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163
vendor/github.com/DataDog/zstd/zstd.go
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163
vendor/github.com/DataDog/zstd/zstd.go
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package zstd
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/*
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// support decoding of "legacy" zstd payloads from versions [0.4, 0.8], matching the
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// default configuration of the zstd command line tool:
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// https://github.com/facebook/zstd/blob/dev/programs/README.md
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#cgo CFLAGS: -DZSTD_LEGACY_SUPPORT=4 -DZSTD_MULTITHREAD=1
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#include "zstd.h"
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*/
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import "C"
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import (
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"bytes"
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"errors"
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"io/ioutil"
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"unsafe"
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)
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// Defines best and standard values for zstd cli
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const (
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BestSpeed = 1
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BestCompression = 20
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DefaultCompression = 5
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)
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var (
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// ErrEmptySlice is returned when there is nothing to compress
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ErrEmptySlice = errors.New("Bytes slice is empty")
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)
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const (
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// decompressSizeBufferLimit is the limit we set on creating a decompression buffer for the Decompress API
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// This is made to prevent DOS from maliciously-created payloads (aka zipbomb).
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// For large payloads with a compression ratio > 10, you can do your own allocation and pass it to the method:
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// dst := make([]byte, 1GB)
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// decompressed, err := zstd.Decompress(dst, src)
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decompressSizeBufferLimit = 1000 * 1000
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zstdFrameHeaderSizeMin = 2 // From zstd.h. Since it's experimental API, hardcoding it
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)
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// CompressBound returns the worst case size needed for a destination buffer,
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// which can be used to preallocate a destination buffer or select a previously
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// allocated buffer from a pool.
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// See zstd.h to mirror implementation of ZSTD_COMPRESSBOUND
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func CompressBound(srcSize int) int {
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lowLimit := 128 << 10 // 128 kB
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var margin int
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if srcSize < lowLimit {
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margin = (lowLimit - srcSize) >> 11
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}
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return srcSize + (srcSize >> 8) + margin
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}
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// cCompressBound is a cgo call to check the go implementation above against the c code.
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func cCompressBound(srcSize int) int {
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return int(C.ZSTD_compressBound(C.size_t(srcSize)))
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}
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// decompressSizeHint tries to give a hint on how much of the output buffer size we should have
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// based on zstd frame descriptors. To prevent DOS from maliciously-created payloads, limit the size
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func decompressSizeHint(src []byte) int {
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// 1 MB or 10x input size
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upperBound := 10 * len(src)
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if upperBound < decompressSizeBufferLimit {
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upperBound = decompressSizeBufferLimit
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}
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hint := upperBound
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if len(src) >= zstdFrameHeaderSizeMin {
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hint = int(C.ZSTD_getFrameContentSize(unsafe.Pointer(&src[0]), C.size_t(len(src))))
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if hint < 0 { // On error, just use upperBound
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hint = upperBound
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}
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if hint == 0 { // When compressing the empty slice, we need an output of at least 1 to pass down to the C lib
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hint = 1
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}
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}
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// Take the minimum of both
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if hint > upperBound {
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return upperBound
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}
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return hint
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}
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// Compress src into dst. If you have a buffer to use, you can pass it to
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// prevent allocation. If it is too small, or if nil is passed, a new buffer
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// will be allocated and returned.
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func Compress(dst, src []byte) ([]byte, error) {
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return CompressLevel(dst, src, DefaultCompression)
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}
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// CompressLevel is the same as Compress but you can pass a compression level
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func CompressLevel(dst, src []byte, level int) ([]byte, error) {
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bound := CompressBound(len(src))
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if cap(dst) >= bound {
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dst = dst[0:bound] // Reuse dst buffer
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} else {
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dst = make([]byte, bound)
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}
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// We need unsafe.Pointer(&src[0]) in the Cgo call to avoid "Go pointer to Go pointer" panics.
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// This means we need to special case empty input. See:
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// https://github.com/golang/go/issues/14210#issuecomment-346402945
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var cWritten C.size_t
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if len(src) == 0 {
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cWritten = C.ZSTD_compress(
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unsafe.Pointer(&dst[0]),
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C.size_t(len(dst)),
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unsafe.Pointer(nil),
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C.size_t(0),
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C.int(level))
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} else {
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cWritten = C.ZSTD_compress(
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unsafe.Pointer(&dst[0]),
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C.size_t(len(dst)),
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unsafe.Pointer(&src[0]),
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C.size_t(len(src)),
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C.int(level))
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}
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written := int(cWritten)
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// Check if the return is an Error code
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if err := getError(written); err != nil {
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return nil, err
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}
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return dst[:written], nil
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}
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// Decompress src into dst. If you have a buffer to use, you can pass it to
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// prevent allocation. If it is too small, or if nil is passed, a new buffer
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// will be allocated and returned.
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func Decompress(dst, src []byte) ([]byte, error) {
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if len(src) == 0 {
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return []byte{}, ErrEmptySlice
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}
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bound := decompressSizeHint(src)
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if cap(dst) >= bound {
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dst = dst[0:cap(dst)]
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} else {
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dst = make([]byte, bound)
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}
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written := int(C.ZSTD_decompress(
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unsafe.Pointer(&dst[0]),
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C.size_t(len(dst)),
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unsafe.Pointer(&src[0]),
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C.size_t(len(src))))
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err := getError(written)
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if err == nil {
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return dst[:written], nil
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}
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if !IsDstSizeTooSmallError(err) {
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return nil, err
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}
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// We failed getting a dst buffer of correct size, use stream API
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r := NewReader(bytes.NewReader(src))
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defer r.Close()
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return ioutil.ReadAll(r)
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}
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