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eleksir
2022-09-04 02:34:54 +03:00
commit d9de157ad8
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// Copyright 2022 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package keyspan
import (
"bytes"
"github.com/cockroachdb/pebble/internal/base"
"github.com/cockroachdb/pebble/internal/invariants"
)
// bufferReuseMaxCapacity is the maximum capacity of a DefragmentingIter buffer
// that DefragmentingIter will reuse. Buffers greater than this will be
// discarded and reallocated as necessary.
const bufferReuseMaxCapacity = 10 << 10 // 10 KB
// DefragmentMethod configures the defragmentation performed by the
// DefragmentingIter.
type DefragmentMethod interface {
// ShouldDefragment takes two abutting spans and returns whether the two
// spans should be combined into a single, defragmented Span.
ShouldDefragment(cmp base.Compare, left, right *Span) bool
}
// The DefragmentMethodFunc type is an adapter to allow the use of ordinary
// functions as DefragmentMethods. If f is a function with the appropriate
// signature, DefragmentMethodFunc(f) is a DefragmentMethod that calls f.
type DefragmentMethodFunc func(cmp base.Compare, left, right *Span) bool
// ShouldDefragment calls f(cmp, left, right).
func (f DefragmentMethodFunc) ShouldDefragment(cmp base.Compare, left, right *Span) bool {
return f(cmp, left, right)
}
// DefragmentInternal configures a DefragmentingIter to defragment spans
// only if they have identical keys.
//
// This defragmenting method is intended for use in compactions that may see
// internal range keys fragments that may now be joined, because the state that
// required their fragmentation has been dropped.
var DefragmentInternal DefragmentMethod = DefragmentMethodFunc(func(cmp base.Compare, a, b *Span) bool {
if len(a.Keys) != len(b.Keys) {
return false
}
for i := range a.Keys {
if a.Keys[i].Trailer != b.Keys[i].Trailer {
return false
}
if cmp(a.Keys[i].Suffix, b.Keys[i].Suffix) != 0 {
return false
}
if !bytes.Equal(a.Keys[i].Value, b.Keys[i].Value) {
return false
}
}
return true
})
// DefragmentReducer merges the current and next Key slices, returning a new Key
// slice.
//
// Implementations should modify and return `cur` to save on allocations, or
// consider allocating a new slice, as the `cur` slice may be retained by the
// DefragmentingIter and mutated. The `next` slice must not be mutated.
//
// The incoming slices are sorted by (SeqNum, Kind) descending. The output slice
// must also have this sort order.
type DefragmentReducer func(cur, next []Key) []Key
// StaticDefragmentReducer is a no-op DefragmentReducer that simply returns the
// current key slice, effectively retaining the first set of keys encountered
// for a defragmented span.
//
// This reducer can be used, for example, when the set of Keys for each Span
// being reduced is not expected to change, and therefore the keys from the
// first span encountered can be used without considering keys in subsequent
// spans.
var StaticDefragmentReducer DefragmentReducer = func(cur, _ []Key) []Key {
return cur
}
// iterPos is an enum indicating the position of the defragmenting iter's
// wrapped iter. The defragmenting iter must look ahead or behind when
// defragmenting forward or backwards respectively, and this enum records that
// current position.
type iterPos int8
const (
iterPosPrev iterPos = -1
iterPosCurr iterPos = 0
iterPosNext iterPos = +1
)
// DefragmentingIter wraps a key span iterator, defragmenting physical
// fragmentation during iteration.
//
// During flushes and compactions, keys applied over a span may be split at
// sstable boundaries. This fragmentation can produce internal key bounds that
// do not match any of the bounds ever supplied to a user operation. This
// physical fragmentation is necessary to avoid excessively wide sstables.
//
// The defragmenting iterator undoes this physical fragmentation, joining spans
// with abutting bounds and equal state. The defragmenting iterator takes a
// DefragmentMethod to determine what is "equal state" for a span. The
// DefragmentMethod is a function type, allowing arbitrary comparisons between
// Span keys.
//
// Seeking (SeekGE, SeekLT) poses an obstacle to defragmentation. A seek may
// land on a physical fragment in the middle of several fragments that must be
// defragmented. A seek first degfragments in the opposite direction of
// iteration to find the beginning of the defragmented span, and then
// defragments in the iteration direction, ensuring it's found a whole
// defragmented span.
type DefragmentingIter struct {
cmp base.Compare
iter FragmentIterator
iterSpan *Span
iterPos iterPos
// curr holds the span at the current iterator position. currBuf is a buffer
// for use when copying user keys for curr. keysBuf is a buffer for use when
// copying Keys for curr. currBuf is cleared between positioning methods.
//
// keyBuf is a buffer specifically for the defragmented start key when
// defragmenting backwards or the defragmented end key when defragmenting
// forwards. These bounds are overwritten repeatedly during defragmentation,
// and the defragmentation routines overwrite keyBuf repeatedly to store
// these extended bounds.
curr Span
currBuf []byte
keysBuf []Key
keyBuf []byte
// method is a comparison function for two spans. method is called when two
// spans are abutting to determine whether they may be defragmented.
// method does not itself check for adjacency for the two spans.
method DefragmentMethod
// reduce is the reducer function used to collect Keys across all spans that
// constitute a defragmented span.
reduce DefragmentReducer
}
// Assert that *DefragmentingIter implements the FragmentIterator interface.
var _ FragmentIterator = (*DefragmentingIter)(nil)
// Init initializes the defragmenting iter using the provided defragment
// method.
func (i *DefragmentingIter) Init(
cmp base.Compare, iter FragmentIterator, equal DefragmentMethod, reducer DefragmentReducer,
) {
*i = DefragmentingIter{
cmp: cmp,
iter: iter,
method: equal,
reduce: reducer,
}
}
// Error returns any accumulated error.
func (i *DefragmentingIter) Error() error {
return i.iter.Error()
}
// Close closes the underlying iterators.
func (i *DefragmentingIter) Close() error {
return i.iter.Close()
}
// SeekGE seeks the iterator to the first span with a start key greater than or
// equal to key and returns it.
func (i *DefragmentingIter) SeekGE(key []byte) *Span {
i.iterSpan = i.iter.SeekGE(key)
if i.iterSpan == nil {
i.iterPos = iterPosCurr
return nil
}
// Save the current span and peek backwards.
i.saveCurrent()
i.iterSpan = i.iter.Prev()
if i.iterSpan != nil && i.cmp(i.curr.Start, i.iterSpan.End) == 0 && i.checkEqual(i.iterSpan, &i.curr) {
// A continuation. The span we originally landed on and defragmented
// backwards has a true Start key < key. To obey the FragmentIterator
// contract, we must not return this defragmented span. Defragment
// forward to finish defragmenting the span in the forward direction.
i.defragmentForward()
// Now we must be on a span that truly has a defragmented Start key >
// key.
return i.defragmentForward()
}
// The span previous to i.curr does not defragment, so we should return it.
// Next the underlying iterator back onto the span we previously saved to
// i.curr and then defragment forward.
i.iterSpan = i.iter.Next()
return i.defragmentForward()
}
// SeekLT seeks the iterator to the last span with a start key less than
// key and returns it.
func (i *DefragmentingIter) SeekLT(key []byte) *Span {
i.iterSpan = i.iter.SeekLT(key)
if i.iterSpan == nil {
i.iterPos = iterPosCurr
return nil
}
// Defragment forward to find the end of the defragmented span.
i.defragmentForward()
if i.iterPos == iterPosNext {
// Prev once back onto the span.
i.iterSpan = i.iter.Prev()
}
// Defragment the full span from its end.
return i.defragmentBackward()
}
// First seeks the iterator to the first span and returns it.
func (i *DefragmentingIter) First() *Span {
i.iterSpan = i.iter.First()
if i.iterSpan == nil {
i.iterPos = iterPosCurr
return nil
}
return i.defragmentForward()
}
// Last seeks the iterator to the last span and returns it.
func (i *DefragmentingIter) Last() *Span {
i.iterSpan = i.iter.Last()
if i.iterSpan == nil {
i.iterPos = iterPosCurr
return nil
}
return i.defragmentBackward()
}
// Next advances to the next span and returns it.
func (i *DefragmentingIter) Next() *Span {
switch i.iterPos {
case iterPosPrev:
// Switching directions; The iterator is currently positioned over the
// last span of the previous set of fragments. In the below diagram,
// the iterator is positioned over the last span that contributes to
// the defragmented x position. We want to be positioned over the first
// span that contributes to the z position.
//
// x x x y y y z z z
// ^ ^
// old new
//
// Next once to move onto y, defragment forward to land on the first z
// position.
i.iterSpan = i.iter.Next()
if invariants.Enabled && i.iterSpan == nil {
panic("pebble: invariant violation: no next span while switching directions")
}
// We're now positioned on the first span that was defragmented into the
// current iterator position. Skip over the rest of the current iterator
// position's constitutent fragments. In the above example, this would
// land on the first 'z'.
i.defragmentForward()
if i.iterSpan == nil {
i.iterPos = iterPosCurr
return nil
}
// Now that we're positioned over the first of the next set of
// fragments, defragment forward.
return i.defragmentForward()
case iterPosCurr:
// iterPosCurr is only used when the iter is exhausted or when the iterator
// is at an empty span.
if invariants.Enabled && i.iterSpan != nil && !i.iterSpan.Empty() {
panic("pebble: invariant violation: iterPosCurr with valid iterSpan")
}
i.iterSpan = i.iter.Next()
if i.iterSpan == nil {
return nil
}
return i.defragmentForward()
case iterPosNext:
// Already at the next span.
if i.iterSpan == nil {
i.iterPos = iterPosCurr
return nil
}
return i.defragmentForward()
default:
panic("unreachable")
}
}
// Prev steps back to the previous span and returns it.
func (i *DefragmentingIter) Prev() *Span {
switch i.iterPos {
case iterPosPrev:
// Already at the previous span.
if i.iterSpan == nil {
i.iterPos = iterPosCurr
return nil
}
return i.defragmentBackward()
case iterPosCurr:
// iterPosCurr is only used when the iter is exhausted or when the iterator
// is at an empty span.
if invariants.Enabled && i.iterSpan != nil && !i.iterSpan.Empty() {
panic("pebble: invariant violation: iterPosCurr with valid iterSpan")
}
i.iterSpan = i.iter.Prev()
if i.iterSpan == nil {
return nil
}
return i.defragmentBackward()
case iterPosNext:
// Switching directions; The iterator is currently positioned over the
// first fragment of the next set of fragments. In the below diagram,
// the iterator is positioned over the first span that contributes to
// the defragmented z position. We want to be positioned over the last
// span that contributes to the x position.
//
// x x x y y y z z z
// ^ ^
// new old
//
// Prev once to move onto y, defragment backward to land on the last x
// position.
i.iterSpan = i.iter.Prev()
if invariants.Enabled && i.iterSpan == nil {
panic("pebble: invariant violation: no previous span while switching directions")
}
// We're now positioned on the last span that was defragmented into the
// current iterator position. Skip over the rest of the current iterator
// position's constitutent fragments. In the above example, this would
// land on the last 'x'.
i.defragmentBackward()
// Now that we're positioned over the last of the prev set of
// fragments, defragment backward.
if i.iterSpan == nil {
i.iterPos = iterPosCurr
return nil
}
return i.defragmentBackward()
default:
panic("unreachable")
}
}
// checkEqual checks the two spans for logical equivalence. It uses the passed-in
// DefragmentMethod and ensures both spans are NOT empty; not defragmenting empty
// spans is an optimization that lets us load fewer sstable blocks.
func (i *DefragmentingIter) checkEqual(left, right *Span) bool {
return (!left.Empty() && !right.Empty()) && i.method.ShouldDefragment(i.cmp, i.iterSpan, &i.curr)
}
// defragmentForward defragments spans in the forward direction, starting from
// i.iter's current position. The span at the current position must be non-nil,
// but may be Empty().
func (i *DefragmentingIter) defragmentForward() *Span {
if i.iterSpan.Empty() {
// An empty span will never be equal to another span; see checkEqual for
// why. To avoid loading non-empty range keys further ahead by calling Next,
// return early.
i.iterPos = iterPosCurr
return i.iterSpan
}
i.saveCurrent()
i.iterPos = iterPosNext
i.iterSpan = i.iter.Next()
for i.iterSpan != nil {
if i.cmp(i.curr.End, i.iterSpan.Start) != 0 {
// Not a continuation.
break
}
if !i.checkEqual(i.iterSpan, &i.curr) {
// Not a continuation.
break
}
i.keyBuf = append(i.keyBuf[:0], i.iterSpan.End...)
i.curr.End = i.keyBuf
i.keysBuf = i.reduce(i.keysBuf, i.iterSpan.Keys)
i.iterSpan = i.iter.Next()
}
i.curr.Keys = i.keysBuf
return &i.curr
}
// defragmentBackward defragments spans in the backward direction, starting from
// i.iter's current position. The span at the current position must be non-nil,
// but may be Empty().
func (i *DefragmentingIter) defragmentBackward() *Span {
if i.iterSpan.Empty() {
// An empty span will never be equal to another span; see checkEqual for
// why. To avoid loading non-empty range keys further ahead by calling Next,
// return early.
i.iterPos = iterPosCurr
return i.iterSpan
}
i.saveCurrent()
i.iterPos = iterPosPrev
i.iterSpan = i.iter.Prev()
for i.iterSpan != nil {
if i.cmp(i.curr.Start, i.iterSpan.End) != 0 {
// Not a continuation.
break
}
if !i.checkEqual(i.iterSpan, &i.curr) {
// Not a continuation.
break
}
i.keyBuf = append(i.keyBuf[:0], i.iterSpan.Start...)
i.curr.Start = i.keyBuf
i.keysBuf = i.reduce(i.keysBuf, i.iterSpan.Keys)
i.iterSpan = i.iter.Prev()
}
i.curr.Keys = i.keysBuf
return &i.curr
}
func (i *DefragmentingIter) saveCurrent() {
i.currBuf = i.currBuf[:0]
i.keysBuf = i.keysBuf[:0]
i.keyBuf = i.keyBuf[:0]
if cap(i.currBuf) > bufferReuseMaxCapacity {
i.currBuf = nil
}
if cap(i.keyBuf) > bufferReuseMaxCapacity {
i.keyBuf = nil
}
if i.iterSpan == nil {
return
}
i.curr = Span{
Start: i.saveBytes(i.iterSpan.Start),
End: i.saveBytes(i.iterSpan.End),
}
for j := range i.iterSpan.Keys {
i.keysBuf = append(i.keysBuf, Key{
Trailer: i.iterSpan.Keys[j].Trailer,
Suffix: i.saveBytes(i.iterSpan.Keys[j].Suffix),
Value: i.saveBytes(i.iterSpan.Keys[j].Value),
})
}
i.curr.Keys = i.keysBuf
}
func (i *DefragmentingIter) saveBytes(b []byte) []byte {
if b == nil {
return nil
}
ret := append(i.currBuf, b...)
i.currBuf = ret[len(ret):]
return ret
}

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// Package keyspan provides facilities for sorting, fragmenting and
// iterating over spans of user keys.
//
// A Span represents a range of user key space with an inclusive start
// key and exclusive end key. A span may hold any number of Keys which are
// applied over the entirety of the span's keyspace.
//
// Spans are used within Pebble as an in-memory representation of range
// deletion tombstones, and range key sets, unsets and deletes. Spans
// are fragmented at overlapping key boundaries by the Fragmenter type.
// This package's various iteration facilities require these
// non-overlapping fragmented spans.
package keyspan

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// Copyright 2022 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package keyspan
// FilterFunc defines a transform from the input Span into the output Span. The
// function returns true if the Span should be returned by the iterator, and
// false if the Span should be skipped. The FilterFunc is permitted to mutate
// the output Span, for example, to elice certain keys, or update the Span's
// bounds if so desired. The output Span's Keys slice may be reused to reduce
// allocations.
type FilterFunc func(in *Span, out *Span) (keep bool)
// filteringIter is a FragmentIterator that uses a FilterFunc to select which
// Spans from the input iterator are returned in the output.
//
// A note on Span lifetimes: as the FilterFunc reuses a Span with a mutable
// slice of Keys to reduce allocations, Spans returned by this iterator are only
// valid until the next relative or absolute positioning method is called.
type filteringIter struct {
iter FragmentIterator
filterFn FilterFunc
// span is a mutable Span passed to the filterFn. The filterFn is free to
// mutate this Span. The slice of Keys in the Span is reused with every call
// to the filterFn.
span Span
}
var _ FragmentIterator = (*filteringIter)(nil)
// Filter returns a new filteringIter that will filter the Spans from the
// provided child iterator using the provided FilterFunc.
func Filter(iter FragmentIterator, filter FilterFunc) FragmentIterator {
return &filteringIter{iter: iter, filterFn: filter}
}
// SeekGE implements FragmentIterator.
func (i *filteringIter) SeekGE(key []byte) *Span {
return i.filter(i.iter.SeekGE(key), +1)
}
// SeekLT implements FragmentIterator.
func (i *filteringIter) SeekLT(key []byte) *Span {
return i.filter(i.iter.SeekLT(key), -1)
}
// First implements FragmentIterator.
func (i *filteringIter) First() *Span {
return i.filter(i.iter.First(), +1)
}
// Last implements FragmentIterator.
func (i *filteringIter) Last() *Span {
return i.filter(i.iter.Last(), -1)
}
// Next implements FragmentIterator.
func (i *filteringIter) Next() *Span {
return i.filter(i.iter.Next(), +1)
}
// Prev implements FragmentIterator.
func (i *filteringIter) Prev() *Span {
return i.filter(i.iter.Prev(), -1)
}
// Error implements FragmentIterator.
func (i *filteringIter) Error() error {
return i.iter.Error()
}
// Close implements FragmentIterator.
func (i *filteringIter) Close() error {
return i.iter.Close()
}
// filter uses the filterFn (if configured) to filter and possibly mutate the
// given Span. If the current Span is to be skipped, the iterator continues
// iterating in the given direction until it lands on a Span that should be
// returned, or the iterator becomes invalid.
func (i *filteringIter) filter(span *Span, dir int8) *Span {
if i.filterFn == nil {
return span
}
for i.Error() == nil && span != nil {
if keep := i.filterFn(span, &i.span); keep {
return &i.span
}
if dir == +1 {
span = i.iter.Next()
} else {
span = i.iter.Prev()
}
}
return span
}

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// Copyright 2018 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package keyspan
import (
"fmt"
"sort"
"github.com/cockroachdb/pebble/internal/base"
"github.com/cockroachdb/pebble/internal/invariants"
)
type spansByStartKey struct {
cmp base.Compare
buf []Span
}
func (v *spansByStartKey) Len() int { return len(v.buf) }
func (v *spansByStartKey) Less(i, j int) bool {
return v.cmp(v.buf[i].Start, v.buf[j].Start) < 0
}
func (v *spansByStartKey) Swap(i, j int) {
v.buf[i], v.buf[j] = v.buf[j], v.buf[i]
}
type spansByEndKey struct {
cmp base.Compare
buf []Span
}
func (v *spansByEndKey) Len() int { return len(v.buf) }
func (v *spansByEndKey) Less(i, j int) bool {
return v.cmp(v.buf[i].End, v.buf[j].End) < 0
}
func (v *spansByEndKey) Swap(i, j int) {
v.buf[i], v.buf[j] = v.buf[j], v.buf[i]
}
// keysBySeqNumKind sorts spans by the start key's sequence number in
// descending order. If two spans have equal sequence number, they're compared
// by key kind in descending order. This ordering matches the ordering of
// base.InternalCompare among keys with matching user keys.
type keysBySeqNumKind []Key
func (v *keysBySeqNumKind) Len() int { return len(*v) }
func (v *keysBySeqNumKind) Less(i, j int) bool { return (*v)[i].Trailer > (*v)[j].Trailer }
func (v *keysBySeqNumKind) Swap(i, j int) { (*v)[i], (*v)[j] = (*v)[j], (*v)[i] }
// Sort the spans by start key. This is the ordering required by the
// Fragmenter. Usually spans are naturally sorted by their start key,
// but that isn't true for range deletion tombstones in the legacy
// range-del-v1 block format.
func Sort(cmp base.Compare, spans []Span) {
sorter := spansByStartKey{
cmp: cmp,
buf: spans,
}
sort.Sort(&sorter)
}
// Fragmenter fragments a set of spans such that overlapping spans are
// split at their overlap points. The fragmented spans are output to the
// supplied Output function.
type Fragmenter struct {
Cmp base.Compare
Format base.FormatKey
// Emit is called to emit a fragmented span and its keys. Every key defined
// within the emitted Span applies to the entirety of the Span's key span.
// Keys are ordered in decreasing order of their sequence numbers, and if
// equal, decreasing order of key kind.
Emit func(Span)
// pending contains the list of pending fragments that have not been
// flushed to the block writer. Note that the spans have not been
// fragmented on the end keys yet. That happens as the spans are
// flushed. All pending spans have the same Start.
pending []Span
// doneBuf is used to buffer completed span fragments when flushing to a
// specific key (e.g. TruncateAndFlushTo). It is cached in the Fragmenter to
// allow reuse.
doneBuf []Span
// sortBuf is used to sort fragments by end key when flushing.
sortBuf spansByEndKey
// flushBuf is used to sort keys by (seqnum,kind) before emitting.
flushBuf keysBySeqNumKind
// flushedKey is the key that fragments have been flushed up to. Any
// additional spans added to the fragmenter must have a start key >=
// flushedKey. A nil value indicates flushedKey has not been set.
flushedKey []byte
finished bool
}
func (f *Fragmenter) checkInvariants(buf []Span) {
for i := 1; i < len(buf); i++ {
if f.Cmp(buf[i].Start, buf[i].End) >= 0 {
panic(fmt.Sprintf("pebble: empty pending span invariant violated: %s", buf[i]))
}
if f.Cmp(buf[i-1].Start, buf[i].Start) != 0 {
panic(fmt.Sprintf("pebble: pending span invariant violated: %s %s",
f.Format(buf[i-1].Start), f.Format(buf[i].Start)))
}
}
}
// Add adds a span to the fragmenter. Spans may overlap and the
// fragmenter will internally split them. The spans must be presented in
// increasing start key order. That is, Add must be called with a series
// of spans like:
//
// a---e
// c---g
// c-----i
// j---n
// j-l
//
// We need to fragment the spans at overlap points. In the above
// example, we'd create:
//
// a-c-e
// c-e-g
// c-e-g-i
// j-l-n
// j-l
//
// The fragments need to be output sorted by start key, and for equal start
// keys, sorted by descending sequence number. This last part requires a mild
// bit of care as the fragments are not created in descending sequence number
// order.
//
// Once a start key has been seen, we know that we'll never see a smaller
// start key and can thus flush all of the fragments that lie before that
// start key.
//
// Walking through the example above, we start with:
//
// a---e
//
// Next we add [c,g) resulting in:
//
// a-c-e
// c---g
//
// The fragment [a,c) is flushed leaving the pending spans as:
//
// c-e
// c---g
//
// The next span is [c,i):
//
// c-e
// c---g
// c-----i
//
// No fragments are flushed. The next span is [j,n):
//
// c-e
// c---g
// c-----i
// j---n
//
// The fragments [c,e), [c,g) and [c,i) are flushed. We sort these fragments
// by their end key, then split the fragments on the end keys:
//
// c-e
// c-e-g
// c-e---i
//
// The [c,e) fragments all get flushed leaving:
//
// e-g
// e---i
//
// This process continues until there are no more fragments to flush.
//
// WARNING: the slices backing Start, End, Keys, Key.Suffix and Key.Value are
// all retained after this method returns and should not be modified. This is
// safe for spans that are added from a memtable or batch. It is partially
// unsafe for a span read from an sstable. Specifically, the Keys slice of a
// Span returned during sstable iteration is only valid until the next iterator
// operation. The stability of the user keys depend on whether the block is
// prefix compressed, and in practice Pebble never prefix compresses range
// deletion and range key blocks, so these keys are stable. Because of this key
// stability, typically callers only need to perform a shallow clone of the Span
// before Add-ing it to the fragmenter.
func (f *Fragmenter) Add(s Span) {
if f.finished {
panic("pebble: span fragmenter already finished")
}
if f.flushedKey != nil {
switch c := f.Cmp(s.Start, f.flushedKey); {
case c < 0:
panic(fmt.Sprintf("pebble: start key (%s) < flushed key (%s)",
f.Format(s.Start), f.Format(f.flushedKey)))
}
}
if f.Cmp(s.Start, s.End) >= 0 {
// An empty span, we can ignore it.
return
}
if invariants.RaceEnabled {
f.checkInvariants(f.pending)
defer func() { f.checkInvariants(f.pending) }()
}
if len(f.pending) > 0 {
// Since all of the pending spans have the same start key, we only need
// to compare against the first one.
switch c := f.Cmp(f.pending[0].Start, s.Start); {
case c > 0:
panic(fmt.Sprintf("pebble: keys must be added in order: %s > %s",
f.Format(f.pending[0].Start), f.Format(s.Start)))
case c == 0:
// The new span has the same start key as the existing pending
// spans. Add it to the pending buffer.
f.pending = append(f.pending, s)
return
}
// At this point we know that the new start key is greater than the pending
// spans start keys.
f.truncateAndFlush(s.Start)
}
f.pending = append(f.pending, s)
}
// Covers returns true if the specified key is covered by one of the pending
// spans. The key must be consistent with the ordering of the
// spans. That is, it is invalid to specify a key here that is out of
// order with the span start keys passed to Add.
func (f *Fragmenter) Covers(key base.InternalKey, snapshot uint64) bool {
if f.finished {
panic("pebble: span fragmenter already finished")
}
if len(f.pending) == 0 {
return false
}
if f.Cmp(f.pending[0].Start, key.UserKey) > 0 {
panic(fmt.Sprintf("pebble: keys must be in order: %s > %s",
f.Format(f.pending[0].Start), key.Pretty(f.Format)))
}
seqNum := key.SeqNum()
for _, s := range f.pending {
if f.Cmp(key.UserKey, s.End) < 0 {
// NB: A range deletion tombstone does not delete a point operation
// at the same sequence number, and broadly a span is not considered
// to cover a point operation at the same sequence number.
if s.CoversAt(snapshot, seqNum) {
return true
}
}
}
return false
}
// Empty returns true if all fragments added so far have finished flushing.
func (f *Fragmenter) Empty() bool {
return f.finished || len(f.pending) == 0
}
// TruncateAndFlushTo flushes all of the fragments with a start key <= key,
// truncating spans to the specified end key. Used during compaction to force
// emitting of spans which straddle an sstable boundary. Consider
// the scenario:
//
// a---------k#10
// f#8
// f#7
///
// Let's say the next user key after f is g. Calling TruncateAndFlushTo(g) will
// flush this span:
//
// a-------g#10
// f#8
// f#7
//
// And leave this one in f.pending:
//
// g----k#10
//
// WARNING: The fragmenter could hold on to the specified end key. Ensure it's
// a safe byte slice that could outlast the current sstable output, and one
// that will never be modified.
func (f *Fragmenter) TruncateAndFlushTo(key []byte) {
if f.finished {
panic("pebble: span fragmenter already finished")
}
if f.flushedKey != nil {
switch c := f.Cmp(key, f.flushedKey); {
case c < 0:
panic(fmt.Sprintf("pebble: start key (%s) < flushed key (%s)",
f.Format(key), f.Format(f.flushedKey)))
}
}
if invariants.RaceEnabled {
f.checkInvariants(f.pending)
defer func() { f.checkInvariants(f.pending) }()
}
if len(f.pending) > 0 {
// Since all of the pending spans have the same start key, we only need
// to compare against the first one.
switch c := f.Cmp(f.pending[0].Start, key); {
case c > 0:
panic(fmt.Sprintf("pebble: keys must be added in order: %s > %s",
f.Format(f.pending[0].Start), f.Format(key)))
case c == 0:
return
}
}
f.truncateAndFlush(key)
}
// Start returns the start key of the first span in the pending buffer, or nil
// if there are no pending spans. The start key of all pending spans is the same
// as that of the first one.
func (f *Fragmenter) Start() []byte {
if len(f.pending) > 0 {
return f.pending[0].Start
}
return nil
}
// Flushes all pending spans up to key (exclusive).
//
// WARNING: The specified key is stored without making a copy, so all callers
// must ensure it is safe.
func (f *Fragmenter) truncateAndFlush(key []byte) {
f.flushedKey = append(f.flushedKey[:0], key...)
done := f.doneBuf[:0]
pending := f.pending
f.pending = f.pending[:0]
// pending and f.pending share the same underlying storage. As we iterate
// over pending we append to f.pending, but only one entry is appended in
// each iteration, after we have read the entry being overwritten.
for _, s := range pending {
if f.Cmp(key, s.End) < 0 {
// s: a--+--e
// new: c------
if f.Cmp(s.Start, key) < 0 {
done = append(done, Span{
Start: s.Start,
End: key,
Keys: s.Keys,
})
}
f.pending = append(f.pending, Span{
Start: key,
End: s.End,
Keys: s.Keys,
})
} else {
// s: a-----e
// new: e----
done = append(done, s)
}
}
f.doneBuf = done[:0]
f.flush(done, nil)
}
// flush a group of range spans to the block. The spans are required to all have
// the same start key. We flush all span fragments until startKey > lastKey. If
// lastKey is nil, all span fragments are flushed. The specification of a
// non-nil lastKey occurs for range deletion tombstones during compaction where
// we want to flush (but not truncate) all range tombstones that start at or
// before the first key in the next sstable. Consider:
//
// a---e#10
// a------h#9
//
// If a compaction splits the sstables at key c we want the first sstable to
// contain the tombstones [a,e)#10 and [a,e)#9. Fragmentation would naturally
// produce a tombstone [e,h)#9, but we don't need to output that tombstone to
// the first sstable.
func (f *Fragmenter) flush(buf []Span, lastKey []byte) {
if invariants.RaceEnabled {
f.checkInvariants(buf)
}
// Sort the spans by end key. This will allow us to walk over the spans and
// easily determine the next split point (the smallest end-key).
f.sortBuf.cmp = f.Cmp
f.sortBuf.buf = buf
sort.Sort(&f.sortBuf)
// Loop over the spans, splitting by end key.
for len(buf) > 0 {
// A prefix of spans will end at split. remove represents the count of
// that prefix.
remove := 1
split := buf[0].End
f.flushBuf = append(f.flushBuf[:0], buf[0].Keys...)
for i := 1; i < len(buf); i++ {
if f.Cmp(split, buf[i].End) == 0 {
remove++
}
f.flushBuf = append(f.flushBuf, buf[i].Keys...)
}
sort.Sort(&f.flushBuf)
f.Emit(Span{
Start: buf[0].Start,
End: split,
// Copy the sorted keys to a new slice.
//
// This allocation is an unfortunate side effect of the Fragmenter and
// the expectation that the spans it produces are available in-memory
// indefinitely.
//
// Eventually, we should be able to replace the fragmenter with the
// keyspan.MergingIter which will perform just-in-time
// fragmentation, and only guaranteeing the memory lifetime for the
// current span. The MergingIter fragments while only needing to
// access one Span per level. It only accesses the Span at the
// current position for each level. During compactions, we can write
// these spans to sstables without retaining previous Spans.
Keys: append([]Key(nil), f.flushBuf...),
})
if lastKey != nil && f.Cmp(split, lastKey) > 0 {
break
}
// Adjust the start key for every remaining span.
buf = buf[remove:]
for i := range buf {
buf[i].Start = split
}
}
}
// Finish flushes any remaining fragments to the output. It is an error to call
// this if any other spans will be added.
func (f *Fragmenter) Finish() {
if f.finished {
panic("pebble: span fragmenter already finished")
}
f.flush(f.pending, nil)
f.finished = true
}

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// Copyright 2018 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package keyspan
import "github.com/cockroachdb/pebble/internal/base"
// Get returns the newest span that contains the target key. If no span
// contains the target key, an empty span is returned. The snapshot
// parameter controls the visibility of spans (only spans older than the
// snapshot sequence number are visible). The iterator must contain
// fragmented spans: no span may overlap another.
func Get(cmp base.Compare, iter FragmentIterator, key []byte) *Span {
// NB: We use SeekLT in order to land on the proper span for a search
// key that resides in the middle of a span. Consider the scenario:
//
// a---e
// e---i
//
// The spans are indexed by their start keys `a` and `e`. If the
// search key is `c` we want to land on the span [a,e). If we were
// to use SeekGE then the search key `c` would land on the span
// [e,i) and we'd have to backtrack. The one complexity here is what
// happens for the search key `e`. In that case SeekLT will land us
// on the span [a,e) and we'll have to move forward.
iterSpan := iter.SeekLT(key)
if iterSpan == nil {
iterSpan = iter.Next()
if iterSpan == nil {
// The iterator is empty.
return nil
}
if cmp(key, iterSpan.Start) < 0 {
// The search key lies before the first span.
return nil
}
}
// Invariant: key > iterSpan.Start
if cmp(key, iterSpan.End) >= 0 {
// The current span lies before the search key. Advance the iterator
// once to potentially land on a key with a start key exactly equal to
// key. (See the comment at the beginning of this function.)
iterSpan = iter.Next()
if iterSpan == nil || cmp(key, iterSpan.Start) < 0 {
// We've run out of spans or we've moved on to a span which
// starts after our search key.
return nil
}
}
return iterSpan
}

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@@ -0,0 +1,994 @@
// Copyright 2021 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package keyspan
import (
"fmt"
"github.com/cockroachdb/pebble/internal/base"
"github.com/cockroachdb/pebble/internal/invariants"
)
// A SpanMask may be used to configure an interleaving iterator to skip point
// keys that fall within the bounds of some spans.
type SpanMask interface {
// SpanChanged is invoked by an interleaving iterator whenever the current
// span changes. As the iterator passes into or out of a Span, it invokes
// SpanChanged, passing the new Span. When the iterator passes out of a
// span's boundaries and is no longer covered by any span, SpanChanged is
// invoked with a nil span.
//
// SpanChanged is invoked before SkipPoint, and callers may use SpanChanged
// to recalculate state used by SkipPoint for masking.
//
// SpanChanged may be invoked consecutively with identical spans under some
// circumstances, such as repeatedly absolutely positioning an iterator to
// positions covered by the same span, or while changing directions.
SpanChanged(*Span)
// SkipPoint is invoked by the interleaving iterator whenever the iterator
// encounters a point key covered by a Span. If SkipPoint returns true, the
// interleaving iterator skips the point key without returning it. This is
// used during range key iteration to skip over point keys 'masked' by range
// keys.
SkipPoint(userKey []byte) bool
}
type maskState int8
const (
maskStale maskState = iota
maskCleared
maskCurrent
)
// InterleavingIter combines an iterator over point keys with an iterator over
// key spans.
//
// Throughout Pebble, some keys apply at single discrete points within the user
// keyspace. Other keys apply over continuous spans of the user key space.
// Internally, iterators over point keys adhere to the base.InternalIterator
// interface, and iterators over spans adhere to the keyspan.FragmentIterator
// interface. The InterleavingIterator wraps a point iterator and span iterator,
// providing access to all the elements of both iterators.
//
// The InterleavingIterator implements the point base.InternalIterator
// interface. After any of the iterator's methods return a key, a caller may
// call Span to retrieve the span covering the returned key, if any. A span is
// considered to 'cover' a returned key if the span's [start, end) bounds
// include the key's user key.
//
// In addition to tracking the current covering span, InterleavingIter returns a
// special InternalKey at span start boundaries. Start boundaries are surfaced
// as a synthetic span marker: an InternalKey with the boundary as the user key,
// the infinite sequence number and a key kind selected from an arbitrary key
// the infinite sequence number and an arbitrary contained key's kind. Since
// which of the Span's key's kind is surfaced is undefined, the caller should
// not use the InternalKey's kind. The caller should only rely on the `Span`
// method for retrieving information about spanning keys. The interleaved
// synthetic keys have the infinite sequence number so that they're interleaved
// before any point keys with the same user key when iterating forward and after
// when iterating backward.
//
// Interleaving the synthetic start key boundaries at the maximum sequence
// number provides an opportunity for the higher-level, public Iterator to
// observe the Span, even if no live points keys exist within the boudns of the
// Span.
//
// When returning a synthetic marker key for a start boundary, InterleavingIter
// will truncate the span's start bound to the SeekGE or SeekPrefixGE search
// key. For example, a SeekGE("d") that finds a span [a, z) may return a
// synthetic span marker key `d#72057594037927935,21`.
//
// If bounds have been applied to the iterator through SetBounds,
// InterleavingIter will truncate the bounds of spans returned through Span to
// the set bounds. The bounds returned through Span are not truncated by a
// SeekGE or SeekPrefixGE search key. Consider, for example SetBounds('c', 'e'),
// with an iterator containing the Span [a,z):
//
// First() = `c#72057594037927935,21` Span() = [c,e)
// SeekGE('d') = `d#72057594037927935,21` Span() = [c,e)
//
// InterleavedIter does not interleave synthetic markers for spans that do not
// contain any keys.
//
// SpanMask
//
// InterelavingIter takes a SpanMask parameter that may be used to configure the
// behavior of the iterator. See the documentation on the SpanMask type.
//
// All spans containing keys are exposed during iteration.
type InterleavingIter struct {
cmp base.Compare
pointIter base.InternalIteratorWithStats
keyspanIter FragmentIterator
mask SpanMask
// lower and upper hold the iteration bounds set through SetBounds.
lower, upper []byte
// keyBuf is used to copy SeekGE or SeekPrefixGE arguments when they're used
// to truncate a span. The byte slices backing a SeekGE/SeekPrefixGE search
// keys can come directly from the end user, so they're copied into keyBuf
// to ensure key stability.
keyBuf []byte
pointKey *base.InternalKey
pointVal []byte
// span holds the span at the keyspanIter's current position. If the span is
// wholly contained within the iterator bounds, this span is directly
// returned to the iterator consumer through Span(). If either bound needed
// to be truncated to the iterator bounds, then truncated is set to true and
// Span() must return a pointer to truncatedSpan.
span *Span
// spanMarker holds the synthetic key that is returned when the iterator
// passes over a key span's start bound.
spanMarker base.InternalKey
// truncated indicates whether or not the span at the current position
// needed to be truncated. If it did, truncatedSpan holds the truncated
// span that should be returned.
truncatedSpan Span
truncated bool
// Keeping all of the bools together reduces the sizeof the struct.
// spanCoversKey indicates whether the current span covers the last-returned
// key.
spanCoversKey bool
// pointKeyInterleaved indicates whether the current point key has been
// interleaved in the current direction.
pointKeyInterleaved bool
// keyspanInterleaved indicates whether or not the current span has been
// interleaved at its start key in the current direction. A span marker is
// interleaved when first passing over the start key.
//
// When iterating in the forward direction, the span start key is
// interleaved when the span first begins to cover the current iterator
// position. The keyspan iterator isn't advanced until the
// InterleavingIterator moves beyond the current span's end key. This field
// is used to remember that the span has already been interleaved and
// shouldn't be interleaved again.
//
// When iterating in the reverse direction, the span start key is
// interleaved immediately before the iterator will move to a key no longer
// be covered by the span. This field behaves analagously to
// pointKeyInterleaved and if true signals that we must Prev the keyspan
// iterator on the next Prev call.
keyspanInterleaved bool
// spanMarkerTruncated is set by SeekGE/SeekPrefixGE calls that truncate a
// span's start bound marker to the search key. It's returned to false on
// the next repositioning of the keyspan iterator.
spanMarkerTruncated bool
// maskState holds a tri-state enum describing the state of the state
// machine managing invocations to i.mask.SpanChanged. When i.span is
// updated, `maskState` is set to the starting state `maskStale` to reflect
// that the mask has not been informed of the new span. From `maskStale`,
// the state transitions to `maskCleared` if the next returned key does not
// fall within i.span's bounds. The state transitions to `maskCurrent` if
// the next returned key does fall within i.span's bounds.
//
// return key outside [s,e)
// keyspan.Iter.{Next,Prev}
// _________________________________
// \/ |
// _____________ |
// | maskStale | |
// |_____________| |
// return key / \ return key |
// outside [s,e) / \ within [s,e) |
// \/ \/ |
// ________________________ __________________________ |
// | SpanChanged(nil) | | SpanChanged(i.span) | __|
// | maskState = maskCleared| | maskState = maskCurrent |
// |________________________| |__________________________|
// |__________________________^
// return key within [s,e)
//
maskState maskState
// dir indicates the direction of iteration: forward (+1) or backward (-1)
dir int8
}
// Assert that *InterleavingIter implements the InternalIterator interface.
var _ base.InternalIterator = &InterleavingIter{}
// Init initializes the InterleavingIter to interleave point keys from pointIter
// with key spans from keyspanIter.
//
// The point iterator must already have the provided bounds. Init does not
// propagate the bounds down the iterator stack.
func (i *InterleavingIter) Init(
cmp base.Compare,
pointIter base.InternalIteratorWithStats,
keyspanIter FragmentIterator,
mask SpanMask,
lowerBound, upperBound []byte,
) {
*i = InterleavingIter{
cmp: cmp,
pointIter: pointIter,
keyspanIter: keyspanIter,
mask: mask,
lower: lowerBound,
upper: upperBound,
}
}
// InitSeekGE may be called after Init but before any positioning method.
// InitSeekGE initializes the current position of the point iterator and then
// performs a SeekGE on the keyspan iterator using the provided key. InitSeekGE
// returns whichever point or keyspan key is smaller. After InitSeekGE, the
// iterator is positioned and may be repositioned using relative positioning
// methods.
//
// This method is used specifically for lazily constructing combined iterators.
// It allows for seeding the iterator with the current position of the point
// iterator.
func (i *InterleavingIter) InitSeekGE(
key []byte, pointKey *base.InternalKey, pointValue []byte,
) (*base.InternalKey, []byte) {
i.dir = +1
i.pointKey, i.pointVal = pointKey, pointValue
i.pointKeyInterleaved = false
// NB: This keyspanSeekGE call will truncate the span to the seek key if
// necessary. This truncation is important for cases where a switch to
// combined iteration is made during a user-initiated SeekGE.
i.keyspanSeekGE(key)
return i.interleaveForward(key)
}
// InitSeekLT may be called after Init but before any positioning method.
// InitSeekLT initializes the current position of the point iterator and then
// performs a SeekLT on the keyspan iterator using the provided key. InitSeekLT
// returns whichever point or keyspan key is larger. After InitSeekLT, the
// iterator is positioned and may be repositioned using relative positioning
// methods.
//
// This method is used specifically for lazily constructing combined iterators.
// It allows for seeding the iterator with the current position of the point
// iterator.
func (i *InterleavingIter) InitSeekLT(
key []byte, pointKey *base.InternalKey, pointValue []byte,
) (*base.InternalKey, []byte) {
i.dir = -1
i.pointKey, i.pointVal = pointKey, pointValue
i.pointKeyInterleaved = false
i.keyspanSeekLT(key)
return i.interleaveBackward()
}
// SeekGE implements (base.InternalIterator).SeekGE.
//
// If there exists a span with a start key ≤ the first matching point key,
// SeekGE will return a synthetic span marker key for the span. If this span's
// start key is less than key, the returned marker will be truncated to key.
// Note that this search-key truncation of the marker's key is not applied to
// the span returned by Span.
//
// NB: In accordance with the base.InternalIterator contract:
// i.lower ≤ key
func (i *InterleavingIter) SeekGE(key []byte, flags base.SeekGEFlags) (*base.InternalKey, []byte) {
i.maybeUpdateMask(false /* covered */)
i.pointKey, i.pointVal = i.pointIter.SeekGE(key, flags)
i.pointKeyInterleaved = false
i.keyspanSeekGE(key)
i.dir = +1
return i.interleaveForward(key)
}
// SeekPrefixGE implements (base.InternalIterator).SeekPrefixGE.
//
// If there exists a span with a start key ≤ the first matching point key,
// SeekPrefixGE will return a synthetic span marker key for the span. If this
// span's start key is less than key, the returned marker will be truncated to
// key. Note that this search-key truncation of the marker's key is not applied
// to the span returned by Span.
//
// NB: In accordance with the base.InternalIterator contract:
// i.lower ≤ key
func (i *InterleavingIter) SeekPrefixGE(
prefix, key []byte, flags base.SeekGEFlags,
) (*base.InternalKey, []byte) {
i.maybeUpdateMask(false /* covered */)
i.pointKey, i.pointVal = i.pointIter.SeekPrefixGE(prefix, key, flags)
i.pointKeyInterleaved = false
i.keyspanSeekGE(key)
i.dir = +1
return i.interleaveForward(key)
}
// SeekLT implements (base.InternalIterator).SeekLT.
func (i *InterleavingIter) SeekLT(key []byte, flags base.SeekLTFlags) (*base.InternalKey, []byte) {
i.maybeUpdateMask(false /* covered */)
i.pointKey, i.pointVal = i.pointIter.SeekLT(key, flags)
i.pointKeyInterleaved = false
i.keyspanSeekLT(key)
i.dir = -1
return i.interleaveBackward()
}
// First implements (base.InternalIterator).First.
func (i *InterleavingIter) First() (*base.InternalKey, []byte) {
i.maybeUpdateMask(false /* covered */)
i.pointKey, i.pointVal = i.pointIter.First()
i.pointKeyInterleaved = false
i.span = i.keyspanIter.First()
i.checkForwardBound()
i.savedKeyspan()
i.dir = +1
return i.interleaveForward(i.lower)
}
// Last implements (base.InternalIterator).Last.
func (i *InterleavingIter) Last() (*base.InternalKey, []byte) {
i.maybeUpdateMask(false /* covered */)
i.pointKey, i.pointVal = i.pointIter.Last()
i.pointKeyInterleaved = false
i.span = i.keyspanIter.Last()
i.checkBackwardBound()
i.savedKeyspan()
i.dir = -1
return i.interleaveBackward()
}
// Next implements (base.InternalIterator).Next.
func (i *InterleavingIter) Next() (*base.InternalKey, []byte) {
if i.dir == -1 {
// Switching directions.
i.dir = +1
// The existing point key (denoted below with *) is either the last
// key we returned (the current iterator position):
// points: x (y*) z
// or the upcoming point key in the backward direction if we just
// returned a span start boundary key:
// points: x* z
// spans: ([y-?))
// direction. Either way, we must move to the next point key.
switch {
case i.pointKey == nil && i.lower == nil:
i.pointKey, i.pointVal = i.pointIter.First()
case i.pointKey == nil && i.lower != nil:
i.pointKey, i.pointVal = i.pointIter.SeekGE(i.lower, base.SeekGEFlagsNone)
default:
i.pointKey, i.pointVal = i.pointIter.Next()
}
i.pointKeyInterleaved = false
if i.span == nil {
// There was no span in the reverse direction, but there may be
// a span in the forward direction.
i.span = i.keyspanIter.Next()
i.checkForwardBound()
i.savedKeyspan()
} else {
// Regardless of the current iterator state, we mark any existing
// span as interleaved when switching to forward iteration,
// justified below.
//
// If the point key is the last key returned:
// pointIter : ... (y) z ...
// keyspanIter : ... ([x - )) ...
// ^
// The span's start key must be ≤ the point key, otherwise we'd have
// interleaved the span's start key. From a forward-iteration
// perspective, the span's start key is in the past and should be
// considered already-interleaved.
//
// If the span start boundary key is the last key returned:
// pointIter : ... (x) z ...
// keyspanIter : ... ([y - )) ...
// ^
// i.span.Start is the key we last returned during reverse
// iteration. From the perspective of forward-iteration, its start
// key was just visited.
i.keyspanInterleaved = true
}
}
// Refresh the point key if the current point key has already been
// interleaved.
if i.pointKeyInterleaved {
i.pointKey, i.pointVal = i.pointIter.Next()
i.pointKeyInterleaved = false
}
// If we already interleaved the current span start key, and the point key
// is ≥ the span's end key, move to the next span.
if i.keyspanInterleaved && i.pointKey != nil && i.span != nil &&
i.cmp(i.pointKey.UserKey, i.span.End) >= 0 {
i.span = i.keyspanIter.Next()
i.checkForwardBound()
i.savedKeyspan()
}
return i.interleaveForward(i.lower)
}
// Prev implements (base.InternalIterator).Prev.
func (i *InterleavingIter) Prev() (*base.InternalKey, []byte) {
if i.dir == +1 {
// Switching directions.
i.dir = -1
if i.keyspanInterleaved {
// The current span's start key has already been interleaved in the
// forward direction. The start key may have been interleaved a
// while ago, or it might've been interleaved at the current
// iterator position. If it was interleaved a while ago, the current
// span is still relevant and we should not move the keyspan
// iterator.
//
// If it was just interleaved at the current iterator position, the
// span start was the last key returned to the user. We should
// prev past it so we don't return it again, with an exception.
// Consider span [a, z) and this sequence of iterator calls:
//
// SeekGE('c') = c.RANGEKEYSET#72057594037927935
// Prev() = a.RANGEKEYSET#72057594037927935
//
// If the current span's start key was last surfaced truncated due
// to a SeekGE or SeekPrefixGE call, then it's still relevant in the
// reverse direction with an untruncated start key.
//
// We can determine whether the last key returned was a point key by
// checking i.pointKeyInterleaved, because every Next/Prev will
// advance the point iterator and reset pointKeyInterleaved if it
// was.
if i.pointKeyInterleaved || i.spanMarkerTruncated {
// The last returned key was a point key, OR a truncated span
// marker key. Don't move, but re-save the span because it
// should no longer be considered truncated or interleaved.
i.savedKeyspan()
} else {
// The last returned key is this key's start boundary, so Prev
// past it so we don't return it again.
i.span = i.keyspanIter.Prev()
i.checkBackwardBound()
i.savedKeyspan()
}
} else {
// If the current span's start key has not been interleaved, then
// the span's start key is greater than the current iterator
// position (denoted in parenthesis), and the current span's start
// key is ahead of our iterator position. Move it to the previous
// span:
// points: (x*)
// span: [y-z)*
i.span = i.keyspanIter.Prev()
i.checkBackwardBound()
i.savedKeyspan()
}
// The existing point key (denoted below with *) is either the last
// key we returned (the current iterator position):
// points: x (y*) z
// or the upcoming point key in the forward direction if we just
// returned a span start boundary key :
// points: x z*
// spans: ([y-?))
// direction. Either way, we must move the point iterator backwards.
switch {
case i.pointKey == nil && i.upper == nil:
i.pointKey, i.pointVal = i.pointIter.Last()
case i.pointKey == nil && i.upper != nil:
i.pointKey, i.pointVal = i.pointIter.SeekLT(i.upper, base.SeekLTFlagsNone)
default:
i.pointKey, i.pointVal = i.pointIter.Prev()
}
i.pointKeyInterleaved = false
}
// Refresh the point key if we just returned the current point key.
if i.pointKeyInterleaved {
i.pointKey, i.pointVal = i.pointIter.Prev()
i.pointKeyInterleaved = false
}
// Refresh the span if we just returned the span's start boundary key.
if i.keyspanInterleaved {
i.span = i.keyspanIter.Prev()
i.checkBackwardBound()
i.savedKeyspan()
}
return i.interleaveBackward()
}
func (i *InterleavingIter) interleaveForward(lowerBound []byte) (*base.InternalKey, []byte) {
// This loop determines whether a point key or a span marker key should be
// interleaved on each iteration. If masking is disabled and the span is
// nonempty, this loop executes for exactly one iteration. If masking is
// enabled and a masked key is determined to be interleaved next, this loop
// continues until the interleaved key is unmasked. If a span's start key
// should be interleaved next, but the span is empty, the loop continues to
// the next key.
for {
// Check invariants.
if invariants.Enabled {
// INVARIANT: !pointKeyInterleaved
if i.pointKeyInterleaved {
panic("pebble: invariant violation: point key interleaved")
}
switch {
case i.span == nil:
case i.pointKey == nil:
default:
// INVARIANT: !keyspanInterleaved || pointKey < span.End
// The caller is responsible for advancing this span if it's already
// been interleaved and the span ends before the point key.
// Absolute positioning methods will never have already interleaved
// the span's start key, so only Next needs to handle the case where
// pointKey >= span.End.
if i.keyspanInterleaved && i.cmp(i.pointKey.UserKey, i.span.End) >= 0 {
panic("pebble: invariant violation: span interleaved, but point key >= span end")
}
}
}
// Interleave.
switch {
case i.span == nil:
// If we're out of spans, just return the point key.
return i.yieldPointKey(false /* covered */)
case i.pointKey == nil:
if i.pointKeyInterleaved {
panic("pebble: invariant violation: point key already interleaved")
}
// If we're out of point keys, we need to return a span marker. If
// the current span has already been interleaved, advance it. Since
// there are no more point keys, we don't need to worry about
// advancing past the current point key.
if i.keyspanInterleaved {
i.span = i.keyspanIter.Next()
i.checkForwardBound()
i.savedKeyspan()
if i.span == nil {
return i.yieldNil()
}
}
if i.span.Empty() {
i.keyspanInterleaved = true
continue
}
return i.yieldSyntheticSpanMarker(lowerBound)
default:
if i.cmp(i.pointKey.UserKey, i.startKey()) >= 0 {
// The span start key lies before the point key. If we haven't
// interleaved it, we should.
if !i.keyspanInterleaved {
if i.span.Empty() {
if i.pointKey != nil && i.cmp(i.pointKey.UserKey, i.span.End) >= 0 {
// Advance the keyspan iterator, as just flipping
// keyspanInterleaved would likely trip up the invariant check
// above.
i.span = i.keyspanIter.Next()
i.checkForwardBound()
i.savedKeyspan()
} else {
i.keyspanInterleaved = true
}
continue
}
return i.yieldSyntheticSpanMarker(lowerBound)
}
// Otherwise, the span's start key is already interleaved and we
// need to return the point key. The current span necessarily
// must cover the point key:
//
// Since the span's start is less than or equal to the point
// key, the only way for this span to not cover the point would
// be if the span's end is less than or equal to the point.
// (For example span = [a, b), point key = c).
//
// However, the invariant at the beginning of the function
// guarantees that if:
// * we have both a point key and a span
// * and the span has already been interleaved
// => then the point key must be less than the span's end, and
// the point key must be covered by the current span.
// The span covers the point key. If a SkipPoint hook is
// configured, ask it if we should skip this point key.
//
// But first, we may need to update the mask to the current span
// if we have stepped outside of the span last saved as a mask,
// so that the decision to skip is made with the correct
// knowledge of the covering span.
i.maybeUpdateMask(true /*covered */)
if i.mask != nil && i.mask.SkipPoint(i.pointKey.UserKey) {
i.pointKey, i.pointVal = i.pointIter.Next()
// We may have just invalidated the invariant that
// ensures the span's End is > the point key, so
// reestablish it before the next iteration.
if i.pointKey != nil && i.cmp(i.pointKey.UserKey, i.span.End) >= 0 {
i.span = i.keyspanIter.Next()
i.checkForwardBound()
i.savedKeyspan()
}
continue
}
// Point key is unmasked but covered.
return i.yieldPointKey(true /* covered */)
}
return i.yieldPointKey(false /* covered */)
}
}
}
func (i *InterleavingIter) interleaveBackward() (*base.InternalKey, []byte) {
// This loop determines whether a point key or a span's start key should be
// interleaved on each iteration. If masking is disabled and the span is
// nonempty, this loop executes for exactly one iteration. If masking is
// enabled and a masked key is determined to be interleaved next, this loop
// continues until the interleaved key is unmasked. If a span's start key
// should be interleaved next, but the span is empty, the loop continues to
// the next key.
for {
// Check invariants.
if invariants.Enabled {
// INVARIANT: !pointKeyInterleaved
if i.pointKeyInterleaved {
panic("pebble: invariant violation: point key interleaved")
}
}
// Interleave.
switch {
case i.span == nil:
// If we're out of spans, just return the point key.
return i.yieldPointKey(false /* covered */)
case i.pointKey == nil:
// If we're out of point keys, we need to return a span marker.
if i.span.Empty() {
i.span = i.keyspanIter.Prev()
i.checkBackwardBound()
i.savedKeyspan()
continue
}
return i.yieldSyntheticSpanMarker(i.lower)
default:
// If the span's start key is greater than the point key, return a
// marker for the span.
if i.cmp(i.startKey(), i.pointKey.UserKey) > 0 {
if i.span.Empty() {
i.span = i.keyspanIter.Prev()
i.checkBackwardBound()
i.savedKeyspan()
continue
}
return i.yieldSyntheticSpanMarker(i.lower)
}
// We have a span but it has not been interleaved and begins at a
// key equal to or before the current point key. The point key
// should be interleaved next, if it's not masked.
if i.cmp(i.pointKey.UserKey, i.span.End) < 0 {
// The span covers the point key. The point key might be masked
// too if masking is enabled.
//
// The span may have changed since the last time we updated the
// mask. Consider the following range-key masking scenario:
//
// |--------------) [b,d)@5
// . c@4 . e@9
//
// During reverse iteration when we step from e@9 to c@4, we
// enter the span [b,d)@5. Since end boundaries are not
// interleaved, the mask hasn't been updated with the span
// [b,d)@5 yet. We must update the mask before calling
// SkipPoint(c@4) to maintain the SpanMask contract and give the
// mask implementation an opportunity to build the state
// necessary to be able to determine whether [b,d)@5 masks c@4.
i.maybeUpdateMask(true /* covered */)
// The span covers the point key. If a SkipPoint hook is
// configured, ask it if we should skip this point key.
if i.mask != nil && i.mask.SkipPoint(i.pointKey.UserKey) {
i.pointKey, i.pointVal = i.pointIter.Prev()
continue
}
// Point key is unmasked but covered.
return i.yieldPointKey(true /* covered */)
}
return i.yieldPointKey(false /* covered */)
}
}
}
// keyspanSeekGE seeks the keyspan iterator to the first span covering k ≥ key.
// Note that this differs from the FragmentIterator.SeekGE semantics, which
// seek to the first span with a start key ≥ key.
func (i *InterleavingIter) keyspanSeekGE(key []byte) {
// Seek using SeekLT to look for a span that starts before key, with an end
// boundary extending beyond key.
i.span = i.keyspanIter.SeekLT(key)
if i.span == nil || i.cmp(i.span.End, key) <= 0 {
// The iterator is exhausted in the reverse direction, or the span we
// found ends before key. Next to the first key with a start ≥ key.
i.span = i.keyspanIter.Next()
}
i.checkForwardBound()
i.savedKeyspan()
}
// keyspanSeekLT seeks the keyspan iterator to the last span covering k < key.
// Note that this differs from the FragmentIterator.SeekLT semantics, which
// seek to the last span with a start key < key.
func (i *InterleavingIter) keyspanSeekLT(key []byte) {
i.span = i.keyspanIter.SeekLT(key)
i.checkBackwardBound()
// The current span's start key is not guaranteed to be less than key,
// because of the bounds enforcement. Consider the following example:
//
// Bounds are set to [d,e). The user performs a SeekLT(d). The
// FragmentIterator.SeekLT lands on a span [b,f). This span has a start key
// less than d, as expected. Above, checkBackwardBound truncates the span to
// match the iterator's current bounds, modifying the span to [d,e), which
// does not overlap the search space of [-∞, d).
//
// This problem is a consequence of the SeekLT's exclusive search key and
// the fact that we don't perform bounds truncation at every leaf iterator.
if i.span != nil && i.truncated && i.cmp(i.truncatedSpan.Start, key) >= 0 {
i.span = nil
}
i.savedKeyspan()
}
func (i *InterleavingIter) checkForwardBound() {
i.truncated = false
i.truncatedSpan = Span{}
if i.span == nil {
return
}
// Check the upper bound if we have one.
if i.upper != nil && i.cmp(i.span.Start, i.upper) >= 0 {
i.span = nil
return
}
// TODO(jackson): The key comparisons below truncate bounds whenever the
// keyspan iterator is repositioned. We could perform this lazily, and do it
// the first time the user actually asks for this span's bounds in
// SpanBounds. This would reduce work in the case where there's no span
// covering the point and the keyspan iterator is non-empty.
// NB: These truncations don't require setting `keyspanMarkerTruncated`:
// That flag only applies to truncated span marker keys.
if i.lower != nil && i.cmp(i.span.Start, i.lower) < 0 {
i.truncated = true
i.truncatedSpan = *i.span
i.truncatedSpan.Start = i.lower
}
if i.upper != nil && i.cmp(i.upper, i.span.End) < 0 {
if !i.truncated {
i.truncated = true
i.truncatedSpan = *i.span
}
i.truncatedSpan.End = i.upper
}
if i.truncated && i.cmp(i.truncatedSpan.Start, i.truncatedSpan.End) == 0 {
i.span = nil
}
}
func (i *InterleavingIter) checkBackwardBound() {
i.truncated = false
i.truncatedSpan = Span{}
if i.span == nil {
return
}
// Check the lower bound if we have one.
if i.lower != nil && i.cmp(i.span.End, i.lower) <= 0 {
i.span = nil
return
}
// TODO(jackson): The key comparisons below truncate bounds whenever the
// keyspan iterator is repositioned. We could perform this lazily, and do it
// the first time the user actually asks for this span's bounds in
// SpanBounds. This would reduce work in the case where there's no span
// covering the point and the keyspan iterator is non-empty.
// NB: These truncations don't require setting `keyspanMarkerTruncated`:
// That flag only applies to truncated span marker keys.
if i.lower != nil && i.cmp(i.span.Start, i.lower) < 0 {
i.truncated = true
i.truncatedSpan = *i.span
i.truncatedSpan.Start = i.lower
}
if i.upper != nil && i.cmp(i.upper, i.span.End) < 0 {
if !i.truncated {
i.truncated = true
i.truncatedSpan = *i.span
}
i.truncatedSpan.End = i.upper
}
if i.truncated && i.cmp(i.truncatedSpan.Start, i.truncatedSpan.End) == 0 {
i.span = nil
}
}
func (i *InterleavingIter) yieldNil() (*base.InternalKey, []byte) {
i.spanCoversKey = false
i.maybeUpdateMask(false /* covered */)
return i.verify(nil, nil)
}
func (i *InterleavingIter) yieldPointKey(covered bool) (*base.InternalKey, []byte) {
i.pointKeyInterleaved = true
i.spanCoversKey = covered
i.maybeUpdateMask(covered)
return i.verify(i.pointKey, i.pointVal)
}
func (i *InterleavingIter) yieldSyntheticSpanMarker(lowerBound []byte) (*base.InternalKey, []byte) {
i.spanMarker.UserKey = i.startKey()
i.spanMarker.Trailer = base.MakeTrailer(base.InternalKeySeqNumMax, i.span.Keys[0].Kind())
i.keyspanInterleaved = true
i.spanCoversKey = true
// Truncate the key we return to our lower bound if we have one. Note that
// we use the lowerBound function parameter, not i.lower. The lowerBound
// argument is guaranteed to be ≥ i.lower. It may be equal to the SetBounds
// lower bound, or it could come from a SeekGE or SeekPrefixGE search key.
if lowerBound != nil && i.cmp(lowerBound, i.startKey()) > 0 {
// Truncating to the lower bound may violate the upper bound if
// lowerBound == i.upper. For example, a SeekGE(k) uses k as a lower
// bound for truncating a span. The span a-z will be truncated to [k,
// z). If i.upper == k, we'd mistakenly try to return a span [k, k), an
// invariant violation.
if i.cmp(lowerBound, i.upper) == 0 {
return i.yieldNil()
}
// If the lowerBound argument came from a SeekGE or SeekPrefixGE
// call, and it may be backed by a user-provided byte slice that is not
// guaranteed to be stable.
//
// If the lowerBound argument is the lower bound set by SetBounds,
// Pebble owns the slice's memory. However, consider two successive
// calls to SetBounds(). The second may overwrite the lower bound.
// Although the external contract requires a seek after a SetBounds,
// Pebble's tests don't always. For this reason and to simplify
// reasoning around lifetimes, always copy the bound into keyBuf when
// truncating.
i.keyBuf = append(i.keyBuf[:0], lowerBound...)
i.spanMarker.UserKey = i.keyBuf
i.spanMarkerTruncated = true
}
i.maybeUpdateMask(true /* covered */)
return i.verify(&i.spanMarker, nil)
}
func (i *InterleavingIter) verify(k *base.InternalKey, v []byte) (*base.InternalKey, []byte) {
// Wrap the entire function body in the invariants build tag, so that
// production builds elide this entire function.
if invariants.Enabled {
switch {
case k != nil && !i.keyspanInterleaved && !i.pointKeyInterleaved:
panic("pebble: invariant violation: both keys marked as noninterleaved")
case i.dir == -1 && k != nil && i.keyspanInterleaved == i.pointKeyInterleaved:
// During reverse iteration, if we're returning a key, either the span's
// start key must have been interleaved OR the current point key value
// is being returned, not both.
//
// This invariant holds because in reverse iteration the start key of the
// span behaves like a point. Once the start key is interleaved, we move
// the keyspan iterator to the previous span.
panic(fmt.Sprintf("pebble: invariant violation: interleaving (point %t, span %t)",
i.pointKeyInterleaved, i.keyspanInterleaved))
case i.dir == -1 && i.spanMarkerTruncated:
panic("pebble: invariant violation: truncated span key in reverse iteration")
case k != nil && i.lower != nil && i.cmp(k.UserKey, i.lower) < 0:
panic("pebble: invariant violation: key < lower bound")
case k != nil && i.upper != nil && i.cmp(k.UserKey, i.upper) >= 0:
panic("pebble: invariant violation: key ≥ upper bound")
case i.span != nil && k != nil && i.mask != nil && i.pointKeyInterleaved &&
i.cmp(k.UserKey, i.span.Start) >= 0 && i.cmp(k.UserKey, i.span.End) < 0 && i.mask.SkipPoint(k.UserKey):
panic("pebble: invariant violation: point key eligible for skipping returned")
}
}
return k, v
}
func (i *InterleavingIter) savedKeyspan() {
i.keyspanInterleaved = false
i.spanMarkerTruncated = false
if i.maskState == maskCurrent {
// There's a span set as current. If the keyspan iterator was
// exhausted or moved to an empty keyspan, the current mask will need to be
// cleared. If the keyspan iterator was moved to a new keyspan, then we'll need
// to set the new mask once we step into the new keyspan's bounds.
//
// Either way, we need to reset to to `maskStale`.
i.maskState = maskStale
}
}
// maybeUpdateMask updates the current mask, if a mask is configured and
// the mask hasn't been updated with the current keyspan yet.
func (i *InterleavingIter) maybeUpdateMask(covered bool) {
if i.mask == nil {
return
}
// Although covered=true, the covering span might be empty. Empty span's
// don't mask.
covered = covered && !i.span.Empty()
if covered && i.maskState != maskCurrent {
// We're currently positioned within the bounds of i.span, and we
// haven't updated the mask to this span yet. Update it now.
i.mask.SpanChanged(i.span)
i.maskState = maskCurrent
} else if !covered && i.maskState != maskCleared {
// We're not positioned beneath i.span, so we shouldn't set the mask to
// i.span. However, we've never cleared the previous mask.
i.mask.SpanChanged(nil)
i.maskState = maskCleared
}
}
func (i *InterleavingIter) startKey() []byte {
if i.truncated {
return i.truncatedSpan.Start
}
return i.span.Start
}
// Span returns the span covering the last key returned, if any. A span key is
// considered to 'cover' a key if the key falls within the span's user key
// bounds. The returned span is owned by the InterleavingIter. The caller is
// responsible for copying if stability is required.
//
// Span will never return an invalid or empty span.
func (i *InterleavingIter) Span() *Span {
if !i.spanCoversKey || i.span.Empty() {
return nil
} else if i.truncated {
return &i.truncatedSpan
} else {
return i.span
}
}
// SetBounds implements (base.InternalIterator).SetBounds.
func (i *InterleavingIter) SetBounds(lower, upper []byte) {
i.lower, i.upper = lower, upper
i.pointIter.SetBounds(lower, upper)
}
// Error implements (base.InternalIterator).Error.
func (i *InterleavingIter) Error() error {
return firstError(i.pointIter.Error(), i.keyspanIter.Error())
}
// Close implements (base.InternalIterator).Close.
func (i *InterleavingIter) Close() error {
perr := i.pointIter.Close()
rerr := i.keyspanIter.Close()
return firstError(perr, rerr)
}
// String implements (base.InternalIterator).String.
func (i *InterleavingIter) String() string {
return fmt.Sprintf("keyspan-interleaving(%q)", i.pointIter.String())
}
var _ base.InternalIteratorWithStats = &InterleavingIter{}
// Stats implements InternalIteratorWithStats.
func (i *InterleavingIter) Stats() base.InternalIteratorStats {
return i.pointIter.Stats()
}
// ResetStats implements InternalIteratorWithStats.
func (i *InterleavingIter) ResetStats() {
i.pointIter.ResetStats()
}
func firstError(err0, err1 error) error {
if err0 != nil {
return err0
}
return err1
}

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@@ -0,0 +1,112 @@
// Copyright 2022 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package keyspan
import "github.com/cockroachdb/pebble/internal/base"
// InternalIteratorShim is a temporary iterator type used as a shim between
// keyspan.MergingIter and base.InternalIterator. It's used temporarily for
// range deletions during compactions, allowing range deletions to be
// interleaved by a compaction input iterator.
//
// TODO(jackson): This type should be removed, and the usages converted to using
// an InterleavingIterator type that interleaves keyspan.Spans from a
// keyspan.FragmentIterator with point keys.
type InternalIteratorShim struct {
miter MergingIter
span *Span
iterKey base.InternalKey
}
// Assert that InternalIteratorShim implements InternalIterator.
var _ base.InternalIterator = &InternalIteratorShim{}
// Init initializes the internal iterator shim to merge the provided fragment
// iterators.
func (i *InternalIteratorShim) Init(cmp base.Compare, iters ...FragmentIterator) {
i.miter.Init(cmp, noopTransform, iters...)
}
// Span returns the span containing the full set of keys over the key span at
// the current iterator position.
func (i *InternalIteratorShim) Span() *Span {
return i.span
}
// SeekGE implements (base.InternalIterator).SeekGE.
func (i *InternalIteratorShim) SeekGE(
key []byte, flags base.SeekGEFlags,
) (*base.InternalKey, []byte) {
panic("unimplemented")
}
// SeekPrefixGE implements (base.InternalIterator).SeekPrefixGE.
func (i *InternalIteratorShim) SeekPrefixGE(
prefix, key []byte, flags base.SeekGEFlags,
) (*base.InternalKey, []byte) {
panic("unimplemented")
}
// SeekLT implements (base.InternalIterator).SeekLT.
func (i *InternalIteratorShim) SeekLT(
key []byte, flags base.SeekLTFlags,
) (*base.InternalKey, []byte) {
panic("unimplemented")
}
// First implements (base.InternalIterator).First.
func (i *InternalIteratorShim) First() (*base.InternalKey, []byte) {
i.span = i.miter.First()
for i.span != nil && i.span.Empty() {
i.span = i.miter.Next()
}
if i.span == nil {
return nil, nil
}
i.iterKey = base.InternalKey{UserKey: i.span.Start, Trailer: i.span.Keys[0].Trailer}
return &i.iterKey, i.span.End
}
// Last implements (base.InternalIterator).Last.
func (i *InternalIteratorShim) Last() (*base.InternalKey, []byte) {
panic("unimplemented")
}
// Next implements (base.InternalIterator).Next.
func (i *InternalIteratorShim) Next() (*base.InternalKey, []byte) {
i.span = i.miter.Next()
for i.span != nil && i.span.Empty() {
i.span = i.miter.Next()
}
if i.span == nil {
return nil, nil
}
i.iterKey = base.InternalKey{UserKey: i.span.Start, Trailer: i.span.Keys[0].Trailer}
return &i.iterKey, i.span.End
}
// Prev implements (base.InternalIterator).Prev.
func (i *InternalIteratorShim) Prev() (*base.InternalKey, []byte) {
panic("unimplemented")
}
// Error implements (base.InternalIterator).Error.
func (i *InternalIteratorShim) Error() error {
return i.miter.Error()
}
// Close implements (base.InternalIterator).Close.
func (i *InternalIteratorShim) Close() error {
return i.miter.Close()
}
// SetBounds implements (base.InternalIterator).SetBounds.
func (i *InternalIteratorShim) SetBounds(lower, upper []byte) {
}
// String implements fmt.Stringer.
func (i *InternalIteratorShim) String() string {
return i.miter.String()
}

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@@ -0,0 +1,211 @@
// Copyright 2018 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package keyspan
import (
"github.com/cockroachdb/pebble/internal/base"
"github.com/cockroachdb/pebble/internal/manifest"
)
// FragmentIterator defines an iterator interface over spans. The spans
// surfaced by a FragmentIterator must be non-overlapping. This is achieved by
// fragmenting spans at overlap points (see Fragmenter).
//
// A Span returned by a FragmentIterator is only valid until the next
// positioning method. Some implementations (eg, keyspan.Iter) may provide
// longer lifetimes but implementations need only guarantee stability until the
// next positioning method.
type FragmentIterator interface {
// SeekGE moves the iterator to the first span whose start key is greater
// than or equal to the given key.
SeekGE(key []byte) *Span
// SeekLT moves the iterator to the last span whose start key is less than
// the given key.
SeekLT(key []byte) *Span
// First moves the iterator to the first span.
First() *Span
// Last moves the iterator to the last span.
Last() *Span
// Next moves the iterator to the next span.
//
// It is valid to call Next when the iterator is positioned before the first
// key/value pair due to either a prior call to SeekLT or Prev which
// returned an invalid span. It is not allowed to call Next when the
// previous call to SeekGE, SeekPrefixGE or Next returned an invalid span.
Next() *Span
// Prev moves the iterator to the previous span.
//
// It is valid to call Prev when the iterator is positioned after the last
// key/value pair due to either a prior call to SeekGE or Next which
// returned an invalid span. It is not allowed to call Prev when the
// previous call to SeekLT or Prev returned an invalid span.
Prev() *Span
// Error returns any accumulated error.
Error() error
// Close closes the iterator and returns any accumulated error. Exhausting
// the iterator is not considered to be an error. It is valid to call Close
// multiple times. Other methods should not be called after the iterator has
// been closed.
Close() error
}
// TableNewSpanIter creates a new iterator for spans for the given file.
type TableNewSpanIter func(file *manifest.FileMetadata, iterOptions *SpanIterOptions) (FragmentIterator, error)
// SpanIterOptions is a subset of IterOptions that are necessary to instantiate
// per-sstable span iterators.
type SpanIterOptions struct {
// RangeKeyFilters can be used to avoid scanning tables and blocks in tables
// when iterating over range keys.
RangeKeyFilters []base.BlockPropertyFilter
}
// Iter is an iterator over a set of fragmented spans.
type Iter struct {
cmp base.Compare
spans []Span
index int
}
// Iter implements the FragmentIterator interface.
var _ FragmentIterator = (*Iter)(nil)
// NewIter returns a new iterator over a set of fragmented spans.
func NewIter(cmp base.Compare, spans []Span) *Iter {
i := &Iter{}
i.Init(cmp, spans)
return i
}
// Count returns the number of spans contained by Iter.
func (i *Iter) Count() int {
return len(i.spans)
}
// Init initializes an Iter with the provided spans.
func (i *Iter) Init(cmp base.Compare, spans []Span) {
*i = Iter{
cmp: cmp,
spans: spans,
index: -1,
}
}
// SeekGE implements FragmentIterator.SeekGE.
func (i *Iter) SeekGE(key []byte) *Span {
// NB: manually inlined sort.Search is ~5% faster.
//
// Define f(-1) == false and f(n) == true.
// Invariant: f(index-1) == false, f(upper) == true.
i.index = 0
upper := len(i.spans)
for i.index < upper {
h := int(uint(i.index+upper) >> 1) // avoid overflow when computing h
// i.index ≤ h < upper
if i.cmp(key, i.spans[h].Start) > 0 {
i.index = h + 1 // preserves f(i-1) == false
} else {
upper = h // preserves f(j) == true
}
}
// i.index == upper, f(i.index-1) == false, and f(upper) (= f(i.index)) ==
// true => answer is i.index.
if i.index >= len(i.spans) {
return nil
}
return &i.spans[i.index]
}
// SeekLT implements FragmentIterator.SeekLT.
func (i *Iter) SeekLT(key []byte) *Span {
// NB: manually inlined sort.Search is ~5% faster.
//
// Define f(-1) == false and f(n) == true.
// Invariant: f(index-1) == false, f(upper) == true.
i.index = 0
upper := len(i.spans)
for i.index < upper {
h := int(uint(i.index+upper) >> 1) // avoid overflow when computing h
// i.index ≤ h < upper
if i.cmp(key, i.spans[h].Start) > 0 {
i.index = h + 1 // preserves f(i-1) == false
} else {
upper = h // preserves f(j) == true
}
}
// i.index == upper, f(i.index-1) == false, and f(upper) (= f(i.index)) ==
// true => answer is i.index.
// Since keys are strictly increasing, if i.index > 0 then i.index-1 will be
// the largest whose key is < the key sought.
i.index--
if i.index < 0 {
return nil
}
return &i.spans[i.index]
}
// First implements FragmentIterator.First.
func (i *Iter) First() *Span {
if len(i.spans) == 0 {
return nil
}
i.index = 0
return &i.spans[i.index]
}
// Last implements FragmentIterator.Last.
func (i *Iter) Last() *Span {
if len(i.spans) == 0 {
return nil
}
i.index = len(i.spans) - 1
return &i.spans[i.index]
}
// Next implements FragmentIterator.Next.
func (i *Iter) Next() *Span {
if i.index >= len(i.spans) {
return nil
}
i.index++
if i.index >= len(i.spans) {
return nil
}
return &i.spans[i.index]
}
// Prev implements FragmentIterator.Prev.
func (i *Iter) Prev() *Span {
if i.index < 0 {
return nil
}
i.index--
if i.index < 0 {
return nil
}
return &i.spans[i.index]
}
// Error implements FragmentIterator.Error.
func (i *Iter) Error() error {
return nil
}
// Close implements FragmentIterator.Close.
func (i *Iter) Close() error {
return nil
}
func (i *Iter) String() string {
return "fragmented-spans"
}

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@@ -0,0 +1,503 @@
// Copyright 2022 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package keyspan
import (
"fmt"
"github.com/cockroachdb/pebble/internal/base"
"github.com/cockroachdb/pebble/internal/manifest"
)
// Logger defines an interface for writing log messages.
type Logger interface {
Infof(format string, args ...interface{})
Fatalf(format string, args ...interface{})
}
// LevelIter provides a merged view of spans from sstables in a level.
// It takes advantage of level invariants to only have one sstable span block
// open at one time, opened using the newIter function passed in.
type LevelIter struct {
logger Logger
cmp base.Compare
// Denotes if this level iter should read point key spans (i.e. rangedels,
// or range keys. If key type is Point, no straddle spans are emitted between
// files, and point key bounds are used to find files instead of range key
// bounds.
//
// TODO(bilal): Straddle spans can safely be produced in rangedel mode once
// we can guarantee that we will never read sstables in a level that split
// user keys across them. This might be guaranteed in a future release, but
// as of CockroachDB 22.2 it is not guaranteed, so to be safe disable it when
// keyType == KeyTypePoint
keyType manifest.KeyType
// The LSM level this LevelIter is initialized for. Used in logging.
level manifest.Level
// The below fields are used to fill in gaps between adjacent files' range
// key spaces. This is an optimization to avoid unnecessarily loading files
// in cases where range keys are sparse and rare. dir is set by every
// positioning operation, straddleDir is set to dir whenever a straddling
// Span is synthesized and the last positioning operation returned a
// synthesized straddle span.
//
// Note that when a straddle span is initialized, iterFile is modified to
// point to the next file in the straddleDir direction. A change of direction
// on a straddle key therefore necessitates the value of iterFile to be
// reverted.
dir int
straddle Span
straddleDir int
// The iter for the current file. It is nil under any of the following conditions:
// - files.Current() == nil
// - err != nil
// - straddleDir != 0, in which case iterFile is not nil and points to the
// next file (in the straddleDir direction).
// - some other constraint, like the bounds in opts, caused the file at index to not
// be relevant to the iteration.
iter FragmentIterator
iterFile *manifest.FileMetadata
newIter TableNewSpanIter
files manifest.LevelIterator
err error
// The options that were passed in.
tableOpts SpanIterOptions
// TODO(bilal): Add InternalIteratorStats.
}
// LevelIter implements the keyspan.FragmentIterator interface.
var _ FragmentIterator = (*LevelIter)(nil)
// newLevelIter returns a LevelIter.
func newLevelIter(
opts SpanIterOptions,
cmp base.Compare,
newIter TableNewSpanIter,
files manifest.LevelIterator,
level manifest.Level,
logger Logger,
keyType manifest.KeyType,
) *LevelIter {
l := &LevelIter{}
l.Init(opts, cmp, newIter, files, level, logger, keyType)
return l
}
// Init initializes a LevelIter.
func (l *LevelIter) Init(
opts SpanIterOptions,
cmp base.Compare,
newIter TableNewSpanIter,
files manifest.LevelIterator,
level manifest.Level,
logger Logger,
keyType manifest.KeyType,
) {
l.err = nil
l.level = level
l.logger = logger
l.tableOpts.RangeKeyFilters = opts.RangeKeyFilters
l.cmp = cmp
l.iterFile = nil
l.newIter = newIter
switch keyType {
case manifest.KeyTypePoint, manifest.KeyTypeRange:
l.keyType = keyType
l.files = files.Filter(keyType)
default:
panic(fmt.Sprintf("unsupported key type: %v", keyType))
}
}
func (l *LevelIter) findFileGE(key []byte) *manifest.FileMetadata {
// Find the earliest file whose largest key is >= key.
//
// If the earliest file has its largest key == key and that largest key is a
// range deletion sentinel, we know that we manufactured this sentinel to convert
// the exclusive range deletion end key into an inclusive key (reminder: [start, end)#seqnum
// is the form of a range deletion sentinel which can contribute a largest key = end#sentinel).
// In this case we don't return this as the earliest file since there is nothing actually
// equal to key in it.
m := l.files.SeekGE(l.cmp, key)
for m != nil {
largestKey := m.LargestRangeKey
if l.keyType == manifest.KeyTypePoint {
largestKey = m.LargestPointKey
}
if !largestKey.IsExclusiveSentinel() || l.cmp(largestKey.UserKey, key) != 0 {
break
}
m = l.files.Next()
}
return m
}
func (l *LevelIter) findFileLT(key []byte) *manifest.FileMetadata {
// Find the last file whose smallest key is < key.
return l.files.SeekLT(l.cmp, key)
}
type loadFileReturnIndicator int8
const (
noFileLoaded loadFileReturnIndicator = iota
fileAlreadyLoaded
newFileLoaded
)
func (l *LevelIter) loadFile(file *manifest.FileMetadata, dir int) loadFileReturnIndicator {
indicator := noFileLoaded
if l.iterFile == file {
if l.err != nil {
return noFileLoaded
}
if l.iter != nil {
// We are already at the file, but we would need to check for bounds.
// Set indicator accordingly.
indicator = fileAlreadyLoaded
}
// We were already at file, but don't have an iterator, probably because the file was
// beyond the iteration bounds. It may still be, but it is also possible that the bounds
// have changed. We handle that below.
}
// Note that LevelIter.Close() can be called multiple times.
if indicator != fileAlreadyLoaded {
if err := l.Close(); err != nil {
return noFileLoaded
}
}
l.iterFile = file
if file == nil {
return noFileLoaded
}
if indicator != fileAlreadyLoaded {
l.iter, l.err = l.newIter(file, &l.tableOpts)
indicator = newFileLoaded
}
if l.err != nil {
return noFileLoaded
}
return indicator
}
// SeekGE implements keyspan.FragmentIterator.
func (l *LevelIter) SeekGE(key []byte) *Span {
l.dir = +1
l.straddle = Span{}
l.straddleDir = 0
l.err = nil // clear cached iteration error
f := l.findFileGE(key)
if f != nil && l.keyType == manifest.KeyTypeRange && l.cmp(key, f.SmallestRangeKey.UserKey) < 0 {
prevFile := l.files.Prev()
if prevFile != nil {
// We could unconditionally return an empty span between the seek key and
// f.SmallestRangeKey, however if this span is to the left of all range
// keys on this level, it could lead to inconsistent behaviour in relative
// positioning operations. Consider this example, with a b-c range key:
//
// SeekGE(a) -> a-b:{}
// Next() -> b-c{(#5,RANGEKEYSET,@4,foo)}
// Prev() -> nil
//
// Iterators higher up in the iterator stack rely on this sort of relative
// positioning consistency.
//
// TODO(bilal): Investigate ways to be able to return straddle spans in
// cases similar to the above, while still retaining correctness.
l.files.Next()
// Return a straddling key instead of loading the file.
l.iterFile = f
if err := l.Close(); err != nil {
return nil
}
l.straddleDir = +1
l.straddle = Span{
Start: prevFile.LargestRangeKey.UserKey,
End: f.SmallestRangeKey.UserKey,
Keys: nil,
}
return &l.straddle
}
}
loadFileIndicator := l.loadFile(f, +1)
if loadFileIndicator == noFileLoaded {
return nil
}
if span := l.iter.SeekGE(key); span != nil {
return span
}
return l.skipEmptyFileForward()
}
// SeekLT implements keyspan.FragmentIterator.
func (l *LevelIter) SeekLT(key []byte) *Span {
l.dir = -1
l.straddle = Span{}
l.straddleDir = 0
l.err = nil // clear cached iteration error
f := l.findFileLT(key)
if f != nil && l.keyType == manifest.KeyTypeRange && l.cmp(f.LargestRangeKey.UserKey, key) < 0 {
nextFile := l.files.Next()
if nextFile != nil {
// We could unconditionally return an empty span between f.LargestRangeKey
// and the seek key, however if this span is to the right of all range keys
// on this level, it could lead to inconsistent behaviour in relative
// positioning operations. Consider this example, with a b-c range key:
//
// SeekLT(d) -> c-d:{}
// Prev() -> b-c{(#5,RANGEKEYSET,@4,foo)}
// Next() -> nil
//
// Iterators higher up in the iterator stack rely on this sort of relative
// positioning consistency.
//
// TODO(bilal): Investigate ways to be able to return straddle spans in
// cases similar to the above, while still retaining correctness.
l.files.Prev()
// Return a straddling key instead of loading the file.
l.iterFile = f
if err := l.Close(); err != nil {
return nil
}
l.straddleDir = -1
l.straddle = Span{
Start: f.LargestRangeKey.UserKey,
End: nextFile.SmallestRangeKey.UserKey,
Keys: nil,
}
return &l.straddle
}
}
if l.loadFile(l.findFileLT(key), -1) == noFileLoaded {
return nil
}
if span := l.iter.SeekLT(key); span != nil {
return span
}
return l.skipEmptyFileBackward()
}
// First implements keyspan.FragmentIterator.
func (l *LevelIter) First() *Span {
l.dir = +1
l.straddle = Span{}
l.straddleDir = 0
l.err = nil // clear cached iteration error
if l.loadFile(l.files.First(), +1) == noFileLoaded {
return nil
}
if span := l.iter.First(); span != nil {
return span
}
return l.skipEmptyFileForward()
}
// Last implements keyspan.FragmentIterator.
func (l *LevelIter) Last() *Span {
l.dir = -1
l.straddle = Span{}
l.straddleDir = 0
l.err = nil // clear cached iteration error
if l.loadFile(l.files.Last(), -1) == noFileLoaded {
return nil
}
if span := l.iter.Last(); span != nil {
return span
}
return l.skipEmptyFileBackward()
}
// Next implements keyspan.FragmentIterator.
func (l *LevelIter) Next() *Span {
if l.err != nil || (l.iter == nil && l.iterFile == nil && l.dir > 0) {
return nil
}
if l.iter == nil && l.iterFile == nil {
// l.dir <= 0
return l.First()
}
l.dir = +1
if l.iter != nil {
if span := l.iter.Next(); span != nil {
return span
}
}
return l.skipEmptyFileForward()
}
// Prev implements keyspan.FragmentIterator.
func (l *LevelIter) Prev() *Span {
if l.err != nil || (l.iter == nil && l.iterFile == nil && l.dir < 0) {
return nil
}
if l.iter == nil && l.iterFile == nil {
// l.dir >= 0
return l.Last()
}
l.dir = -1
if l.iter != nil {
if span := l.iter.Prev(); span != nil {
return span
}
}
return l.skipEmptyFileBackward()
}
func (l *LevelIter) skipEmptyFileForward() *Span {
if l.straddleDir == 0 && l.keyType == manifest.KeyTypeRange &&
l.iterFile != nil && l.iter != nil {
// We were at a file that had spans. Check if the next file that has
// spans is not directly adjacent to the current file i.e. there is a
// gap in the span keyspace between the two files. In that case, synthesize
// a "straddle span" in l.straddle and return that.
//
// Straddle spans are not created in rangedel mode.
if err := l.Close(); err != nil {
l.err = err
return nil
}
startKey := l.iterFile.LargestRangeKey.UserKey
// Resetting l.iterFile without loading the file into l.iter is okay and
// does not change the logic in loadFile() as long as l.iter is also nil;
// which it should be due to the Close() call above.
l.iterFile = l.files.Next()
if l.iterFile == nil {
return nil
}
endKey := l.iterFile.SmallestRangeKey.UserKey
if l.cmp(startKey, endKey) < 0 {
// There is a gap between the two files. Synthesize a straddling span
// to avoid unnecessarily loading the next file.
l.straddle = Span{
Start: startKey,
End: endKey,
}
l.straddleDir = +1
return &l.straddle
}
} else if l.straddleDir < 0 {
// We were at a straddle key, but are now changing directions. l.iterFile
// was already moved backward by skipEmptyFileBackward, so advance it
// forward.
l.iterFile = l.files.Next()
}
l.straddle = Span{}
l.straddleDir = 0
var span *Span
for span.Empty() {
fileToLoad := l.iterFile
if l.keyType == manifest.KeyTypePoint {
// We haven't iterated to the next file yet if we're in point key
// (rangedel) mode.
fileToLoad = l.files.Next()
}
if l.loadFile(fileToLoad, +1) == noFileLoaded {
return nil
}
span = l.iter.First()
// In rangedel mode, we can expect to get empty files that we'd need to
// skip over, but not in range key mode.
if l.keyType == manifest.KeyTypeRange {
break
}
}
return span
}
func (l *LevelIter) skipEmptyFileBackward() *Span {
// We were at a file that had spans. Check if the previous file that has
// spans is not directly adjacent to the current file i.e. there is a
// gap in the span keyspace between the two files. In that case, synthesize
// a "straddle span" in l.straddle and return that.
//
// Straddle spans are not created in rangedel mode.
if l.straddleDir == 0 && l.keyType == manifest.KeyTypeRange &&
l.iterFile != nil && l.iter != nil {
if err := l.Close(); err != nil {
l.err = err
return nil
}
endKey := l.iterFile.SmallestRangeKey.UserKey
// Resetting l.iterFile without loading the file into l.iter is okay and
// does not change the logic in loadFile() as long as l.iter is also nil;
// which it should be due to the Close() call above.
l.iterFile = l.files.Prev()
if l.iterFile == nil {
return nil
}
startKey := l.iterFile.LargestRangeKey.UserKey
if l.cmp(startKey, endKey) < 0 {
// There is a gap between the two files. Synthesize a straddling span
// to avoid unnecessarily loading the next file.
l.straddle = Span{
Start: startKey,
End: endKey,
}
l.straddleDir = -1
return &l.straddle
}
} else if l.straddleDir > 0 {
// We were at a straddle key, but are now changing directions. l.iterFile
// was already advanced forward by skipEmptyFileForward, so move it
// backward.
l.iterFile = l.files.Prev()
}
l.straddle = Span{}
l.straddleDir = 0
var span *Span
for span.Empty() {
fileToLoad := l.iterFile
if l.keyType == manifest.KeyTypePoint {
fileToLoad = l.files.Prev()
}
if l.loadFile(fileToLoad, -1) == noFileLoaded {
return nil
}
span = l.iter.Last()
// In rangedel mode, we can expect to get empty files that we'd need to
// skip over, but not in range key mode as the filter on the FileMetadata
// should guarantee we always get a non-empty file.
if l.keyType == manifest.KeyTypeRange {
break
}
}
return span
}
// Error implements keyspan.FragmentIterator.
func (l *LevelIter) Error() error {
if l.err != nil || l.iter == nil {
return l.err
}
return l.iter.Error()
}
// Close implements keyspan.FragmentIterator.
func (l *LevelIter) Close() error {
if l.iter != nil {
l.err = l.iter.Close()
l.iter = nil
}
return l.err
}
// String implements keyspan.FragmentIterator.
func (l *LevelIter) String() string {
if l.iterFile != nil {
return fmt.Sprintf("%s: fileNum=%s", l.level, l.iterFile.FileNum)
}
return fmt.Sprintf("%s: fileNum=<nil>", l.level)
}

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,76 @@
// Copyright 2018 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package keyspan
import "github.com/cockroachdb/pebble/internal/base"
// SeekGE seeks to the span that contains the target key or the first span past
// the target key.
func SeekGE(cmp base.Compare, iter FragmentIterator, key []byte) *Span {
// NB: We use SeekLT in order to land on the proper span for a search
// key that resides in the middle of a span. Consider the scenario:
//
// a---e
// e---i
//
// The spans are indexed by their start keys `a` and `e`. If the
// search key is `c` we want to land on the span [a,e). If we were to
// use SeekGE then the search key `c` would land on the span [e,i) and
// we'd have to backtrack. The one complexity here is what happens for the
// search key `e`. In that case SeekLT will land us on the span [a,e)
// and we'll have to move forward.
iterSpan := iter.SeekLT(key)
// Invariant: key > iterSpan.Start
if iterSpan == nil || cmp(key, iterSpan.End) >= 0 {
// The current span lies entirely before the search key, or the iterator
// is exhausted. Advance the iterator to the next span which is
// guaranteed to lie at or past the search key.
iterSpan = iter.Next()
}
return iterSpan
}
// SeekLE seeks to the span that contains or is before the target key.
func SeekLE(cmp base.Compare, iter FragmentIterator, key []byte) *Span {
// NB: We use SeekLT in order to land on the proper span for a search
// key that resides in the middle of a span. Consider the scenario:
//
// a---e
// e---i
//
// The spans are indexed by their start keys `a` and `e`. If the
// search key is `c` we want to land on the span [a,e). If we were to
// use SeekGE then the search key `c` would land on the span [e,i) and
// we'd have to backtrack. The one complexity here is what happens for the
// search key `e`. In that case SeekLT will land us on the span [a,e)
// and we'll have to move forward.
iterSpan := iter.SeekLT(key)
if iterSpan == nil {
// Advance the iterator once to see if the next span has a start key
// equal to key.
iterSpan = iter.Next()
if iterSpan == nil || cmp(key, iterSpan.Start) < 0 {
// The iterator is exhausted or we've hit the next span.
return nil
}
} else {
// Invariant: key > iterSpan.Start
if cmp(key, iterSpan.End) >= 0 {
// The current span lies entirely before the search key. Check to see if
// the next span contains the search key. If it doesn't, we'll backup
// and return to our earlier candidate.
iterSpan = iter.Next()
if iterSpan == nil || cmp(key, iterSpan.Start) < 0 {
// The next span is past our search key or there is no next span. Go
// back.
iterSpan = iter.Prev()
}
}
}
return iterSpan
}

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// Copyright 2018 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package keyspan // import "github.com/cockroachdb/pebble/internal/keyspan"
import (
"bytes"
"fmt"
"sort"
"strconv"
"strings"
"unicode"
"github.com/cockroachdb/pebble/internal/base"
)
// Span represents a set of keys over a span of user key space. All of the keys
// within a Span are applied across the span's key span indicated by Start and
// End. Each internal key applied over the user key span appears as a separate
// Key, with its own kind and sequence number. Optionally, each Key may also
// have a Suffix and/or Value.
//
// Note that the start user key is inclusive and the end user key is exclusive.
//
// Currently the only supported key kinds are:
// RANGEDEL, RANGEKEYSET, RANGEKEYUNSET, RANGEKEYDEL.
type Span struct {
// Start and End encode the user key range of all the contained items, with
// an inclusive start key and exclusive end key. Both Start and End must be
// non-nil, or both nil if representing an invalid Span.
Start, End []byte
// Keys holds the set of keys applied over the [Start, End) user key range.
// Keys is sorted by (SeqNum, Kind) descending. If SeqNum and Kind are
// equal, the order of Keys is undefined. Keys may be empty, even if Start
// and End are non-nil.
//
// Keys are a decoded representation of the internal keys stored in batches
// or sstable blocks. A single internal key in a range key block may produce
// several decoded Keys.
Keys []Key
}
// Key represents a single key applied over a span of user keys. A Key is
// contained by a Span which specifies the span of user keys over which the Key
// is applied.
type Key struct {
// Trailer contains the key kind and sequence number.
Trailer uint64
// Suffix holds an optional suffix associated with the key. This is only
// non-nil for RANGEKEYSET and RANGEKEYUNSET keys.
Suffix []byte
// Value holds a logical value associated with the Key. It is NOT the
// internal value stored in a range key or range deletion block. This is
// only non-nil for RANGEKEYSET keys.
Value []byte
}
// SeqNum returns the sequence number component of the key.
func (k Key) SeqNum() uint64 {
return k.Trailer >> 8
}
// Kind returns the kind component of the key.
func (k Key) Kind() base.InternalKeyKind {
return base.InternalKeyKind(k.Trailer & 0xff)
}
// Equal returns true if this Key is equal to the given key. Two keys are said
// to be equal if the two Keys have equal trailers, suffix and value. Suffix
// comparison uses the provided base.Compare func. Value comparison is bytewise.
func (k Key) Equal(cmp base.Compare, b Key) bool {
return k.Trailer == b.Trailer &&
cmp(k.Suffix, b.Suffix) == 0 &&
bytes.Equal(k.Value, b.Value)
}
// Valid returns true if the span is defined.
func (s *Span) Valid() bool {
return s.Start != nil && s.End != nil
}
// Empty returns true if the span does not contain any keys. An empty span may
// still be Valid. A non-empty span must be Valid.
//
// An Empty span may be produced by Visible, or be produced by iterators in
// order to surface the gaps between keys.
func (s *Span) Empty() bool {
return s == nil || len(s.Keys) == 0
}
// SmallestKey returns the smallest internal key defined by the span's keys.
// It panics if the span contains no keys.
func (s *Span) SmallestKey() base.InternalKey {
if len(s.Keys) == 0 {
panic("pebble: Span contains no keys")
}
// The first key has the highest (sequence number,kind) tuple.
return base.InternalKey{
UserKey: s.Start,
Trailer: s.Keys[0].Trailer,
}
}
// LargestKey returns the largest internal key defined by the span's keys. The
// returned key will always be a "sentinel key" at the end boundary. The
// "sentinel key" models the exclusive end boundary by returning an InternalKey
// with the maximal sequence number, ensuring all InternalKeys with the same
// user key sort after the sentinel key.
//
// It panics if the span contains no keys.
func (s *Span) LargestKey() base.InternalKey {
if len(s.Keys) == 0 {
panic("pebble: Span contains no keys")
}
// The last key has the lowest (sequence number,kind) tuple.
kind := s.Keys[len(s.Keys)-1].Kind()
return base.MakeExclusiveSentinelKey(kind, s.End)
}
// SmallestSeqNum returns the smallest sequence number of a key contained within
// the span. It panics if the span contains no keys.
func (s *Span) SmallestSeqNum() uint64 {
if len(s.Keys) == 0 {
panic("pebble: Span contains no keys")
}
return s.Keys[len(s.Keys)-1].SeqNum()
}
// LargestSeqNum returns the largest sequence number of a key contained within
// the span. It panics if the span contains no keys.
func (s *Span) LargestSeqNum() uint64 {
if len(s.Keys) == 0 {
panic("pebble: Span contains no keys")
}
return s.Keys[0].SeqNum()
}
// TODO(jackson): Replace most of the calls to Visible with more targeted calls
// that avoid the need to construct a new Span.
// Visible returns a span with the subset of keys visible at the provided
// sequence number.
//
// Visible may incur an allocation, so callers should prefer targeted,
// non-allocating methods when possible.
func (s Span) Visible(snapshot uint64) Span {
ret := Span{Start: s.Start, End: s.End}
if len(s.Keys) == 0 {
return ret
}
// Keys from indexed batches may force an allocation. The Keys slice is
// ordered by sequence number, so ordinarily we can return the trailing
// subslice containing keys with sequence numbers less than `seqNum`.
//
// However, batch keys are special. Only visible batch keys are included
// when an Iterator's batch spans are fragmented. They must always be
// visible.
//
// Batch keys can create a sandwich of visible batch keys at the beginning
// of the slice and visible committed keys at the end of the slice, forcing
// us to allocate a new slice and copy the contents.
//
// Care is taking to only incur an allocation only when batch keys and
// visible keys actually sandwich non-visible keys.
// lastBatchIdx and lastNonVisibleIdx are set to the last index of a batch
// key and a non-visible key respectively.
lastBatchIdx := -1
lastNonVisibleIdx := -1
for i := range s.Keys {
if seqNum := s.Keys[i].SeqNum(); seqNum&base.InternalKeySeqNumBatch != 0 {
// Batch key. Always visible.
lastBatchIdx = i
} else if seqNum >= snapshot {
// This key is not visible.
lastNonVisibleIdx = i
}
}
// In the following comments: b = batch, h = hidden, v = visible (committed).
switch {
case lastNonVisibleIdx == -1:
// All keys are visible.
//
// [b b b], [v v v] and [b b b v v v]
ret.Keys = s.Keys
case lastBatchIdx == -1:
// There are no batch keys, so we can return the continuous subslice
// starting after the last non-visible Key.
//
// h h h [v v v]
ret.Keys = s.Keys[lastNonVisibleIdx+1:]
case lastNonVisibleIdx == len(s.Keys)-1:
// While we have a batch key and non-visible keys, there are no
// committed visible keys. The 'sandwich' is missing the bottom layer,
// so we can return the continuous sublice at the beginning.
//
// [b b b] h h h
ret.Keys = s.Keys[0 : lastBatchIdx+1]
default:
// This is the problematic sandwich case. Allocate a new slice, copying
// the batch keys and the visible keys into it.
//
// [b b b] h h h [v v v]
ret.Keys = make([]Key, (lastBatchIdx+1)+(len(s.Keys)-lastNonVisibleIdx-1))
copy(ret.Keys, s.Keys[:lastBatchIdx+1])
copy(ret.Keys[lastBatchIdx+1:], s.Keys[lastNonVisibleIdx+1:])
}
return ret
}
// VisibleAt returns true if the span contains a key visible at the provided
// snapshot. Keys with sequence numbers with the batch bit set are treated as
// always visible.
func (s *Span) VisibleAt(snapshot uint64) bool {
if len(s.Keys) == 0 {
return false
} else if first := s.Keys[0].SeqNum(); first&base.InternalKeySeqNumBatch != 0 {
// Only visible batch keys are included when an Iterator's batch spans
// are fragmented. They must always be visible.
return true
} else {
// Otherwise we check the last key. Since keys are ordered decreasing in
// sequence number, the last key has the lowest sequence number of any
// of the span's keys. If any of the keys are visible, the last key must
// be visible. Or put differently: if the last key is not visible, then
// no key is visible.
return s.Keys[len(s.Keys)-1].SeqNum() < snapshot
}
}
// ShallowClone returns the span with a Keys slice owned by the span itself.
// None of the key byte slices are cloned (see Span.DeepClone).
func (s *Span) ShallowClone() Span {
c := Span{
Start: s.Start,
End: s.End,
Keys: make([]Key, len(s.Keys)),
}
copy(c.Keys, s.Keys)
return c
}
// DeepClone clones the span, creating copies of all contained slices. DeepClone
// is intended for non-production code paths like tests, the level checker, etc
// because it is allocation heavy.
func (s *Span) DeepClone() Span {
c := Span{
Start: make([]byte, len(s.Start)),
End: make([]byte, len(s.End)),
Keys: make([]Key, len(s.Keys)),
}
copy(c.Start, s.Start)
copy(c.End, s.End)
for i := range s.Keys {
c.Keys[i].Trailer = s.Keys[i].Trailer
if len(s.Keys[i].Suffix) > 0 {
c.Keys[i].Suffix = make([]byte, len(s.Keys[i].Suffix))
copy(c.Keys[i].Suffix, s.Keys[i].Suffix)
}
if len(s.Keys[i].Value) > 0 {
c.Keys[i].Value = make([]byte, len(s.Keys[i].Value))
copy(c.Keys[i].Value, s.Keys[i].Value)
}
}
return c
}
// Contains returns true if the specified key resides within the span's bounds.
func (s *Span) Contains(cmp base.Compare, key []byte) bool {
return cmp(s.Start, key) <= 0 && cmp(key, s.End) < 0
}
// Covers returns true if the span covers keys at seqNum.
func (s Span) Covers(seqNum uint64) bool {
return !s.Empty() && s.Keys[0].SeqNum() > seqNum
}
// CoversAt returns true if the span contains a key that is visible at the
// provided snapshot sequence number, and that key's sequence number is higher
// than seqNum.
//
// Keys with sequence numbers with the batch bit set are treated as always
// visible.
func (s *Span) CoversAt(snapshot, seqNum uint64) bool {
// NB: A key is visible at `snapshot` if its sequence number is strictly
// less than `snapshot`. See base.Visible.
for i := range s.Keys {
if kseq := s.Keys[i].SeqNum(); kseq&base.InternalKeySeqNumBatch != 0 {
// Only visible batch keys are included when an Iterator's batch spans
// are fragmented. They must always be visible.
return kseq > seqNum
} else if kseq < snapshot {
return kseq > seqNum
}
}
return false
}
// String returns a string representation of the span.
func (s Span) String() string {
return fmt.Sprint(prettySpan{Span: s, formatKey: base.DefaultFormatter})
}
// Pretty returns a formatter for the span.
func (s Span) Pretty(f base.FormatKey) fmt.Formatter {
return prettySpan{s, f}
}
type prettySpan struct {
Span
formatKey base.FormatKey
}
func (s prettySpan) Format(fs fmt.State, c rune) {
if !s.Valid() {
fmt.Fprintf(fs, "<invalid>")
return
}
fmt.Fprintf(fs, "%s-%s:{", s.formatKey(s.Start), s.formatKey(s.End))
for i, k := range s.Keys {
if i > 0 {
fmt.Fprint(fs, " ")
}
fmt.Fprintf(fs, "(#%d,%s", k.SeqNum(), k.Kind())
if len(k.Suffix) > 0 || len(k.Value) > 0 {
fmt.Fprintf(fs, ",%s", k.Suffix)
}
if len(k.Value) > 0 {
fmt.Fprintf(fs, ",%s", k.Value)
}
fmt.Fprint(fs, ")")
}
fmt.Fprintf(fs, "}")
}
// SortKeys sorts a keys slice by trailer.
func SortKeys(keys *[]Key) {
// NB: keys is a pointer to a slice instead of a slice to avoid `sorted`
// escaping to the heap.
sorted := (*keysBySeqNumKind)(keys)
sort.Sort(sorted)
}
// ParseSpan parses the string representation of a Span. It's intended for
// tests. ParseSpan panics if passed a malformed span representation.
func ParseSpan(input string) Span {
var s Span
parts := strings.FieldsFunc(input, func(r rune) bool {
switch r {
case '-', ':', '{', '}':
return true
default:
return unicode.IsSpace(r)
}
})
s.Start, s.End = []byte(parts[0]), []byte(parts[1])
// Each of the remaining parts represents a single Key.
s.Keys = make([]Key, 0, len(parts)-2)
for _, p := range parts[2:] {
keyFields := strings.FieldsFunc(p, func(r rune) bool {
switch r {
case '#', ',', '(', ')':
return true
default:
return unicode.IsSpace(r)
}
})
var k Key
// Parse the sequence number.
seqNum, err := strconv.ParseUint(keyFields[0], 10, 64)
if err != nil {
panic(fmt.Sprintf("invalid sequence number: %q: %s", keyFields[0], err))
}
// Parse the key kind.
kind := base.ParseKind(keyFields[1])
k.Trailer = base.MakeTrailer(seqNum, kind)
// Parse the optional suffix.
if len(keyFields) >= 3 {
k.Suffix = []byte(keyFields[2])
}
// Parse the optional value.
if len(keyFields) >= 4 {
k.Value = []byte(keyFields[3])
}
s.Keys = append(s.Keys, k)
}
return s
}

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@@ -0,0 +1,60 @@
// Copyright 2019 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package keyspan
import "github.com/cockroachdb/pebble/internal/base"
// Truncate creates a new iterator where every span in the supplied iterator is
// truncated to be contained within the range [lower, upper). If start and end
// are specified, filter out any spans that are completely outside those bounds.
func Truncate(
cmp base.Compare, iter FragmentIterator, lower, upper []byte, start, end *base.InternalKey,
) FragmentIterator {
return Filter(iter, func(in *Span, out *Span) (keep bool) {
out.Start, out.End = in.Start, in.End
out.Keys = append(out.Keys[:0], in.Keys...)
// Ignore this span if it lies completely outside [start, end].
//
// The comparison between s.End and start is by user key only, as
// the span is exclusive at s.End, so comparing by user keys
// is sufficient.
if start != nil && cmp(in.End, start.UserKey) <= 0 {
return false
}
if end != nil {
v := cmp(in.Start, end.UserKey)
switch {
case v > 0:
// Wholly outside the end bound. Skip it.
return false
case v == 0:
// This span begins at the same user key as `end`. Whether or
// not any of the keys contained within the span are relevant is
// dependent on Trailers. Any keys contained within the span
// with trailers larger than end cover the small sliver of
// keyspace between [k#inf, k#<end-seqnum>]. Since keys are
// sorted descending by Trailer within the span, we need to find
// the prefix of keys with larger trailers.
for i := range in.Keys {
if in.Keys[i].Trailer < end.Trailer {
out.Keys = out.Keys[:i]
break
}
}
default:
// Wholly within the end bound. Keep it.
}
}
// Truncate the bounds to lower and upper.
if cmp(in.Start, lower) < 0 {
out.Start = lower
}
if cmp(in.End, upper) > 0 {
out.End = upper
}
return !out.Empty() && cmp(out.Start, out.End) < 0
})
}