffset, old, val)
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return n.tower[h].nextOffset.CompareAndSwap(old, val)
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}
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func (n *node) casPrevOffset(h int, old, val uint32) bool {
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return atomic.CompareAndSwapUint32(&n.tower[h].prevOffset, old, val)
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return n.tower[h].prevOffset.CompareAndSwap(old, val)
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}
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