package Games; # Общие модули - синтаксис, кодировки итд use 5.018; use strict; use warnings; use utf8; use open qw (:std :utf8); # Модули для работы приложения use Clone qw (clone); use Data::Dumper; use Log::Any qw ($log); use Math::Random::Secure qw (irand); # Чтобы "уж точно" использовать hiredis-биндинги, загрузим этот модуль перед Mojo::Redis use Protocol::Redis::XS; use Mojo::Redis; use Mojo::IOLoop; use Mojo::IOLoop::Signal; use Conf qw (LoadConf); use Games::Archeologist qw (Dig); use Games::Fisher qw (Fish); use version; our $VERSION = qw (1.0); use Exporter qw (import); our @EXPORT_OK = qw (RunGames); my $c = LoadConf (); my $fwd_cnt = $c->{'forward_max'} // 5; # Основной парсер my $parse_message = sub { my $self = shift; my $m = shift; my $answer = clone ($m); $answer->{from} = 'games'; $answer->{message} = undef; if (defined $answer->{misc}) { unless (defined $answer->{misc}->{fwd_cnt}) { $answer->{misc}->{fwd_cnt} = 1; } else { if ($answer->{misc}->{fwd_cnt} > $fwd_cnt) { $log->error ('Forward loop detected, discarding message.'); $log->debug (Dumper $m); return; } else { $answer->{misc}->{fwd_cnt}++; } } unless (defined $answer->{misc}->{answer}) { $answer->{misc}->{answer} = 1; } unless (defined $answer->{misc}->{csign}) { $answer->{misc}->{csign} = '!'; } } else { $answer->{misc}->{answer} = 1; $answer->{misc}->{csign} = '!'; $answer->{misc}->{msg_format} = 0; } my $send_to = $m->{plugin}; $log->debug ('[DEBUG] Incoming message ' . Dumper ($m)); # Пробуем найти команды. Сообщения, начинающиеся с $answer->{misc}->{csign} if (substr ($m->{message}, 0, 1) eq $answer->{misc}->{csign}) { my $cmd = substr $m->{message}, 1; my @cmds = qw (fish fishing рыба рыбка рыбалка); my $bingo = 0; while (my $check = pop @cmds) { if ($cmd eq $check) { $answer->{message} = Fish ($m->{misc}->{username}); $bingo = 1; last; } } unless ($bingo) { $#cmds = -1; @cmds = qw (dig копать раскопки); while (my $check = pop @cmds) { if ($cmd eq $check) { $answer->{message} = Dig ($m->{misc}->{username}); $bingo = 1; last; } } } } $log->debug ("[DEBUG] Sending message to channel $send_to " . Dumper ($answer)); if (defined $answer->{message}) { $self->json ($send_to)->notify ( $send_to => $answer ); } return; }; my $__signal_handler = sub { my ($self, $name) = @_; $log->info ("[INFO] Caught a signal $name"); if (defined $main::pidfile && -f $main::pidfile) { unlink $main::pidfile; } exit 0; }; # main loop, он же event loop sub RunGames { $log->info ("[INFO] Connecting to $c->{server}, $c->{port}"); my $redis = Mojo::Redis->new ( sprintf 'redis://%s:%s/1', $c->{server}, $c->{port} ); $log->info ('[INFO] Registering connection-event callback'); $redis->on ( connection => sub { my ($r, $connection) = @_; $log->info ('[INFO] Triggering callback on new client connection'); # Залоггируем ошибку, если соединение внезапно порвалось. $connection->on ( error => sub { my ($conn, $error) = @_; $log->error ("[ERROR] Redis connection error: $error"); return; } ); return; } ); my $pubsub = $redis->pubsub; my $sub; $log->info ('[INFO] Subscribing to redis channels'); foreach my $channel (@{$c->{channels}}) { $log->debug ("[DEBUG] Subscribing to $channel"); $sub->{$channel} = $pubsub->json ($channel)->listen ( $channel => sub { $parse_message->(@_); } ); } Mojo::IOLoop::Signal->on ( TERM => $__signal_handler, INT => $__signal_handler ); do { Mojo::IOLoop->start } until Mojo::IOLoop->is_running; return; } 1; # vim: set ft=perl noet ai ts=4 sw=4 sts=4: